Old 01-5-2012, 12:36 PM   #1
prefx
FFR Player
 
prefx's Avatar
 
Join Date: Mar 2007
Location: Calgary Alberta
Posts: 805
Send a message via AIM to prefx Send a message via MSN to prefx
Default Frictional Nevada [11 or 12]

Now my personal arguments aren't terribly solid, but the way I see this file It's got maybe 1-2 hard 24th sections that often dump 1-2 good for me, and the jack into runningman in the intro. Other than these this file is fairly jokingly easy. I have absolutely no trouble with this file, and I have no FMO AAA's. Other than Novo mundo I could see me AAAing FN before an FMO. For this reason I feel Frictional Nevada Should be a HIGH 11 (Maybe Oni unlock?) rather than a 12.
__________________
Someone make me a cool siggy?

Quote:
Originally Posted by MrRubix View Post
Like, grind2 feels like what would happen if Dead and Direct had sex with Frictional Nevada and had a sick, warped lovechild on crack, and then that child took an epic dump on your lawn. That dump = grind2
Second Place in D4 of Popsicle_3000's Christmas Spectacular GG Megamon
prefx is offline  
Old 01-5-2012, 01:43 PM   #2
dragonmegaXX
ITG playing fur
FFR Simfile AuthorFFR Veteran
 
dragonmegaXX's Avatar
 
Join Date: Jul 2008
Location: USA
Posts: 3,660
Default Re: Frictional Nevada [11 or 12]

It's an easy 12.
Im only of the few people I know in my skill range with even a non FC sdg on it.
It's harder than halcyon [Xi]
__________________
dragonmegaXX is offline  
Old 01-5-2012, 01:44 PM   #3
bmah
shots FIRED
Global Moderator, User Support, Judge
Global ModeratorFFR Simfile AuthorFFR Veteran
 
bmah's Avatar
 
Join Date: Oct 2003
Location: Edmonton, AB
Age: 35
Posts: 8,448
Default Re: Frictional Nevada [11 or 12]

This song is a lot about speed and how well you can handle a number of bursts at that speed. I believe the song is over 200 bpm.

The bursts are often straightforward, but not always. In the first half of the song, strange 32nd bursts such as 3214 or 41324 can be found, although short.

There's one wall that can be jumptrilled but it's fairly common to split goods there.

The shorter 24th bursts are not too difficult, but the 234234234 pattern near the end always screws me up - uncomfortable pattern that needs to be semi-jumptrilled if you aren't fast enough.

It can go either way for me, but I would prefer to leave it as a low 12. Where would you set a general boundary for low 12s if you consider moving FN to a high FMO?
bmah is offline  
Old 01-5-2012, 06:24 PM   #4
TC_Halogen
Rhythm game specialist.
Retired StaffFFR Simfile AuthorFFR Music ProducerD8 Godly KeysmasherFFR Veteran
 
TC_Halogen's Avatar
 
Join Date: Feb 2008
Location: Bel Air, Maryland
Age: 32
Posts: 19,376
Send a message via AIM to TC_Halogen Send a message via Skype™ to TC_Halogen
Default Re: Frictional Nevada [11 or 12]

I'm saying low FGO for this - it's actually deceivingly draining and has quite a bit of complexity right at the end of the song to take out anyone (AAA/FC) without nerves of steel.
TC_Halogen is offline  
Old 01-6-2012, 02:16 AM   #5
MikeShinoda12345
*\(^o^)/*
D7 Elite KeysmasherFFR Veteran
 
MikeShinoda12345's Avatar
 
Join Date: Oct 2008
Location: Taipei, Taiwan
Age: 27
Posts: 1,889
Default Re: Frictional Nevada [11 or 12]

Quote:
Originally Posted by TC_Halogen View Post
I'm saying low FGO for this - it's actually deceivingly draining and has quite a bit of complexity right at the end of the song to take out anyone (AAA/FC) without nerves of steel.
and I didn't have nerves of steel.
I'm going 12 on this, too. Though it's obviously a lower 12, the speed is still much above the normal FMO fodder. It's also incredibly easy to mindblock
MikeShinoda12345 is offline  
Old 01-6-2012, 05:53 AM   #6
Anaru
Banned
FFR Veteran
 
Join Date: Dec 2011
Location: Berkeley, California
Posts: 1,530
Default Re: Frictional Nevada [11 or 12]

The bursts and consistency of speed would make Frictional Nevada a VERY LOW 12.

