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-   -   FFR 6-key Prototype Files (http://www.flashflashrevolution.com/vbz/showthread.php?t=111314)

stargroup 08-10-2009 11:41 AM

Re: FFR 6-key Prototype Files
 
we're keeping it 45

now we're just trying to see if there's some way to make the files perfectly on sync

when I hit the notes to the music, I don't always get perfects, unlike the current ffr engine, so we're gonna try and tweak that

TC_Halogen 08-10-2009 11:44 AM

Re: FFR 6-key Prototype Files
 
Quote:

Originally Posted by stargroup (Post 3183242)
we're keeping it 45

now we're just trying to see if there's some way to make the files perfectly on sync

when I hit the notes to the music, I don't always get perfects, unlike the current ffr engine, so we're gonna try and tweak that

Yeah, I notice this too. Most of the goods are coming from me hitting late, so the files are a tad bit early.

This prototype is coming out pretty nice.

syzergy 08-10-2009 11:55 AM

Re: FFR 6-key Prototype Files
 
This is truly awesome. I hope this gets on FFR because im starting to get good at solo lol

stargroup 08-10-2009 11:58 AM

Re: FFR 6-key Prototype Files
 
Amefuri Koneko and Berserkr are now pretty much perfect. There shouldn't be any bugs whatsoever.

We're now working on converting the files. Thanks to everyone for supporting and waiting. The wait is finally over. (hopefully haha)

Plan_Bsk81127 08-10-2009 12:05 PM

Re: FFR 6-key Prototype Files
 
60 fps sucks for me, it is all jumpy and I miss randomly even though im hitting it on beat. Should just be left at 30, nothing was wrong with it.

Heartseeker7 08-10-2009 12:06 PM

Re: FFR 6-key Prototype Files
 
Quote:

Originally Posted by bLasTamos (Post 3183202)
Timing window fixed
http://www.swfcabin.com/open/1249918549

This could also be an option, setting the game to 60fps or 30fps or anything in-between.

Anyway I'll just leave it at 30fps for now.

This is much better for me. Runs soooooo smooth.
Respect and tender loving for everyone that is working on getting this in-game.

Plan_Bsk81127 08-10-2009 12:11 PM

Re: FFR 6-key Prototype Files
 
ok, 45 fps I can hit stuff and not randomly miss, but still choppy. And yes im running vista, no im not gonna get a XP just to play this. So guess im done playing this. Sucks, it was just getting fun. =\

Stage: 08-10-2009 12:24 PM

Re: FFR 6-key Prototype Files
 
No =( now its all laggy

Xiaounlimited 08-10-2009 01:01 PM

Re: FFR 6-key Prototype Files
 
While these difficulty ratings are arbitrary for the time being, you probably should start formulating real criteria for these songs. I can discuss this with you over MSN; hell, if you want I can handle it for you and you can review it later if you'd like.

I mean, come on; PxFxS a 9? Goodness knows how many brackets, jacks, and other technically hard patterns in there. 2.6k notes, too. There's no way it's easier than Heaven Above.

Contact me whenever you get back from your community work.

kommisar[os] 08-10-2009 01:39 PM

Re: FFR 6-key Prototype Files
 
holy **** groupie this is awesome.


ffr should automatically implement this and get solords to make files so ppl can play the better game 8)

[TeRa] 08-10-2009 01:42 PM

Re: FFR 6-key Prototype Files
 
I can't read that chord smash in HA at all, but I can nearly FC pxfxs >_>

Xiaounlimited 08-10-2009 01:48 PM

Re: FFR 6-key Prototype Files
 
Oh, I can also do some vectoring/layout work if either of you (Blastamos/bufang) are interested

bLasTamos 08-10-2009 01:53 PM

Re: FFR 6-key Prototype Files
 
I don't want to work more on this, I'll just upload some more songs and that's it.
This is supposed to be a demo. From now on, whatever happens to FFR doesn't depend on me. I'm just showing how the game can be improved.
BTW, 4 new files coming out soon.

mhss1992 08-10-2009 01:54 PM

Re: FFR 6-key Prototype Files
 
Just a comment: Amefuri Koneko is not a 7. Not with those mini jacks. At least 8.

Xiaounlimited 08-10-2009 01:55 PM

Re: FFR 6-key Prototype Files
 
Quote:

Originally Posted by bLasTamos (Post 3183390)
I don't want to work more on this, I'll just upload some more songs and that's it.
This is supposed to be a demo. From now on, whatever happens to FFR doesn't depend on me. I'm just showing how the game can be improved.
BTW, 4 new files coming out soon.

In that case you proved your point quite well.

Also I'm assuming you're willing to give out the source code you wrote

bLasTamos 08-10-2009 02:01 PM

Re: FFR 6-key Prototype Files
 
Maybe. We'll see what happens.

bLasTamos 08-10-2009 02:12 PM

Re: FFR 6-key Prototype Files
 
Ok some new files:

Lake Side: http://www.swfcabin.com/open/1249926803
Berserkr (delayed 1 second): http://www.swfcabin.com/open/1249927457
Brimming White: http://www.swfcabin.com/open/1249928117
Cross Time: http://www.swfcabin.com/open/1249928513
Battle Breaks [Hard]: http://www.swfcabin.com/open/1249929814

Have fun.

foilman8805 08-10-2009 02:13 PM

Re: FFR 6-key Prototype Files
 
bLasTamos, you're a god. Thank you for pumping some life back into this game and the community. I'm hoping for the best regarding solo - we'd all love to see it in the game.

Plan_Bsk81127 08-10-2009 02:17 PM

Re: FFR 6-key Prototype Files
 
I could easily AAA Cross Time if it was still on 30 fps. >_>

kommisar[os] 08-10-2009 02:18 PM

Re: FFR 6-key Prototype Files
 
i hope they dont decide to bring out some bull**** lawsuit for copying the ffr engine like they did to rebirth when he was gonna release all the ffr simfiles



hay wait im the only solord with no file in dis =< super lovely plzzzzzzz


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