08-9-2009, 11:00 PM | #161 |
FFR Player
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Re: FFR 6-key Prototype Files
metabar would be a +
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08-9-2009, 11:00 PM | #162 |
caveman pornstar
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Re: FFR 6-key Prototype Files
a noteskin with colors based on lanes rather than timing would be awesome
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08-9-2009, 11:11 PM | #163 |
FFR Veteran
Join Date: Jun 2008
Posts: 137
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Re: FFR 6-key Prototype Files
Those are all easy things to do with this engine.
These files were made to prove it's easy as hell to rewrite the engine, since it took me 2 days to write it from scratch, but I don't think this will be implemented in the current FFR engine, which is written in AS2 and has very little room for change. I don't even think they could easily add up 2 more arrows, but who knows. At least multiplayer would get screwed up for good. |
08-9-2009, 11:13 PM | #164 |
Eaguru
Join Date: Jul 2005
Location: Brampton, ON, Canada
Age: 32
Posts: 2,832
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Re: FFR 6-key Prototype Files
Did you rewrite it in AS3?
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08-9-2009, 11:20 PM | #165 |
FFR Player
Join Date: Jun 2007
Posts: 974
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Re: FFR 6-key Prototype Files
yeah so we hit a snag with the sync issue
turns out you guys aren't getting the updates as soon as I expected but you'll get them soon enough that's for sure
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08-9-2009, 11:23 PM | #166 |
FFR Veteran
Join Date: Jun 2008
Posts: 137
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Re: FFR 6-key Prototype Files
Yes build it in AS3.
The only things from FFR are the arrows, combo, hp bar and score bar. Everything else was built from scratch in AS3. Speaking of which, since AS3 is a lot faster than AS2, I wanted to ask anyone with vista to see if these files lag? I have a hunch they don't. |
08-9-2009, 11:39 PM | #167 | |
Use me as a porta-potty
Join Date: Dec 2006
Age: 30
Posts: 4,319
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Re: FFR 6-key Prototype Files
The song's on beat for me... annoying jack-thing to PA though lol
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08-9-2009, 11:44 PM | #168 |
FFR Player
Join Date: Dec 1969
Location: New York City, New York
Posts: 8,340
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Re: FFR 6-key Prototype Files
I don't know how you guys are syncing, but generally ffr does it by placing the mp3 on its own timeline so that the sound is consistent with the frames. And then the note data is created such that it coincides with the correct frames.
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08-9-2009, 11:48 PM | #169 |
snooches
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Re: FFR 6-key Prototype Files
I wanna say song suggestions.
Lune Noir(heavy or oni) Nightfall(any diff.) Rockhill(heavy or oni) St. Scarhand(for giggles and toughness ) These are just some song i like. If any are used, difficulty up to you, I just suggested the ones I preferred. |
08-9-2009, 11:59 PM | #170 |
FFR Player
Join Date: Jun 2007
Posts: 974
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Re: FFR 6-key Prototype Files
probably not gonna add those, so don't cross your fingers on them haha
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08-10-2009, 12:14 AM | #171 |
snooches
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Re: FFR 6-key Prototype Files
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08-10-2009, 12:16 AM | #172 | |
FFR Veteran
Join Date: Jul 2009
Posts: 378
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Re: FFR 6-key Prototype Files
Quote:
nuff said |
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08-10-2009, 12:39 AM | #173 | |
plain old ugly ass dumbas
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Re: FFR 6-key Prototype Files
did someone say 3y3s?
Also awesome work guys, this is the new third style.
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08-10-2009, 12:42 AM | #174 |
doin' just fine
Join Date: Nov 2006
Location: Ontario, Canada
Age: 32
Posts: 822
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Re: FFR 6-key Prototype Files
good stuff.. hope to see 6 key officially on FFR in the (near) future
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08-10-2009, 12:52 AM | #175 |
• self-fulfilled prophecy •
Join Date: May 2006
Location: Minnesota
Posts: 2,132
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Re: FFR 6-key Prototype Files
Can we get more 4, 5, and 6 lvl'd songs?
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08-10-2009, 01:19 AM | #176 |
щ(゚Д゚щ)
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Re: FFR 6-key Prototype Files
can we get world's end yama xanadu?
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08-10-2009, 01:32 AM | #177 |
cavs
Join Date: Dec 2007
Location: Saratoga, New York
Posts: 3,258
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Re: FFR 6-key Prototype Files
Stupid question.
Does FFR 6 key have the same difficulty scale as FFR 4 key? |
08-10-2009, 01:32 AM | #178 |
FFR Veteran
Join Date: Oct 2005
Location: Massachusetts
Age: 33
Posts: 965
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Re: FFR 6-key Prototype Files
Waiting for Vertex Beta vsolorofl
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08-10-2009, 01:51 AM | #179 |
FFR Simfile Author
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Re: FFR 6-key Prototype Files
river flows in you plz
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Patashu makes Chiptunes in Famitracker: http://soundcloud.com/patashu/8bit-progressive-metal-fading-world http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1) http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png |
08-10-2009, 03:50 AM | #180 |
FFR Player
Join Date: May 2007
Age: 33
Posts: 9,922
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Re: FFR 6-key Prototype Files
Could you make this 60fps by any chance?
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