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Old 03-27-2013, 09:20 AM   #41
Sage of the Forest
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Default Re: jTWG LXIV The Indians of 10

I... Wasn't accusing anyone. I'm saying it would be better to lynch an inactive that to lynch someone who is being active. I mentioned Boss because he hadn't posted as of then, so if it were an inactive lynch he would most likely have been the one to get lynched. Mr. Manticore, I don't think lynching you would be a good idea at all, ans in fact I defended you when I thought someone wanted to lynch you! And when I called Kraut Wolfhammer, I was making a joke. Seriously, do you think I was actually accusing him of being a wolf? That would be silly.
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Old 03-27-2013, 09:22 AM   #42
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Default Re: jTWG LXIV The Indians of 10

And hi boss, you're looking lovely today!
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Old 03-27-2013, 10:05 AM   #43
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Default Re: jTWG LXIV The Indians of 10

Uhh...since people are tossing votes out, I'm gonna safety on rzr for the moment. But it *does* seem a little to make any credible accusations at this point, and that applies to all of you. Manti, you know that since there is only one wolf out of all of us the odds of hitting them this early in the game is very slim right? I would argue that people are still messing around at this point, since we haven't had a serious accusation come up.

But of course, I can be wrong. And Manti *did* say that he might be wolved N1, though if you ask me it doesn't really prove anything. There were ten humans to kill but only one wolf, so the odds that he would die were low anyways.
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Old 03-27-2013, 10:06 AM   #44
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Default Re: jTWG LXIV The Indians of 10

Sorry, I meant to say "it seems a little early to make credible accusations at this point."
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Old 03-27-2013, 10:22 AM   #45
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Default Re: jTWG LXIV The Indians of 10

Safety on Krauthammer
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Old 03-27-2013, 10:31 AM   #46
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Default Re: jTWG LXIV The Indians of 10

I have been meaning to make a post about what a strange N1 wolfing Zoshi is.

First of all, it is very mean to wolf a player night one on their very first game. Shame on you wolf.

But usually I find when a brand new player is wolfed prematurely it is usually someone who knows them. Of course this isn't case every time, it is just something I have noticed.

So, what do you guys think and who all knew zoshi before the game started?
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Old 03-27-2013, 10:45 AM   #47
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Default Re: jTWG LXIV The Indians of 10

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I have been meaning to make a post about what a strange N1 wolfing Zoshi is.

First of all, it is very mean to wolf a player night one on their very first game. Shame on you wolf.

But usually I find when a brand new player is wolfed prematurely it is usually someone who knows them. Of course this isn't case every time, it is just something I have noticed.

So, what do you guys think and who all knew zoshi before the game started?
Zoshi was brand new, I think. He has 7 posts and a March 2013 join date...that doesn't stop him from being an alt but given what I learned from his AIM conversation and posts I don't recall seeing somebody like him on the forums before. He might just be a random kill, which I think is likely given how early it is in the game.
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Old 03-27-2013, 10:45 AM   #48
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Default Re: jTWG LXIV The Indians of 10

This but I'm still not voting for sage yet
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AW, why'd you kill the guy who invited me?
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Old 03-27-2013, 10:47 AM   #49
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Default Re: jTWG LXIV The Indians of 10

Triple post swag.

So, after some discussion. I think it would be the benefit of the green team if the vigi came out in the thread.

1. That would stop us from lynching a green with 100% certainty for Day 1.

2. In the unlikely event that the guarding item is put into the game by tomorrow we can nullify the vigi and keep one more human in the game for another day.

3. Most importantly, we can essentially get another lynch tomorrow. This is a much better alternative then the vigi just taking it upon themselves to choose someone randomly.

tl;dr So yeah, come out in the thread and stuff if you are the vigi.
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Old 03-27-2013, 11:07 AM   #50
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Default Re: jTWG LXIV The Indians of 10

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Sorry, I meant to say "it seems a little early to make credible accusations at this point."
I would agree, but discussion has to come from someone making a controversial point, and if you think my accusations even have a hair of credibility in them you should probably agree with them. If you don't, dont. People agree/disagree, hands are forced, alliances made.

