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FFR Songs/Permissions Subforum A place to discuss which bands/songs you've gotten permission for, which songs you're stepping, to get aid on files you're working on, or anything else related to adding songs/files into FFR.

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Old 05-26-2012, 04:49 PM   #3681
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Default Re: Queue/Batch Discussion Thread v2 (Special Submission Opened)

Wish I could submit to it, next batch though I'll be able to send in 2 files :3
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Old 05-26-2012, 07:35 PM   #3682
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Default Re: Queue/Batch Discussion Thread v2 (Special Submission Opened)

If anyone is looking for new artists and genres of music we have for blanket permissions, there's a list.

http://www.flashflashrevolution.com/...&postcount=140
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oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file
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Holy GOD. Staiain you legend/asshole! I downloaded your theme and am playing it in the dark, with only the light from my computer screen for illumination. I'm really close to the monitor and I get a fucking toasty and I seriously freeze in horror, my heart seizes, and for an agonisingly long second I thought I was actually going to die. I'm not exaggerating when I say I'm having a cigarette to calm down right now.
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Old 06-1-2012, 09:34 PM   #3683
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Default Re: Queue/Batch Discussion Thread v2 (Special Submission Opened)

Sorry for being late but updated the queue list.
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Old 06-1-2012, 10:24 PM   #3684
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Default Re: Queue/Batch Discussion Thread v2 (Submissions Closed)

What do I do once I fix whatever it says in the conditional queue?
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Old 06-1-2012, 10:38 PM   #3685
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Default Re: Queue/Batch Discussion Thread v2 (Submissions Closed)

You know what, I'll probably fix all of the files that lack silence and I'll just remove those from the conditional queue. It's silly to have files put in the backwater just because someone forgot to add silence and said person doesn't fix file for months. I can easily fix it.

However, that does not mean you shouldn't send fixes anyhow. Please send in any fixes that you might want to change upon the judges's and your own inspection.
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Old 06-1-2012, 10:48 PM   #3686
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Default Re: Queue/Batch Discussion Thread v2 (Submissions Closed)

I'll be making fixes for 16bitFruit.
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Old 06-3-2012, 04:39 AM   #3687
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Default Re: Queue/Batch Discussion Thread v2 (Submissions Closed)

Quote:
Conditional Queue List

Conditional Queue'd on 2/8/12 (2)
Korean Madness (_.Spitfire._) - dropped notes, add silence bmah's note: postponed
Sonata Pathetique (wc) - dropped notes, add silence.

Conditional Queue'd on 6/1/12 (12)
Intersect Thunderbolt (kommisar) - dropped notes
Aletheia (.Gaz & SKG) - dropped notes, (some patterns look awkward)
Autumn Insomnia Session (wc & samu) - dropped notes
Destination of the Heart (dragonmega) - lacks notes for the last sound, can be easily fixed bmah's note: I added a jump at the end
Gargoyle (FFR Pro 21) - has some difficulty spikes, placeholder isn't needed (we can just remove it and re-queue when we want).
jelly (Choofers) - dropped notes
MLPFiM Medley [Heavy] (megamon88) - dropped notes
MLPFiM Medley [Standard] (megamon88) - dropped notes. similarity to your another version can be decreased a bit more
R176 v2 (MrPopadopa) - Overall decent but want improvement as a v2. I don't get some features in this (m11-13 features, jumpstreams like m30, m90). Jacks on m59-63 can be changed for the consistency. m68 - (134)33 triple jack with hand can be changed for less spikey patterns [ex. (123)33]
Spaceman (Kommisar) - dropped notes
Totsugeki! Glass no Kneesocks (00Razor00) - dropped notes
World End's Yama Xanadu (0) - dropped notes. repetitive/long, but not obligating songcut for now.
I added silence to ALL of the striked songs, with exception to Destination of the Heart in which I simply added a jump at the end of the file.

Will remove most of these from conditional queue now.
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Old 06-3-2012, 07:55 AM   #3688
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Default Re: Queue/Batch Discussion Thread v2 (Submissions Closed)

Thanks a lot man
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Old 06-3-2012, 12:10 PM   #3689
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Default Re: Queue/Batch Discussion Thread v2 (Submissions Closed)

Sent in some fixes for Gargoyle.
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Old 06-3-2012, 01:24 PM   #3690
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Default Re: Queue/Batch Discussion Thread v2 (Submissions Closed)

lol i missed a batch for the first time in ever


dont care played d3, had fun
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Old 06-3-2012, 04:26 PM   #3691
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Default Re: Queue/Batch Discussion Thread v2 (Submissions Closed)

Quote:
Originally Posted by hi19hi19 View Post
lol i missed a batch for the first time in ever


dont care played d3, had fun
end of world as we know it, hi19 isn't whoring for SAP
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Originally Posted by TC_Halogen View Post
yoshL, what the **** are you doing to my song, D4 players shouldn't be doing this well on my chart

take your furry genitals out of the orphus of Mermaid Island D:
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Old 06-3-2012, 09:55 PM   #3692
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Default Re: Queue/Batch Discussion Thread v2 (Submissions Closed)

Quote:
Originally Posted by FFR Pro 21 View Post
Sent in some fixes for Gargoyle.
Thanks! The bursts look pretty reasonable. Could you look at these places please (I just highlighted noticeably weird spots)?

