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Old 01-3-2012, 07:18 PM   #221
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Default Re: Pseudo Skill Tokens ~2012 Remix~

I was debating allowing emulord to use that req since no song on FFR's normal engine has 7000 notes, but whatever.

I would strongly encourage you make your requirements achievable using the regular FFR engine only.

also, just made quite the update to the OP.
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Old 01-3-2012, 07:20 PM   #222
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Default Re: Pseudo Skill Tokens ~2012 Remix~

You might want to fix the rules up, since we changed some of those too...
Edit: Ninja'd. sonuvabitch.
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Old 01-3-2012, 07:20 PM   #223
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Default Re: Pseudo Skill Tokens ~2012 Remix~

did.
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Old 01-3-2012, 07:20 PM   #224
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Default Re: Pseudo Skill Tokens ~2012 Remix~

lol
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hey buddy are you looking for a good song to step because if so i really recommend you step In Front Of A Bus

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Old 01-3-2012, 07:21 PM   #225
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Default Re: Pseudo Skill Tokens ~2012 Remix~

Quote:
Originally Posted by Ninty64 View Post
By the look of emulord's token, it apparently doesn't have to be the official engine.
Speaking of emulord's token, I think he said "at least" 7000. Is it greater than 7000 or exactly 7000? Might want to clarify that on the OP.

EDIT: Nvm lmfao didn't FC it xd
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Old 01-3-2012, 07:22 PM   #226
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Default Re: Pseudo Skill Tokens ~2012 Remix~

No, it has to be all 32 notes/passing to count. I managed to get a 29 note run with 95 boos, you need to FC the entire thing. It's a very rage-heavy token



Also I am really going to be impressed if anyone else manages to achieve my token requirement. Getting that kind of accuracy requires you to actually rush through transitions instead of just quadmash.
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oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file
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Holy GOD. Staiain you legend/asshole! I downloaded your theme and am playing it in the dark, with only the light from my computer screen for illumination. I'm really close to the monitor and I get a fucking toasty and I seriously freeze in horror, my heart seizes, and for an agonisingly long second I thought I was actually going to die. I'm not exaggerating when I say I'm having a cigarette to calm down right now.
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Old 01-3-2012, 07:22 PM   #227
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Default Re: Pseudo Skill Tokens ~2012 Remix~

lol I laughed when I saw 2 averages XD



LOL both Jesse and Wilson didnt get the FC XD
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Old 01-3-2012, 07:26 PM   #228
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Default Re: Pseudo Skill Tokens ~2012 Remix~

Reason it needs to be all 32 notes is because when you fail out at 29 or 31 notes in, the game screen basically "freezes" for a short period of time and in that time you can quadmash like **** and get over 80 boos. With all 32 notes it becomes drastically harder to even break 70.
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oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file
Quote:
Originally Posted by squeesfan View Post
Holy GOD. Staiain you legend/asshole! I downloaded your theme and am playing it in the dark, with only the light from my computer screen for illumination. I'm really close to the monitor and I get a fucking toasty and I seriously freeze in horror, my heart seizes, and for an agonisingly long second I thought I was actually going to die. I'm not exaggerating when I say I'm having a cigarette to calm down right now.
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Old 01-3-2012, 07:26 PM   #229
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Default Re: Pseudo Skill Tokens ~2012 Remix~

I want to try the Excite Bike token. (I keep wanting to call them trophies. -__) So, no go for the Velocity Engine?
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Old 01-3-2012, 07:28 PM   #230
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Default Re: Pseudo Skill Tokens ~2012 Remix~

why would it be a no-go for the velocity engine? That still runs FFR_The_Game. I just don't want a ton of tokens for DF and Indeed and Community and <insert offline engine that everyone and their grandma has made here>
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Old 01-3-2012, 07:28 PM   #231
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Default Re: Pseudo Skill Tokens ~2012 Remix~

You said that it had to be on the Regular FFR Engine.
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Old 01-3-2012, 07:29 PM   #232
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Default Re: Pseudo Skill Tokens ~2012 Remix~

