Re: Queue/Batch Discussion Thread v2
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Re: Queue/Batch Discussion Thread v2
Three of these were in the chunk I judged, so I guess those ratings are expected, looking at my notes...
Gotta Catch 'em All (SKG_Scintill) - Yes. I'm totally fine with this going in-game as-is, though a few minor fixes would be nice. Scavenger (Plan_Bsk81127) - Yes with fixes. Needs some PR tweaking before happy face. Metro (DossarLX ODI) - Very yes. Famicom Selecta (MrPopadopalis25) - Yes with fixes. Offset: -0.024 The PR in the intro should be better. b197.25: Missed a 16th. b255: I would have jumped to a melody so it's not always going to the percussion here, but that's my pref. b348: The 24ths should have some swing in them. Famicom Selecta (Dark Chrysalis) (I looked at the one from the previous batch because I didn't see this in the most recent one?) Would rather see the other file in game, I think. But as said, a collab would be nice. Sync is off. Missed a few 16ths in there. b230: I like how the eighths keep with the background trilling noise thing. The jumps get iffy at b295. May be better to concentrate on one sound. Same thing about the last notes having swing. Customstuff: Pretty sure that changing what I mentioned as "errors" won't make the file any less fun. The 44433322 pattern is fine, just needs to be rotated for the different pitches. For this note: "b143, b151 ... don't need a jump with b147 not being a jump," you don't need to change that. I just noticed the other sound there that makes the way you layered that work. The other "errors" are too minor to make a difference in "fun"ness. I'm cool with giving this a +. and letting it in the conditional queue, though. |
Re: Queue/Batch Discussion Thread v2
Appeal for -Glorious Morning-
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So short version: fixed missed jumps and explained why things were the way they were. |
Re: Queue/Batch Discussion Thread v2
I just meant like this:
b187: The 4th jumps should be AAB, not ABB. I changing that results in having to change the 16ths around it, which make it FEEL less pitch relevant and not as fun IMO. But most other things, I agree are minor. I changed the jumps with grace notes to normal notes with grace notes and it didn't make it less fun. |
Re: Queue/Batch Discussion Thread v2
I got metro and played it and that is one of the most unfortunate charts I've ever walked into.
It doesn't flow with the song. The patterns are garbage. Please completely rework that thing I'm going to cry if it gets accepted. Is everyone passing it because they have trouble playing it so they can't judge it accurately? That's the only reason I can figure that it didn't just get - - - - |
Re: Queue/Batch Discussion Thread v2
I'm glad silvuh gave me some constructive critique xd
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Re: Queue/Batch Discussion Thread v2
ichliebekase:
62.836s: The two 12ths there only go to the melody you aren't stepping. Cool with the other stuff. And as for the sync, here; this will work much better: #OFFSET:-0.072585; #BPMS:0=152,94=158.405,95=147.656,96=156.023,97=152,119=160.247,120=151.442,121=153.125,122=150.89,123=148.719,124=150.89,125=154.574,125.667=126.815,126=162.132,127=152.56,128=148.719,129=152,157=145.577,158=152,159=158.107,159.667=141.097,160=158.405,161=152,176=159.628,177=152,185=151.165,186=152.842,187=148.719,188=158.405,189=152,255=143.555,256=150.341,257=152,264=157.801,265=146.609,266=159.014,267=152.56,268=150.89,269=151.729,269.667=136.006,270=152; customstuff: You don't have to move the 16ths. |
Re: Queue/Batch Discussion Thread v2
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Re: Queue/Batch Discussion Thread v2
woop my files didnt get crushed and got some useful feedback
ill fix coloris right up and resubmit it next batch 8-) |
Re: Queue/Batch Discussion Thread v2
Metro sucks
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Re: Queue/Batch Discussion Thread v2
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I also missed a kick where there wasn't any other sounds so I added that in xD |
Re: Queue/Batch Discussion Thread v2
First off, a file shouldn't be thrown out just because one judge gave a very low score. Considering that some judges are harsh enough to give an occasional ? or - because they don't like the style of the file or song, I think instead of 17/20 points out of the 4 judges we would be better off asking for 14/15 points out of 3 judges, with the worst grade being removed. Files which get 13 could be considered borderline.
My votes: Famicom Selecta (D) - yes Gotta Catch 'em All (SKG_Scintill) - yes w/ changes Scavenger (Plan_Bsk81127) - yes Metro (DossarLX ODI) - yes Quote:
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Re: Queue/Batch Discussion Thread v2
ap if i judged all the files like you did as i would like, everyone would be butthurt and question my judgment.
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Re: Queue/Batch Discussion Thread v2
I agree with qqwref. The criteria for admission here is pointlessly and often problematically strict. It reminds me of poorly structured group assignments. As of right now, most of the files in the batch were made competently enough that disagreements will come from stylistic differences and not objective issues like sync or pattern contradiction. I judged based on how I liked the files from my style's perspective, because that's all you can do, but it's frustrating to know that one bad rating from me might mean that someone's file didn't get in the game. Throwing a bunch of people at a batch doesn't make an accepted file somehow objectively better -- it makes it lucky that it didn't get conflicting judges.
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Re: Queue/Batch Discussion Thread v2
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If anything qq, I'm constantly trying to think of how the community may react to these things, which is why I've made an attempt in this batch to make easier songs (failed attempt I must say). I try to diversify my files and make various considerations when reviewing files of varying patterns, styles, and difficulties. Sometimes awkward patterns might be a welcome change for instance, than a typical spread pattern. Or perhaps this sort of file would appeal to xx audience. So far, I won't give a specific grade for Metro. Selfishness is the last thing on my mind, got it? |
Re: Queue/Batch Discussion Thread v2
rough.
btw if i sent multiple charts (two separate songs) does it count as 1 file or 2 |
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Two.
Arch sent two difficulties of XP Sounds last batch, and that also would be considered 2 files. |
Re: Queue/Batch Discussion Thread v2
screw it then, nobody would play mathsma attack shd
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Re: Queue/Batch Discussion Thread v2
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Re: Queue/Batch Discussion Thread v2
I wouldnt mind Metro being in, FFR needs more like hard hard songs like high FGO+, there are a nice chunk of players that are narrowing down to only having like 2ish difficulties left to play from because they have AAA'd everything else. If you dont bring in more real hard file people are just going to end up being bored with FFR due to getting sick of playing the same 2 difficutlties over and over.
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