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Re: The Etterna Project
https://github.com/xwidghet/stepmania/releases/tag/0.53
tl;dr skillsets, super technical stuff is pretty badly underrated, mashable 'speed' shit is a little outta line, js stuff is more or less in line now, jacks are probably not intuitive at the moment but are working as intended (more or less) filters and search updates didnt make it to 0.53 and will be part of the focus for 0.54 as well as calc tweaks and (possibly) the breakdown of speed into stream/lightjs and jumpstream, and the addition of technical/jack stamina as separate skillsets linux support is planned for 0.54 as well a public dev group discord server is being setup for contributors/collaborators and people who want to sign up to test versions prior to release and throw bug reports at me directly and all that jazz - a link will follow shortly also read the release notes etc because any questions you have are probably answered there |
Re: The Etterna Project
Toasty is back HYPE
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Re: The Etterna Project
yayayay its stepmania christmas
also its gruzzly not grizzly but w/e nice update Sent from my iPad using Tapatalk |
Re: The Etterna Project
oops, fixt
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Re: The Etterna Project
k~
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Re: The Etterna Project
oops i made the icon really big i'll send a fixed one to mina
ps: installer got removed :o |
Re: The Etterna Project
huh, dunno what happened, it's fixed now though
e: i bet i hit publish before saving draft after adding installer, i just figured it would automatically save the changes if i did that |
Re: The Etterna Project
The new update in one picture
![]() More seriously, as you said if you take the jack value appart it's actually accurate (like compare a jack value to another one) but really underrated compared to the others value. But well I think you already saw that ^^ I was wondering, is there anyway to change how playing on rate sounds like? Like changing the pitch make things sounds really weird lol. Is there any option you can switch ? If not it would be cool to have one. But well, with the french community we all switched together to Etterna and so far we're having a really good time (and a lot of FPS jizz it's nice), really appreciate the work you guys have done it's really cool ! :D |
Re: The Etterna Project
Yes, if you go to preferences.ini in the save folder, there is an option "EnablePitchRates." By default it's set to 1, but changing it to 0 will make rates not get pitched
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Re: The Etterna Project
Oh nice, thanks ! :V
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Re: The Etterna Project
my game crashes before it gets to the results screen on everything i've played so far ;_;
http://pastebin.com/MbSsfGYP EDIT: in preferences.ini, it was blank for "SoundDrivers=".. gonna try "SoundDrivers=WaveOut", not sure why it doesn't have this now EDIT2: nope, still crashes.. EDIT3: Fixed, ty mina |
Re: The Etterna Project
it has nothing to do with sound drivers
you have a file for which one of the charts bombs when trying to convert from a stepsid to a steps object, producing a null object and the game forces an exit with the error message "Crash reason: 0, 3, """ (steps type, difficulty enum, and description) it would be really nice if whoever wrote this error message had the prescience to include the songdir of the chart that's bombing out, but they didn't needless to say this shouldn't be possible in practice, null is only returned if the steps vector is empty and if there are no steps for the file in question the loading process should disregard the file and never load the song in the first place the function that calls conversion of a stepsid to a steps object also first checks the validity of the stepsid before trying to get a steps object from it so basically you have a reference to a steps object that doesn't exist in a song that shouldn't be loaded being called from a function that should have skipped the chart in question 3 times before it ever got to that point i'm assuming since i havent been blowing up with crash reports from anyone else that this is relatively isolated if you pm me discord contact info i can help you get it sorted out |
Re: The Etterna Project
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Re: The Etterna Project
very minor:
1.0x score is displayed in brackets even when 1.0x rate is selected. After exiting network settings, it goes backs to main screen instead of settings, which is just a bit inconsistent? Favorites: When i go to favorite from titles it shows a missing theme elements error ![]() I also cannot seem to favorite songs and use the = key to search by artist or author. I have no clue why this happens though. |
Re: The Etterna Project
Search only supports alphabet characters, so for example if you want to search for "BF2014" you gotta search for BF, as pressing the #s switch between tabs.
-/= is for changing rates, so it wouldn't let you type that into the search either, by the same logic. |
Re: The Etterna Project
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the '=' key should be supported in the search filter, however there are plans to redesign the whole system so i wouldn't worry about it short term |
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Re: The Etterna Project
also update on what to expect in 0.54:
filters and search updates have fallen by the wayside in favor of prioritizing calc updates and skillset expansion as well as an in-game interface to browse your profile breakdown (top 100 scores in any skillset etc) it'll also afford an interface to manipulate your profile should you wish to invalid/prevent scores from being rolled into your player rating e: mwes its probably a layout thing then?, try changing your windows keyboard layout settings to us/intl and see what happens, although it's hard to imagine that would fix the favorite shortcut key not working e2: i have german layout kb and had no issue, and plugged in my oid layout keyboard and it worked fine as well using both welsh and us/intl layouts, so thats probably not it, i would sit tight until we update the search stuff since we'll probably be redoing the input method in the process |
Re: The Etterna Project
nope changing keyboard layout didnt work out but dosent bother me that much yet so
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Re: The Etterna Project
discord server for development is open now https://discord.gg/ZqpUjsJ
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