The goal on D1 is to force as many difficult discussions/situations as possible so people have to answer for it later in the game. IE, hey you defended kraut on D1, but Kraut turned out to be a wolf! you probably are one too!

It doesn't work quite as well in a manhunt, but you make people answer for their decisions/actions and you go from there.

So far i see the joke-y posts from sage as an attempt to undermine other players. You may disagree, thats what TWG is.
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Manti, I apologize for insulting you. Let the record show that I am a prickass douche, and not only that, but that I am a terrible player.
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Old 03-27-2013, 11:09 AM   #51
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Default Re: jTWG LXIV The Indians of 10

Also, If last game is any indication, killing new players is a Bynary/Netjet thing.
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Manti, I apologize for insulting you. Let the record show that I am a prickass douche, and not only that, but that I am a terrible player.
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Old 03-27-2013, 11:32 AM   #52
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Default Re: jTWG LXIV The Indians of 10

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Originally Posted by DarkManticoreX2 View Post
I would agree, but discussion has to come from someone making a controversial point, and if you think my accusations even have a hair of credibility in them you should probably agree with them. If you don't, dont. People agree/disagree, hands are forced, alliances made.

The goal on D1 is to force as many difficult discussions/situations as possible so people have to answer for it later in the game. IE, hey you defended kraut on D1, but Kraut turned out to be a wolf! you probably are one too!

It doesn't work quite as well in a manhunt, but you make people answer for their decisions/actions and you go from there.

So far i see the joke-y posts from sage as an attempt to undermine other players. You may disagree, thats what TWG is.
Fair enough. I just don't want to jump to conclusions too soon - I've seen a bunch of humans get lynched that way (some of which I was complicit in heh). We're already discussing this on AIM - you can be sure that we're sifting through what we've seen posted so far.

And besides, given that this is a manhunt there is no wolf *team* we're working against - I've seen you and Sage thrown around as suspects, but in this type of game it's impossible for both of you to be wolves. Naturally, I want to think things through first, hence my statement.


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Also, If last game is any indication, killing new players is a Bynary/Netjet thing.
Bahaha. I didn't know if cedolad was new or not, I just picked him because somebody had to die that night. He was my unlucky victim.
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Old 03-27-2013, 11:34 AM   #53
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Default Re: jTWG LXIV The Indians of 10

[Wed Mar 27 2013 09:18:54 AM] PJPaveloff: california
Bynary Fission:ahh
PJPaveloff: 120 degrees in the summer
Bynary Fission: haha
Bynary Fission: wimp
Robert bennie: I know about that -_-
Bynary Fission: That's pants weather for me
PJPaveloff: dafuc
Bynary Fissionry heat <3
It doesn't bother me at all
Same with the cold
40 degrees is T-shirt weather for me


only da wuff can survive the cold with minimal clothing and wear pants(Fur coat) in 120 degree weather
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They need an FFR suitable for Canadians.

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Old 03-27-2013, 12:30 PM   #54
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Default Re: jTWG LXIV The Indians of 10

Hmm so far trav's post is the only thing in this thread that makes a lick of sense. Besides one of Manti's.
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Old 03-27-2013, 12:43 PM   #55
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Default Re: jTWG LXIV The Indians of 10

safty on Sage
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They need an FFR suitable for Canadians.

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Old 03-27-2013, 12:44 PM   #56
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Default Re: jTWG LXIV The Indians of 10

by the way I wear pants in 120 degree weather.
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Old 03-27-2013, 01:11 PM   #57
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Default Re: jTWG LXIV The Indians of 10

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safty on Sage
Its not a safety if there is already a vote on them, my friend.
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Old 03-27-2013, 01:37 PM   #58
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Default Re: jTWG LXIV The Indians of 10

Sage
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They need an FFR suitable for Canadians.

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Old 03-27-2013, 01:42 PM   #59
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Default Re: jTWG LXIV The Indians of 10

lmao go from safety to insta okay.

sage bandwagon
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Old 03-27-2013, 01:55 PM   #60
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Default Re: jTWG LXIV The Indians of 10

I didn't change it, apparently my safety wasn't really a safety
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