Old 06-28-2017, 03:11 AM   #6421
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Default Re: The FFR Trading Card Game

if nothing else these t12 or bust things will finally help me get more t1 cards lmao.
also when i was fusing up to tier 7 cards i pulled one of the new songs of the week. does that count for the repeatable achievement?
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Old 06-28-2017, 03:44 AM   #6422
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Default Re: The FFR Trading Card Game

jesus christ t12 or bust is gonna be a royal pain in the ass to code
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Old 06-28-2017, 04:16 AM   #6423
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Default Re: The FFR Trading Card Game

Code:
for(twice){
roll = int(rand(1-whatever));
if(roll = whatever){
  give T12
}
else{
  give T1-8
}
}

Last edited by trumaestro; 06-28-2017 at 04:18 AM..
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Old 06-28-2017, 04:41 AM   #6424
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Default Re: The FFR Trading Card Game

1) More like
Code:
arrayS = string array of size 1-n where n = number of T1-T8 songs + number of T12 songs, values are song names
for(twice){ result = arrayS[int(rand(n+1))] }
2)
That's not the pain in the ass part. The pain in the ass part is that it's currently set up so that every card is weighted to fit the rarity distribution, and I need to explode that for just one pack.

Not saying it's something I can't do, but it'll take more than 30 seconds, unlike all the rest of the event packs

The genre one might be ruff FrankerZ too because I'm getting a headache just thinking about decoding the numeric genre scheme the API has going on. AND it has flattened distribution as well, o jeeperz
tsr y u do 2 me
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Old 06-28-2017, 08:21 AM   #6425
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Default Re: The FFR Trading Card Game

Don't worry about coding these, I mainly just need a way to trade up more than one card at a time.
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Old 06-28-2017, 02:50 PM   #6426
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Default Re: The FFR Trading Card Game

fyi I'm doing it anyway
fyi I'm disabling Compensation (obviously) and Seeing Double for 2500 Packs bcuz dat shit broke
fyi I'm killing Lucky Cards cuz we don't do that anymore
fyi disabling all cheevos for T12 or Bust because a) it's broken enough as is and b) they're like retardedly easy to get
fyi lol it took me you don't want to know how many trials to get this
You have a new T12 or Bust Pack!

You tear open the package to reveal:

108 Death Piano - Tier 12


Sum of card values: 375000
fyi T12 or Bust seems to be pretty joosy if you're looking for T6-8 cards
fyi dun
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Old 06-28-2017, 04:34 PM   #6427
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Default Re: The FFR Trading Card Game

Cheevos? Edit:// Oh Achievements

T12 or bust odds should be 2 shots per pack at 3/1601, sounds like 8 cards was lucky

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Old 06-28-2017, 04:42 PM   #6428
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Default Re: The FFR Trading Card Game

oh woops 1 sec
instead of sending you another unwrapper, change the 1 to a 2 on line 1179.
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Old 06-28-2017, 05:15 PM   #6429
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Default Re: The FFR Trading Card Game

Edit Made

I'm going to give everyone an easy (basically free) chance to get an event pack this weekend by the way to try them out.
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Old 06-28-2017, 06:54 PM   #6430
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Default Re: The FFR Trading Card Game

For 29,000,000,000

TheSaxRunner05

You have a new Genre Pack!

You tear open the package to reveal:

Genre: Classical
21 Alice's Garden - Tier 3
70 Crimson Flood - Tier 8
14 In An Instant - Tier 2
38 The Entertainer - Tier 4


Sum of card values: 4300
-----------------------------------
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Old 06-28-2017, 09:44 PM   #6431
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Default Re: The FFR Trading Card Game

suggestion:
move 'step artist whore' achievement to repeatable. the reward is 5k for each card in the pack and it hasn't even been achieved yet.
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Old 06-28-2017, 10:26 PM   #6432
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Default Re: The FFR Trading Card Game

It probably has been achieved, but since it's not awarded automatically, no one's noticed

Edit:// What I mean is it's really hard to verify so it would be a tough fit for a repeatable achievement - most people don't check for it

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Old 06-28-2017, 11:21 PM   #6433
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Default Re: The FFR Trading Card Game

could it be checked automatically? Yes.
am I going to put it in? lol no
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Old 06-28-2017, 11:38 PM   #6434
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Default Re: The FFR Trading Card Game

maybe just better off removing the achievement altogether
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Old 06-28-2017, 11:52 PM   #6435
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Default Re: The FFR Trading Card Game

Quote:
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maybe just better off removing the achievement altogether
Yea I'd go with this option.

We could come up with new repeatable achievements.

How about 'Jackpot!' - Open three Tier 7s in a Pack
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Old 06-29-2017, 12:00 AM   #6436
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Default Re: The FFR Trading Card Game

imo, we're kinda hemorrhaging enough admin-gened credits as is.
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Old 06-29-2017, 12:32 AM   #6437
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Default Re: The FFR Trading Card Game

Quote:
Originally Posted by rushyrulz View Post
imo, we're kinda hemorrhaging enough admin-gened credits as is.
Haha, yea, probably true. I don't want to burn them all since they've been so generous.
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Old 06-29-2017, 07:30 PM   #6438
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Default Re: The FFR Trading Card Game

I'm going to go on and put this out there -

I'm going to give everyone who gives a "Trade Policy" to copy paste onto the spreadsheet an event pack. This will be good for the first time anyone does this, without deadline. I will still do a separate weekend challenge on top of this.

Note, anything listed in your trade policy doesn't obligate you to accept any specific trade, but it's meant to give an idea what types of trades you're willing to be contacted for (or none at all).

Answer the following to get your pack: (Yes/No will suffice for most)

1. Willing to Make Trades:
2. Accept Card Fragments for Cards:
3. Accept Credits for Cards:
4. Willing to Buy Cards with Credits:
5. Make Equal Value Trades:
6. Accept Trades for cards already in your collection:
7. Preferred Card Genre:
8. Off-limits for Trade: (List anything you will not trade)
9. Notes: (List anything else that doesn't fit into the other categories)

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Old 06-29-2017, 07:33 PM   #6439
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Default Re: The FFR Trading Card Game

Willing to Make Trades: Y
Accept Card Fragments for Cards: Y
Accept Credits for Cards: N
Willing to Buy Cards with Credits: Y
Make Equal Value Trades: Y
Accept Trades for cards already in your collection: Y
Preferred Card Genre: Classical
Off-limits for Trade: I will not trade away non-duplicate classical cards
Notes: I'm all about the classical cards at the moment and I'm willing to haggle for cards I don't have yet
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Old 06-29-2017, 07:50 PM   #6440
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Default Re: The FFR Trading Card Game

1. Willing to Make Trades: Y
2. Accept Card Fragments for Cards: Y
3. Accept Credits for Cards: N
4. Willing to Buy Cards with Credits: Y
5. Make Equal Value Trades: Y
6. Accept Trades for cards already in your collection: N
7. Preferred Card Genre: Don't Care
8. Off-limits for Trade: Unique T9+
9. Notes:
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