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#181 |
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Antiskilla Extraordinaire
FFR Simfile Author
FFR Music Producer |
I think we're leaning towards the second token option (after unlocking x amount of others' tokens), now we must figure out what is x.
I think I'm going to make it a static increment, so it's "For every x tokens you unlock (excluding your own), you may create another pseudo skill token." with an infinite limit on the number of tokens any one user can make. I'd love to see this absolutely explode :P. I'd better make a tutorial on how to create your own token image as well so justin and I won't have to do all the graphics. The method I use requires no download and about a kindergartener's knowledge of image editing interface. Takes a good 10-15 minutes to churn one out tho. Last edited by rushyrulz; 01-3-2012 at 05:39 PM.. |
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#182 |
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FFR Player
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In my opinion, it should be every 5 tokens you unlock. Keeping it balanced, but not too linear. Also, throwing back to the classic DDR games where you'd get a new song every 5 you play. However, it won't be songs you unlock.
You get the idea, right? |
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#183 | |
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FFR Player
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Quote:
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#184 |
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Antiskilla Extraordinaire
FFR Simfile Author
FFR Music Producer |
I was thinking 10, that way it's not just the same 10 people making a trillion tokens.
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#185 |
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At the VERY least, ten. I'd be happy with 20. I think within the next two weeks or so we'll have more people come up with tokens, and things will be fun. PLUS with people knowing they can always make more with ~15 unlocks, they will be less inclined to make super hard requirements I'd think.
Also rushy I don't mind making them, it takes me about two minutes now haha. |
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#186 |
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FFR Player
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If a lot of people join in to make tokens, then I wouldn't see a problem with 10. But, there aren't that many tokens, and nobody is 100% on how many people are going to join up. I think starting off with 5 is the best way. Then, when more tokens are made and more people join the cast, then we can change it to 10.
I don't know, what do you think? I think that's fair. Besides, not everyone here will be able to complete all of the tokens in the first place. *raises hand* |
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#187 |
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Antiskilla Extraordinaire
FFR Simfile Author
FFR Music Producer |
I think it's best to stick with one number. Changing it up can cause confusion.
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#188 |
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FFR Player
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As time progressed, I mean. Kinda like how DDRMAX changed the unlock requirement from 5 songs to 10 songs after 100 songs were played. (Apologies for constantly bringing up DDR games, but it's good to use in discussions like this.) Maybe it's just my over-thinking mind, but some confusion would never hurt. It hasn't in the past when it came to FFR. (Gaussian Blur, anyone?).
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#189 |
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Quite honestly in the long run I think even 15 would be fine. It might be kind of slow to start, but people will join in. You have to realize there were 100+ tokens in the last thread. It will get bigger, guaranteed. You don't want a new person coming in and going hey, I just passed 50 of them, 11 tokens to make for me woo~!
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#190 | |
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Nyan~
FFR Simfile Author
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Quote:
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#191 |
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FFR Player
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Well, would the "get 5/10, make another" apply to someone who hasn't made a token? I think that it should only apply to someone who has made a token and documents all of their achievements in the process (referring to the "I got 50 tokens" part.). I know that isn't fair, but then again, we wouldn't be getting spammed up the ass with those "I GOTZ 50 TOK3NS, HURP GONA MAEK 10 TOK3NS MESLYF" type people.
My apologies if I seem annoying with the constant questions. I'm just trying to help out and be a good member. I like this concept a lot, and I only want to be a part of the success I believe it will have.
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Last edited by UnkownMan; 01-3-2012 at 06:03 PM.. |
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#192 |
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I just feel like a new one every 10-15 would eliminate any problem every 5 might cause, and keep the number from exploding when people start adding easier ones. Like I said, the chance to make more means less impossible requirements and more reasonable ones, since you can always make a hard one later if you decide to. Quite honestly I like the -fun- ones the best, like Midi's and mine (when I get it up, though a lot of people won't like it lmao)
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#193 |
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Antiskilla Extraordinaire
FFR Simfile Author
FFR Music Producer |
The two options are 10 and 15. 5 is just way low.
Let's vote~ |
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#194 |
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FFR Player
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I'll go with 10, but only if it works to those who have already made a token in the past and don't just whore out the system.
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#195 | |
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FFR Player
FFR Veteran
Join Date: Oct 2008
Location: Behind you
Posts: 688
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Quote:
How about making the second token 10 unlocks, the third 11, the fourth 12, etc.? Edit: I'm just offering a suggestion. I have no real preference so long as it's feasible.
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The color of this text is red Last edited by Ninty64; 01-3-2012 at 06:11 PM.. |
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#196 |
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FFR Veteran
FFR Veteran
Join Date: Feb 2007
Location: My bed
Age: 15
Posts: 616
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How about increasing increments of 4/5?
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The above post has a 50% chance of being useless. Potentially. Maybe. Fuck you. BEST AAAs: I got Indo No Sobaya, that's about it 3DS OWNERS WHO DON'T MIND N00BAGE OR DEAD LINKS GO HERE |
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#197 |
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Nyan~
FFR Simfile Author
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Lets split the difference and go 12.5
PS yay another unlock. I might go for harder ones later on when I get good at the game again. ![]() EDIT: oh cool 12 bil reach with this :3
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#198 | |
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FFR Player
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Quote:
However, I did not think about the increasing increment logic. Good idea. But, will there be a cap to it? Because, again, what if there isn't enough tokens to get, and the next token creation is available to said person in 30-something unlocks? |
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#199 | |
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I'm actually fine with say, 10 unlocks gets you another token (not including your own tokens of course) While the idea isn't awful, I don't really lean towards a progressive increase because it just doesn't seem like it would be necessary if we set the number for the next unlock at something reasonable. |
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#200 | |
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FFR Player
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Quote:
NO Okay, maybe. But, it should be available to those with a higher ranking on the scoreboards. (Like me? No, I wouldn't be able to get the tokens and claim accumulative point. 5,402 is no good rank.) But someone with a high enough ranking should be able to do so. My logic is FLAWLESS ![]() Oh yeah. Is anyone willing to help me with my token design? D: |
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