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#221 |
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Antiskilla Extraordinaire
FFR Simfile Author
FFR Music Producer |
I was debating allowing emulord to use that req since no song on FFR's normal engine has 7000 notes, but whatever.
I would strongly encourage you make your requirements achievable using the regular FFR engine only. also, just made quite the update to the OP. |
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#222 |
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FFR Player
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You might want to fix the rules up, since we changed some of those too...
Edit: Ninja'd. sonuvabitch. |
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#223 |
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Antiskilla Extraordinaire
FFR Simfile Author
FFR Music Producer |
did.
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#224 |
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FFR Player
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lol
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![]() Last edited by 00Razor00; 01-3-2012 at 07:25 PM.. |
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#225 | |
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Diana is my queen <3
FFR Simfile Author
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Quote:
EDIT: Nvm lmfao didn't FC it xd
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Check out my Tournament Blog | Check out my Top Ten Funniest Replays!! __________________ Top Five Favourite FFR Files (in no order): A Beautiful Storm, Sirius, Parousia, Passage D [Heavy], Tenimuhou Erdos Number: 4; Interests: Analytic Number Theory Last edited by iironiic; 01-3-2012 at 07:24 PM.. |
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#226 | ||
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Official BS Detector
FFR Simfile Author
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No, it has to be all 32 notes/passing to count. I managed to get a 29 note run with 95 boos, you need to FC the entire thing. It's a very rage-heavy token
Also I am really going to be impressed if anyone else manages to achieve my token requirement. Getting that kind of accuracy requires you to actually rush through transitions instead of just quadmash.
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#227 |
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Nyan~
FFR Simfile Author
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lol I laughed when I saw 2 averages XD
![]() LOL both Jesse and Wilson didnt get the FC XD
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#228 | ||
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Official BS Detector
FFR Simfile Author
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Reason it needs to be all 32 notes is because when you fail out at 29 or 31 notes in, the game screen basically "freezes" for a short period of time and in that time you can quadmash like **** and get over 80 boos. With all 32 notes it becomes drastically harder to even break 70.
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#229 |
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FFR Player
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I want to try the Excite Bike token. (I keep wanting to call them trophies. -__) So, no go for the Velocity Engine?
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#230 |
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Antiskilla Extraordinaire
FFR Simfile Author
FFR Music Producer |
why would it be a no-go for the velocity engine? That still runs FFR_The_Game. I just don't want a ton of tokens for DF and Indeed and Community and <insert offline engine that everyone and their grandma has made here>
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#231 |
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FFR Player
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You said that it had to be on the Regular FFR Engine.
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#232 | ||
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Official BS Detector
FFR Simfile Author
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As in no offline engines. It has to originate from the FFR site itself.
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#233 |
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Antiskilla Extraordinaire
FFR Simfile Author
FFR Music Producer |
Velocity Engine and Legacy Engine are the regular FFR Engines.
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#234 | |
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FFR Player
Join Date: Sep 2008
Location: London, Ontario, Maple Syrup Land
Age: 17
Posts: 1,782
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#235 |
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FFR Player
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Ahh... I thought you meant the standard engine. I be no good with knowledge sometimes.
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#236 | ||
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Official BS Detector
FFR Simfile Author
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Emithith, would you stop quadholding Excite Bike? Carlos even said that the token is piss easy with quadholding. I got my lolfreezescreen 95 boos with quadvibrating - and the reason why the token is hard in the first place is because you have to vibrate pretty damn fast to get at least 65 boos with an FC
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#237 | |
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FFR Player
Join Date: Sep 2008
Location: London, Ontario, Maple Syrup Land
Age: 17
Posts: 1,782
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I still say it requires a bit of luck to activate the quad hold perfectly and keep your combo though.
Besides, what's stopping me from quad holding it? the req is 65< not "mash the crap out of it for 65 boos" :S edit: Quote:
Might wanna change the description though. ![]() Last edited by Emithith; 01-3-2012 at 07:38 PM.. |
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#238 | ||
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Official BS Detector
FFR Simfile Author
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Rushy, add that you need to achieve Excite Bike's 65 boo requirement without quadholding because that is how Carlos intended it to be achieved. That loophole basically destroys the worth of that token
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#239 |
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may i lick the spoon
FFR Simfile Author
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#240 |
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Antiskilla Extraordinaire
FFR Simfile Author
FFR Music Producer |
aņadada
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