Quote:
Originally Posted by UnkownMan View Post
You said that it had to be on the Regular FFR Engine.
As in no offline engines. It has to originate from the FFR site itself.
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Originally Posted by hi19hi19 View Post
oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file
Quote:
Originally Posted by squeesfan View Post
Holy GOD. Staiain you legend/asshole! I downloaded your theme and am playing it in the dark, with only the light from my computer screen for illumination. I'm really close to the monitor and I get a fucking toasty and I seriously freeze in horror, my heart seizes, and for an agonisingly long second I thought I was actually going to die. I'm not exaggerating when I say I'm having a cigarette to calm down right now.
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Old 01-3-2012, 07:29 PM   #233
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Default Re: Pseudo Skill Tokens ~2012 Remix~

Velocity Engine and Legacy Engine are the regular FFR Engines.
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Old 01-3-2012, 07:30 PM   #234
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Default Re: Pseudo Skill Tokens ~2012 Remix~

Quote:
Originally Posted by DossarLX ODI View Post
Reason it needs to be all 32 notes is because when you fail out at 29 or 31 notes in, the game screen basically "freezes" for a short period of time and in that time you can quadmash like **** and get over 80 boos. With all 32 notes it becomes drastically harder to even break 70.
I've gotten 128 /via that freeze screen + quad hold. THE TIMING IS UNBEARABLE TO ACTIVATE THE QUAD HOLD THOUGH D:
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Old 01-3-2012, 07:30 PM   #235
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Default Re: Pseudo Skill Tokens ~2012 Remix~

Ahh... I thought you meant the standard engine. I be no good with knowledge sometimes.
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Old 01-3-2012, 07:31 PM   #236
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Default Re: Pseudo Skill Tokens ~2012 Remix~

Emithith, would you stop quadholding Excite Bike? Carlos even said that the token is piss easy with quadholding. I got my lolfreezescreen 95 boos with quadvibrating - and the reason why the token is hard in the first place is because you have to vibrate pretty damn fast to get at least 65 boos with an FC
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oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file
Quote:
Originally Posted by squeesfan View Post
Holy GOD. Staiain you legend/asshole! I downloaded your theme and am playing it in the dark, with only the light from my computer screen for illumination. I'm really close to the monitor and I get a fucking toasty and I seriously freeze in horror, my heart seizes, and for an agonisingly long second I thought I was actually going to die. I'm not exaggerating when I say I'm having a cigarette to calm down right now.
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Old 01-3-2012, 07:33 PM   #237
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Default Re: Pseudo Skill Tokens ~2012 Remix~

I still say it requires a bit of luck to activate the quad hold perfectly and keep your combo though.
Besides, what's stopping me from quad holding it? the req is 65< not "mash the crap out of it for 65 boos" :S

edit:
Quote:
Originally Posted by who_cares973 View Post
the thing is that you cant quad hold lol

if quad holding was allowed people would be posting >100 boo counts
nvm I stand corrected. Sorry 'bout that.
Might wanna change the description though.

Last edited by Emithith; 01-3-2012 at 07:38 PM..
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Old 01-3-2012, 07:37 PM   #238
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Default Re: Pseudo Skill Tokens ~2012 Remix~

Rushy, add that you need to achieve Excite Bike's 65 boo requirement without quadholding because that is how Carlos intended it to be achieved. That loophole basically destroys the worth of that token
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Quote:
Originally Posted by hi19hi19 View Post
oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file
Quote:
Originally Posted by squeesfan View Post
Holy GOD. Staiain you legend/asshole! I downloaded your theme and am playing it in the dark, with only the light from my computer screen for illumination. I'm really close to the monitor and I get a fucking toasty and I seriously freeze in horror, my heart seizes, and for an agonisingly long second I thought I was actually going to die. I'm not exaggerating when I say I'm having a cigarette to calm down right now.
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Old 01-3-2012, 07:37 PM   #239
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Default Re: Pseudo Skill Tokens ~2012 Remix~

Quote:
Originally Posted by Plan_Bsk81127 View Post
9:

good job

here ya go

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Old 01-3-2012, 07:40 PM   #240
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Default Re: Pseudo Skill Tokens ~2012 Remix~

Quote:
Originally Posted by DossarLX ODI View Post
Rushy, add that you need to achieve Excite Bike's 65 boo requirement without quadholding because that is how Carlos intended it to be achieved. That loophole basically destroys the worth of that token
aņadada
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