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#41 |
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FFR Player
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I never really considered an approach like that for ITG graphics. If I were designing a website or laying out a print ad, then yeah. Might have to reconsider though.
Here are two that I whipped up just today for WIP simfiles of mine: ![]() ![]() |
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#42 |
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Στθνφισqθε
FFR Veteran
Join Date: Nov 2009
Location: NJ
Age: 17
Posts: 924
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That dancingbox bg looks nice imo
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#43 |
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`~`
FFR Simfile Author
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very neat
who knows, maybe some kinda trend will explode in the pad community unintentionally, lol |
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#44 |
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villain
FFR Simfile Author
FFR Music Producer |
yeah those look nice.
the sr-388 typography irks me a bit (go for a smaller approach methinks) but otherwise pretty good work ps: going clean (gd-style) something makes your text better than glow + drop shadow.
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#45 |
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FFR Player
Join Date: Feb 2011
Location: Canada
Age: 19
Posts: 161
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those look pretty baller.
maybe make r21freak stray away from the overly dynamic in your face text taking up the whole space in bg/banners
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u look like shit |
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#46 |
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Kawaii as F*ck
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Never.
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#47 |
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FFR Player
Join Date: Jun 2012
Location: - . -..- .- ...
Posts: 33
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My graphics are just text with a single colored background so it could be worse.
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#48 |
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`~`
FFR Simfile Author
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Type is beautiful when it's flat and in it's purest form—less is more.
People are way too focused on loading their work with fancy hipster typefaces, brushwork, textures, abstract renders, photography, and all that jazz when something as simple as a solid colour background and white text with some nice typography can suffice. But I suppose something as simple as that comes off as ludicrous and way too bland and boring for most people who just want flashy stuff all up in their faces, rofl. I guess that is what makes me different compared to a majority of people here in the community. I design as if I'm creating stuff used for print and being a print designer by default really influences my design choices, lol. "Less is more" is something I personally always go by in general, but for the purposes of STePMaNia graphics, I'll drop some of the aforementioned hipster stuff in my work for shits. In the end, to each their own—do what you want to do. SM/ITG graphics don't really matter in the first place. Last edited by Gundam-Dude; 07-9-2012 at 08:43 PM.. |
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#49 |
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FFR Player
Join Date: Jun 2012
Location: - . -..- .- ...
Posts: 33
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Which is exactly why my graphics consist of text on a single colored background.
HONESTY EDIT: Also because I'm terrible at making graphics and I don't really like the idea of stealing someone else's.
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.- -.- .- / -..-. -..-. -..-. Last edited by - ...; 07-9-2012 at 09:00 PM.. |
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#50 | |
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rog, me, fusion dance
FFR Simfile Author
FFR Veteran
Join Date: Dec 2008
Location: pbs channel 10
Age: 22
Posts: 4,747
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Quote:
just saying, if I eventually make an album, I'm coming to you for album art (if I also end up making physical copies of that album, I'll pay you extra for the album art xd)
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#51 |
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FFR Player
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#52 |
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FFR Player
Join Date: Feb 2011
Location: Canada
Age: 19
Posts: 161
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better on the eyes and visually appealing
props
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#53 |
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Dark Chancellor
FFR Simfile Judge
FFR Simfile Author FFR Music Producer |
if we get on the whole gfx argument, people could say that old keyboard file gfx were just generic anime renders with text on them.
which was 90% of gfx at the time (pre 2008/necros) |
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#54 |
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Banned
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and the 10% was abstract photos with text on them
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#55 |
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Forum User
Join Date: Aug 2005
Location: on a boat
Age: 17
Posts: 3,529
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bumping because the music in this pack is awesome lmao
expect me to step a lot of stuff from this for keyboard and a lot of these charts are great fun by the way, fantastic work as always MUTE ![]() |
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#56 |
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FFR Veteran
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DAVID NELSON IS ON FFR? KSDJKDFGJNEKJERJFDKJDFIJIEJTREDFK
I listened to your playlist last night at Nicole's house, I really, really enjoy the music you listen to. Artistic as ****. Props.
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Number of AAA's: 649? Number of FC's: 700 something Best AAA: Epidermis, Heavenly Spores Join Date: March 12th, 2008. Sappy. Lol, I love these people. <3 |
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