Re: 8th Official FFR Tournament - Divisions 1, 2, & 3 Discussion Thread
Quote:
|
Re: 8th Official FFR Tournament - Divisions 1, 2, & 3 Discussion Thread
Quote:
|
Re: 8th Official FFR Tournament - Divisions 1, 2, & 3 Discussion Thread
1 Attachment(s)
I know this has nothing to do with the tournament, but i finally got it! I didnt choke this time:D
|
Re: 8th Official FFR Tournament - Divisions 1, 2, & 3 Discussion Thread
grats
I'm gonna practice on that file now |
Re: 8th Official FFR Tournament - Divisions 1, 2, & 3 Discussion Thread
Ha thanks man, i said to myself im not division 3 material until i unlock otaku speedvibe heavy. So i just kept trying till i stopped choking at the end lmao
|
Re: 8th Official FFR Tournament - Divisions 1, 2, & 3 Discussion Thread
The jumpstream at the end is hard for me when it's condensed into the left 3 notes
Not sure how to put the pattern into the number format I see some people use Anyway, does anyone else use anything close to a 2.75x speed mod? |
Re: 8th Official FFR Tournament - Divisions 1, 2, & 3 Discussion Thread
O_o i use 1.80 lmao
|
Re: 8th Official FFR Tournament - Divisions 1, 2, & 3 Discussion Thread
2.0-2.5 here depending
|
Re: 8th Official FFR Tournament - Divisions 1, 2, & 3 Discussion Thread
That's a pretty fun song... Congrats on the token! I know how annoying it can be to choke on those :P
I use 2.75x for speed personally, but only on R^2/R^3. I go with 2.3x or so on the other engines because they seem shorter so I have less readahead space. |
Re: 8th Official FFR Tournament - Divisions 1, 2, & 3 Discussion Thread
I use 2.0x and screencut on R^2 ~_~
Grats on getting [Heavy] btw! :) |
Re: 8th Official FFR Tournament - Divisions 1, 2, & 3 Discussion Thread
Quote:
|
Re: 8th Official FFR Tournament - Divisions 1, 2, & 3 Discussion Thread
:c
|
Re: 8th Official FFR Tournament - Divisions 1, 2, & 3 Discussion Thread
You guys... I use 1.8x on Legacy and even that gets too fast for me sometimes.
|
Re: 8th Official FFR Tournament - Divisions 1, 2, & 3 Discussion Thread
Thanks guys, big accomplishment for me:) ive actually been playing this game for like 5 years. Stopped, and got back into it and made a new profile. But first time i ever got Heavy, yessss
|
Re: 8th Official FFR Tournament - Divisions 1, 2, & 3 Discussion Thread
If you've ever played a certain korean game you're forced to get used to the higher speeds pretty quickly... It's either get comfortable with 5x+ or deal with the speed randomly fluctuating ±2x in the middle of the song :/
|
Re: 8th Official FFR Tournament - Divisions 1, 2, & 3 Discussion Thread
Quote:
|
Re: 8th Official FFR Tournament - Divisions 1, 2, & 3 Discussion Thread
Quote:
|
Re: 8th Official FFR Tournament - Divisions 1, 2, & 3 Discussion Thread
Quote:
Edit: Speedvibe soon. Sooooooooooon |
Re: 8th Official FFR Tournament - Divisions 1, 2, & 3 Discussion Thread
I remember when I started a year ago I maintained 1.2 for a couple months and slowly increased speed over the year, it wasn't until i noticed that I was playing around 2.4-2.6 on legacy/velocity that I decided to slow down to 2x speed. Increasing speed does help with spacing arrows apart, but being in a lower division with a super high speed can also be bad because once you start skill boosting and getting into more dense levels it will start to get really difficult in distinguishing all the patterns and arrows that fly past your screen. Unless you have extremely good reflexes, going too high in speed isn't always good. That's just my opinion anyways.
|
Re: 8th Official FFR Tournament - Divisions 1, 2, & 3 Discussion Thread
Quote:
1 = left arrow 2 = down arrow 3 = up arrow 4 = right arrow [XX] = jump (unspecified) [XXX] = hand (unspecified) [1234] = quad example: if you wanted to illustrate rolling patterns, a basic case may look like this: 12341234 Quote:
|
All times are GMT -5. The time now is 10:54 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright FlashFlashRevolution