Old 11-8-2012, 08:10 AM   #501
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Default Re: James May's Wheel of Arrowsmashing II

Bored. Double posting.
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Old 11-8-2012, 08:50 AM   #502
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Default Re: James May's Wheel of Arrowsmashing II

Sorry guys. Like I said, life has kept me busy and where I'm at the comps has crashed. So round 7 will end on Saturday (as I mentioned before) and Round 8 will also be a week long.
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Old 11-8-2012, 02:26 PM   #503
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Default Re: James May's Wheel of Arrowsmashing II

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Originally Posted by MrPreggers View Post
Bored. Double posting.
boo you breaking the rules xD


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Sorry guys. Like I said, life has kept me busy and where I'm at the comps has crashed. So round 7 will end on Saturday (as I mentioned before) and Round 8 will also be a week long.
1 WEEK
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Stahp
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Old 11-8-2012, 09:35 PM   #504
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Default Re: James May's Wheel of Arrowsmashing II

Woop. Could've had an extra 50 points, hit the last jump with two goods. ;x
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Old 11-9-2012, 03:07 PM   #505
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Default Re: James May's Wheel of Arrowsmashing II

Okay, I am satisfied with these scores. Awesome job on Szamar Madar Light Arrow! You should clean up that boo flag.

More importantly though, incredible job on Variations 2 Bogoboo
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Old 11-9-2012, 08:24 PM   #506
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Default Re: James May's Wheel of Arrowsmashing II

Oops, haven't played in a while. Avert your eyes.


This actually felt okay.

Not bad, but not good.

lol, nope. Cannot read.



EDIT: Okay, I lied. Szamar Madar felt really GOOD. Too bad about the miss though...
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Old 11-9-2012, 09:27 PM   #507
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Default Re: James May's Wheel of Arrowsmashing II

edit: updated spreadsheet. SapphireYoshi, you submitted 2 ss of the same song & score (hero's theme)
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Old 11-10-2012, 12:45 AM   #508
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Default Re: James May's Wheel of Arrowsmashing II



oops, I thought I posted Variations earlier but here it is now
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Old 11-10-2012, 11:11 AM   #509
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Default Re: James May's Wheel of Arrowsmashing II

Final round incoming
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Old 11-10-2012, 11:18 AM   #510
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Default Re: James May's Wheel of Arrowsmashing II

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Final round incoming
indeed~
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Old 11-10-2012, 12:18 PM   #511
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Default Re: James May's Wheel of Arrowsmashing II

Just a thought here; teams who have a dropout early in the game have a distinct advantage over other teams (such as mine) with a late dropout as they will be reaping in higher scores for the majority of the game.

It seems like it would be really fair to instead of doubling the highest score two rounds after dropout to just replace the dropout scores with the average of their divisions' scores. So in our instance, since Micah_ dropped out his scores would be replaced with the average D1 player's scores (ryuyasha+Valrog+Cyr+Ksl33zy24+SapphireYoshi)/5 and so forth for everyone else who left.

I can't tell you how to run your tournament, but this is just a suggestion to potentially make it more fair for everyone.

With this being said, no matter how the scores are calculated I am still having a ton of fun playing in your tournament win or lose.
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Old 11-10-2012, 12:24 PM   #512
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Default Re: James May's Wheel of Arrowsmashing II

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Originally Posted by jductape View Post
Just a thought here; teams who have a dropout early in the game have a distinct advantage over other teams (such as mine) with a late dropout as they will be reaping in higher scores for the majority of the game.

It seems like it would be really fair to instead of doubling the highest score two rounds after dropout to just replace the dropout scores with the average of their divisions' scores. So in our instance, since Micah_ dropped out his scores would be replaced with the average D1 player's scores (ryuyasha+Valrog+Cyr+Ksl33zy24+SapphireYoshi)/5 and so forth for everyone else who left.

I can't tell you how to run your tournament, but this is just a suggestion to potentially make it more fair for everyone.

With this being said, no matter how the scores are calculated I am still having a ton of fun playing in your tournament win or lose.
I just realized about that. If I do make another team tournament, I'll take that into consideration, but for now, my folks decided it would be a grand time to tell me that I have to go to a baby shower in butt fucking egypt at the last minute so updates would be done after I get back from there -_-
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Old 11-10-2012, 12:42 PM   #513
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Default Re: James May's Wheel of Arrowsmashing II

I don't know if I'll be able to submit in the next round. Hopefully I can if I can get my browser working in time.
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Old 11-10-2012, 02:51 PM   #514
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Default Re: James May's Wheel of Arrowsmashing II

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I don't know if I'll be able to submit in the next round. Hopefully I can if I can get my browser working in time.
there's always Standalone~
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Old 11-10-2012, 08:42 PM   #515
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Default Re: James May's Wheel of Arrowsmashing II

;x Sorry for so many of these Variations 2 posts.
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Old 11-10-2012, 08:59 PM   #516
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Default Re: James May's Wheel of Arrowsmashing II

it's okay Light :3 anyhow, time to post up the final round's songs in a few minutes~

Final Round!
Division 1
- Destination of the Heart (68, Dance 2)
- Spaceman (72, Misc.)
- Piano x Forte x Scandal (76, Funk)

Division 2
- A Quick Death (89, Dance 2)
- System Doctor (90, Misc.)
- Jamais Vu (91, Misc.)
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Old 11-10-2012, 09:17 PM   #517
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Default Re: James May's Wheel of Arrowsmashing II

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it's okay Light :3 anyhow, time to post up the final round's songs in a few minutes~

Final Round!
Division 1
- Destination of the Heart (68, Dance 2)
- Spaceman (72, Misc.)
- Piano x Forte x Scandal (76, Funk)

Division 2
- A Quick Death (89, Dance 2)
- System Doctor (90, Misc.)
- Jamais Vu (91, Misc.)
wow -,-
wtf
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Old 11-10-2012, 09:34 PM   #518
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Default Re: James May's Wheel of Arrowsmashing II

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wow -,-
wtf
be thankful its not Revo, DP, and RATO xd
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Old 11-11-2012, 02:11 AM   #519
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Default Re: James May's Wheel of Arrowsmashing II

Lol, I'm not playing these again, there would be no point :P. At least Piano x Forte x Scandal was relatively playable, but it was really tiring so I couldn't do as well toward the end.
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Old 11-11-2012, 03:23 AM   #520
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Default Re: James May's Wheel of Arrowsmashing II

lol damn I've already whored destination of the heart before >.>
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