02-13-2016, 10:11 PM | #241 |
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Re: Community Keyboard Megapack 1.5 (Submissions OPEN)
About gfx, for me, just find a random pic on Web resources and adjust to 800 * 600, then add song title text directly using Windows paint, as BG.
And crop random 512 *160 area, as BN. lol... simple and saving sizes. |
02-14-2016, 01:33 PM | #242 |
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Re: Community Keyboard Megapack 1.5 (Submissions OPEN)
dibs on carpet muncher and bbblow
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02-15-2016, 09:04 PM | #243 |
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Re: Community Keyboard Megapack 1.5 (Submissions OPEN)
let me get confirmation from cetaka in regards to him reworking his file for carpet muncher
looking forward to your chart for bbblow |
02-15-2016, 09:20 PM | #244 |
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Re: Community Keyboard Megapack 1.5 (Submissions OPEN)
reviews updated
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02-16-2016, 01:53 AM | #245 |
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Re: Community Keyboard Megapack 1.5 (Submissions OPEN)
Thanks a ton duder, can't wait for those notes. Hope you're feeling better!
I'm gonna try and get a couple more gfx sets out this week too, work permitting!
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02-16-2016, 05:57 PM | #246 |
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Re: Community Keyboard Megapack 1.5 (Submissions OPEN)
I was wondering, since Tsuka said he was going to sync fitn himself, if it'd be possible to copy paste my chart into his sync because I didn't even think about resyncing and don't want to put effort in if someone else already did it/is going to. Let me know Tsuka/Choof.
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02-16-2016, 08:32 PM | #247 |
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Re: Community Keyboard Megapack 1.5 (Submissions OPEN)
definitely
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02-17-2016, 06:22 AM | #248 |
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Re: Community Keyboard Megapack 1.5 (Submissions OPEN)
So is that a y or n for carpet muchers
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02-17-2016, 12:38 PM | #249 |
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Re: Community Keyboard Megapack 1.5 (Submissions OPEN)
This could be fun. I see a few remaining songs in there that I know really well. I'll take a crack at this tonight and see if any of them strike my fancy I'm not amazing at making charts, but I'll give it a shot.
EDIT: Gonna do Lataia One of my favorite old BMS songs.
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boop Last edited by shenjoku; 02-18-2016 at 12:15 AM.. |
02-18-2016, 08:38 PM | #250 |
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Re: Community Keyboard Megapack 1.5 (Submissions OPEN)
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02-19-2016, 03:24 AM | #251 |
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Re: Community Keyboard Megapack 1.5 (Submissions OPEN)
Yeh
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02-21-2016, 12:53 AM | #252 | |
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Re: Community Keyboard Megapack 1.5 (Submissions OPEN)
Quote:
Also, submitted Lataia. Turned out pretty damn good I think. I'm not sure if the ending is offsync or what, but it feels weird and I have no idea how to fix it =/ It might need a slight resync or something.
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boop |
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02-27-2016, 12:00 PM | #253 |
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Re: Community Keyboard Megapack 1.5 (Submissions OPEN)
argh
I'm already burnt out playing sm on a membrane after years of a mech is frustrating enough to the point where I don't even want to play kommi, if you want to take over for a bit, send me some gmail information over PM so I can allow you to edit the spreadsheet. |
02-27-2016, 04:01 PM | #254 |
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Re: Community Keyboard Megapack 1.5 (Submissions OPEN)
aye cap'n
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02-27-2016, 04:14 PM | #255 |
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Re: Community Keyboard Megapack 1.5 (Submissions OPEN)
sugoi ze
gonna bundle up the current folder and send to u thanks a bunch I wil..... return................ l8r...... |
02-27-2016, 04:17 PM | #256 |
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Re: Community Keyboard Megapack 1.5 (Submissions OPEN)
ait so upon further review everything is horrid kil yaselves
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02-27-2016, 04:21 PM | #257 |
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Re: Community Keyboard Megapack 1.5 (Submissions OPEN)
LOL
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02-27-2016, 04:36 PM | #258 |
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Re: Community Keyboard Megapack 1.5 (Submissions OPEN)
air: now the song doesn't offer a whole lot, but there is more to do to keep it interesting rather than a constant dumpstream. Some parts can be accentuated more on the melody rather than the background synth stream. also the parts where you keep the jumpstream you can accentuate jumps on the high notes of the synth (this is merely a suggestion but I feel it would embelish it rather than just straight 4th jumps for 3 minutes). also the jump jacks before hands kinda kill the flow. idk man
skorpion fire: I think you accidentally deleted a 4th note at the start because the whole song is off by that (ez fix but could've been an error on my part idk). regardless sync needs some work I think. the steps themselves are great, not sure about the forced jump/hand 16th jacks in the middle of jumpstream though. gives an inconsistent difficulty spike compared to the rest of the file and kills the flow. literally only like a few things to fix lataia: file's pretty great~ only complaints is during the 16th jumpstream parts maybe some mini-jacks could've accentuated some background synths to switch it up (this is merely a suggestion and not necessary at all). The mines can be a nice touch but whether or not they actually follow anything is debatable. also the colored notes added near the end to the occasional synth is completely unnecessary and aggravating. nearly perfect I imagine choof and I are going to have contrasting ideals but ultimately I'll leave the final judgment to him.
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Last edited by kommisar; 02-27-2016 at 04:37 PM.. |
02-27-2016, 04:44 PM | #259 |
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Re: Community Keyboard Megapack 1.5 (Submissions OPEN)
yo take me off blade, that songs dumb af
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02-27-2016, 05:16 PM | #260 |
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Re: Community Keyboard Megapack 1.5 (Submissions OPEN)
Damb
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