Just think of it as a long version of Lolo, except slowed down.
Anaru is offline  
Old 01-6-2012, 06:03 AM   #7
RuGuru
FFR Veteran
FFR Veteran
 
Join Date: Oct 2011
Posts: 397
Send a message via AIM to RuGuru Send a message via MSN to RuGuru Send a message via Skype™ to RuGuru
Default Re: Frictional Nevada [11 or 12]

12 because of the speed.
RuGuru is offline  
Old 01-6-2012, 02:45 PM   #8
inDheart
Picker @ JAX2
FFR Simfile Author
 
inDheart's Avatar
 
Join Date: Aug 2011
Posts: 505
Default Re: Frictional Nevada [11 or 12]

Quote:
Originally Posted by bmah View Post
This song is a lot about speed and how well you can handle a number of bursts at that speed. I believe the song is over 200 bpm.
i'd say the bpm is important for reference here. it's roughly 222.

i played it and it did feel a little awkward to me, but i'm not really fit for this difficulty range so it's hard for me to gauge where this would go.
inDheart is offline  
Old 01-6-2012, 05:20 PM   #9
stavie33
FFR Player
Retired StaffFFR Veteran
 
stavie33's Avatar
 
Join Date: Aug 2006
Posts: 1,925
Default Re: Frictional Nevada [11 or 12]

Quote:
Originally Posted by dragonmegaXX View Post
It's harder than halcyon [Xi]
I can't understand how that statement is valid, it's only a little faster, and FN is really straight streams with very few bursts and jumps, where Halcyon is only a little slower with every other note being a jump then bursts that result in tons of framers and jacks, something FN has none of (jacks). FN based on my playing and subjective opinion should be FMO, not even the highest. The song is literally straight stream with a few bursts, all the patterns are simple, and you can jumptrill just about everything, even the 24th note bursts, and then quad the 64ths at the end. The song is extremely straightforward. Personal experience, it was my first FGO AAA and SDG, long before I could do most FMO's, I SDG'd FN before I SDG'd 10 FMO's I'm pretty sure, that's back when I was mediocre, but that's just my ability I guess.

File wise, as I said, songs pretty much just stream at worst, simple patterns, everything is jump trillable, and it has breaks in the streams to simple 8th parts to recuperate for the next burst of notes, it's not draining at all compared to Halcyon which is unbelievably draining and very hard to read at parts. I would leave it low FGO however, because the end is a AAA killer if there ever was one.
__________________
It's getting better all the time
I used to get mad at my school (No, I can't complain)
The teachers who taught me weren't cool (No, I can't complain)
You're holding me down (Oh Oh)
Turning me round (Oh Oh)
Filling me up with your rules (Oooh)

Last edited by stavie33; 01-6-2012 at 05:24 PM..
stavie33 is offline  
Old 01-7-2012, 03:44 PM   #10
FontSize72LOL
☆~{2D <3}~☆
FFR Veteran
 
FontSize72LOL's Avatar
 
Join Date: Nov 2007
Location: World
Age: 33
Posts: 833
Default Re: Frictional Nevada [11 or 12]

I'd say a very low 12 as well. While you can brute force most of it with sheer speed, there are some akward places that are likely to break your combo or AAA depending on skill level. Just use FN as one of the low end benchmark to judge other files whether or not they're fit to be a high 11 or low 12.
__________________



Get Kancho'd


FontSize72LOL is offline  
Old 01-8-2012, 08:44 PM   #11
jprox445
FFR Player
 
jprox445's Avatar
 
Join Date: Apr 2009
Posts: 532
Default Re: Frictional Nevada [11 or 12]

Quote:
Originally Posted by dragonmegaXX View Post
It's an easy 12.
It's harder than halcyon [Xi]
ARE YOU ****ING KIDDING ME!? Harder then Halcyon[Xi]!!?
That is a Horrible Comparison!

It's a low Guru.
Halcyon[Xi] is Mid-High Guru!
jprox445 is offline  
Old 01-8-2012, 08:49 PM   #12
hi19hi19
lol happy
Retired StaffFFR Simfile AuthorFFR Veteran
 
hi19hi19's Avatar
 
Join Date: Oct 2005
Location: DESTINY
Age: 33
Posts: 12,193
Default Re: Frictional Nevada [11 or 12]

It's a 12 in my eyes. Decent length, FGO-level speed requirements (220-ish bpm streams and 24th bursts) with a very strange set of rhythms at the end.
__________________


hi19hi19 is offline  
Old 01-9-2012, 05:30 PM   #13
Netjet!
Sic itur ad astra
Retired StaffFFR Simfile AuthorFFR Veteran
 
Netjet!'s Avatar
 
Join Date: Jan 2008
Location: Ottawa, Canada
Age: 30
Posts: 4,700
Send a message via AIM to Netjet! Send a message via Skype™ to Netjet!
Default Re: Frictional Nevada [11 or 12]

I'd vouch for this to stay as a 12 - the patterns displayed combined with the speed would be draining for many players looking for the FC/AAA as Halogen has commented, as well as the strange rhythms hi19 and others have commented on. It's one of those songs that may be seen as too easy to be a 12, but also seen as too high for an 11. Therefore I think it'd be best suited as one of the lowest 12s, if not the lowest.
__________________
RIP Steve Van Ness <3
Netjet! is offline  
Closed Thread


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are Off
[IMG] code is On
HTML code is Off

Forum Jump



All times are GMT -5. The time now is 01:24 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright FlashFlashRevolution