- 31.41s: 16th note here, but misplaced as an 8th
- 58.61s: 16th note here
- 70.91s: in this area until the end of the song, you're stepping jumps in parts of the melody that appear accented. This particular spot I pointed out seems to be dominant but ignored? Same goes for all similar areas of the music following this (e.g. 122.11s).
- 83.91s: requires faster burst than this. Use 192nd notes for a faster burst. If you can't access the 192nd notes because you're using the SM editor, then one trick is to highlight a 48th note, copy it, and paste it using the 64th note interval. This will shift the arrow to a 192nd note that is normally inaccessible by the SM editor. Alternatively, DDReam has the ability to switch to 192nd note intervals. Alternatively #2, don't bother with slowing the bpm down to 35 BPM.
- 88.81s: places like these, check the hi-hat 32nds again.
- 162.91s: lol, the jacks at the end will surprise some people for sure. They're not too bad, but I recommend a non-jack pattern.
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Old 06-3-2012, 10:52 PM   #3693
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Default Re: Queue/Batch Discussion Thread v2 (Submissions Closed)

Quote:
Originally Posted by bmah View Post
Could you look at these places please (I just highlighted noticeably weird spots)?

- 31.41s: 16th note here, but misplaced as an 8th
- 58.61s: 16th note here
- 70.91s: in this area until the end of the song, you're stepping jumps in parts of the melody that appear accented. This particular spot I pointed out seems to be dominant but ignored? Same goes for all similar areas of the music following this (e.g. 122.11s).
- 83.91s: requires faster burst than this. Use 192nd notes for a faster burst. If you can't access the 192nd notes because you're using the SM editor, then one trick is to highlight a 48th note, copy it, and paste it using the 64th note interval. This will shift the arrow to a 192nd note that is normally inaccessible by the SM editor. Alternatively, DDReam has the ability to switch to 192nd note intervals. Alternatively #2, don't bother with slowing the bpm down to 35 BPM.
- 88.81s: places like these, check the hi-hat 32nds again.
- 162.91s: lol, the jacks at the end will surprise some people for sure. They're not too bad, but I recommend a non-jack pattern.
OK, so I did take a quick look. I did indeed notice that there were spots that you've pointed out where there were some missing notes/jumps, so I added those notes in. The whole 192nd note for a faster burst, I was having a hard time figuring out a good roll using 192nds, so I edited the once 37.5 BPM part and sped it up to 75 BPM so that I could use 64ths instead of 192nds. I've just sent those fixes now, so hopefully everything is alright with the file.
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Old 06-4-2012, 09:09 PM   #3694
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Default Re: Queue/Batch Discussion Thread v2 (Submissions Closed)

Hey, that's great! I've checked the file and it looks good. I'll remove it from the conditional list.
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Old 06-4-2012, 09:11 PM   #3695
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Default Re: Queue/Batch Discussion Thread v2 (Submissions Closed)

Quote:
Originally Posted by bmah View Post
Hey, that's great! I've checked the file and it looks good. I'll remove it from the conditional list.
Awesome! Thanks so much!
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Old 06-5-2012, 01:42 AM   #3696
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Default Re: Queue/Batch Discussion Thread v2 (Submissions Closed)

Sent fixes on 16bitFruit.
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Old 06-7-2012, 12:18 AM   #3697
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Default Re: Queue/Batch Discussion Thread v2 (Submissions Closed)

not impressed with this batch so far
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hey buddy are you looking for a good song to step because if so i really recommend you step In Front Of A Bus
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Old 06-7-2012, 01:14 AM   #3698
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Default Re: Queue/Batch Discussion Thread v2 (Submissions Closed)

so I heard that this batch sucks
that's because i didn't send anything lol


edit:
"The Earth Blew Up v2 (Choofers) - difficulty similarity with v1"
So I can expect this to be a token/purchased file?
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Old 06-7-2012, 01:40 AM   #3699
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Default Re: Queue/Batch Discussion Thread v2 (Submissions Closed)

Quote:
Originally Posted by Choofers View Post
"The Earth Blew Up v2 (Choofers) - difficulty similarity with v1"
So I can expect this to be a token/purchased file?
That's almost for certain, yes.
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Old 06-7-2012, 01:42 AM   #3700
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Default Re: Queue/Batch Discussion Thread v2 (Submissions Closed)

Make it a token we don't have enough good token anyways
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