|
03-1-2012, 11:51 PM | #1 | |
Batch Manager
Game Manager, Song Release Coordinator
Join Date: Mar 2008
Location: USA
Age: 29
Posts: 14,860
|
Replay to frame comparison
Quote:
Also please don't try swamping us with a lot of requests, this is rather time consuming too. Current requests: - Pants (OWA) - Mourning the Lost (OWA)
__________________
Last edited by DossarLX ODI; 03-1-2012 at 11:57 PM.. |
|
03-1-2012, 11:55 PM | #2 |
Anime Avatars ( ◜◡^)っ✂╰⋃╯
Join Date: Mar 2007
Location: Squat Rack
Age: 34
Posts: 10,837
|
Re: Replay to frame comparison
Oh, if you guys are actually doing this, I'm really curious to see a couple of mine.
Was shaking a ridiculous amount near the end, would be funny to see And this just for consistency purposes |
03-2-2012, 12:19 AM | #3 |
lol happy
Join Date: Oct 2005
Location: DESTINY
Age: 33
Posts: 12,193
|
Re: Replay to frame comparison
Oh, if you guys are actually doing this, I'm really curious to see a couple of mine.
Was not tense at all but this replay is too interesting to pass up And this just for consistency purposes
__________________
|
03-2-2012, 12:31 AM | #4 |
retired from rhythm games
Join Date: Sep 2005
Location: Quebec
Age: 30
Posts: 322
|
Re: Replay to frame comparison
Oh, if you guys are actually doing this, I'm really curious to see a couple of mine.
Was pretty giddy near the end, would be funny to see And this just for consistency purposes |
06-4-2012, 09:48 PM | #5 |
FFR, lift, repeat
Join Date: Jan 2008
Location: oregon
Age: 32
Posts: 2,071
|
Re: Replay to frame comparison
__________________
[SIGPIC][/SIGPIC] |
03-2-2012, 12:34 AM | #6 |
Lombax Connoisseur
Join Date: May 2006
Location: Virginia
Age: 34
Posts: 2,556
|
Re: Replay to frame comparison
Just to see consistency.
__________________
Best FGO: Time To Eye{3-0-0-0} Best SCORE: Husigi Usagi Milk Tei {16-1-2-8} |
03-2-2012, 12:34 AM | #7 |
🥓<strong><span style="col
Resident Overseer
Join Date: Mar 2007
Location: Kingsport, TN
Posts: 7,648
|
Re: Replay to frame comparison
had to
__________________
|
03-2-2012, 12:36 AM | #8 |
D6 FFR Legacy Player
Join Date: Jan 2009
Age: 32
Posts: 4,342
|
Re: Replay to frame comparison
Why not?
|
03-2-2012, 12:43 AM | #9 |
Batch Manager
Game Manager, Song Release Coordinator
Join Date: Mar 2008
Location: USA
Age: 29
Posts: 14,860
|
Re: Replay to frame comparison
Oh wow, looks like I'll have to ask Velocity to convert the replay data. The format that we used is from the menu
replaySong=Tandava|Song by Skanda Music;&&replayID=tandava;&&replayAuthor=N/A;&&replaySettings=1.75|542.5|Rising|None|Visible|0|0|0|0|0|0|Off;&&replayScore=81750|1634|2|0|0|0|1636;&&replayFrames= And then the replay data. Right now just posting your replays only gives the swf that plays and I can't open the menu (different from settings). This is an example of what it should look like with the replay data, but that's the essential part I'm missing right now:
__________________
Last edited by DossarLX ODI; 03-2-2012 at 01:01 AM.. |
03-2-2012, 05:31 AM | #10 |
good hot
Join Date: Sep 2007
Location: North Carolina
Age: 29
Posts: 5,309
|
Re: Replay to frame comparison
would definitely like to see mine
__________________
|
03-2-2012, 05:49 AM | #11 |
❤
Join Date: Aug 2008
Age: 29
Posts: 4,638
|
Re: Replay to frame comparison
specifically the ending polyrhythm part for WWE
__________________
|
03-2-2012, 08:07 AM | #12 |
aka Assertive
Join Date: Feb 2006
Location: Waterloo, ON
Age: 29
Posts: 2,567
|
Re: Replay to frame comparison
Can't wait to see this
And this for consistency |
03-2-2012, 08:08 AM | #13 |
FFR Player
Join Date: Oct 2008
Posts: 738
|
Re: Replay to frame comparison
I've really love to see this one. If not just for the burst in the beginning
|
03-2-2012, 08:24 AM | #14 |
⠀
Join Date: Dec 2010
Location: Singapore, SG
Age: 26
Posts: 6,858
|
Re: Replay to frame comparison
Ending
Long stream |
03-2-2012, 08:22 AM | #15 |
*\(^o^)/*
Join Date: Oct 2008
Location: Taipei, Taiwan
Age: 27
Posts: 1,889
|
Re: Replay to frame comparison
those 64ths otl
split hell loltrills |
03-2-2012, 08:42 AM | #16 |
Kawaii Desu
Difficulty Consulting Cat
Join Date: Mar 2007
Age: 30
Posts: 4,811
|
Re: Replay to frame comparison
This should be interesting.
__________________
|
03-2-2012, 08:46 AM | #17 |
>w<
Join Date: Sep 2007
Location: Location, Location
Age: 30
Posts: 2,584
|
Re: Replay to frame comparison
Please and thank you :>
__________________
Goodbye and good riddance, military service (February 23, 2015 ~ February 22, 2017) Project Sekai 437 / Princess Connect! ReDive 265 |
03-2-2012, 09:21 AM | #18 |
Doing the wrong thing the right way since 2010.
Site and Game Administrator
Join Date: Jul 2007
Posts: 1,812
|
Re: Replay to frame comparison
Dossar, hit my up on AIM.
nvm, talking with qq. Last edited by Velocity; 03-2-2012 at 10:37 AM.. |
03-2-2012, 11:01 AM | #19 |
nocturnal girl (〜✘﹏✘)〜
Join Date: Jul 2011
Location: Pennsylvania
Age: 30
Posts: 2,477
|
Re: Replay to frame comparison
#wouldbefunnytosee
__________________
|
03-2-2012, 11:38 AM | #20 |
FFR Player
Join Date: Sep 2006
Posts: 184
|
Re: Replay to frame comparison
I'll talk with him (or you) later - to see the replay comparisons I'd need the actual replay array information.
Also mfw so many replay requests haha. I'm going to look for any parts that stand out because it generates a ludicrously long image |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|