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Old 11-8-2004, 03:22 PM   #21
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I'm changing my vote to Chardish, because he will get mad at us for doing this in his thread.
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Old 11-8-2004, 03:23 PM   #22
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Bandwagon omg:

Chardish
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Old 11-8-2004, 03:24 PM   #23
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I stick with Q because he's an ***hole.

Seriously. Let's just shut off the BS and get the thread for signups only.

Q
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Old 11-8-2004, 03:25 PM   #24
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zild because he didnt know what a mason was
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Old 11-8-2004, 03:27 PM   #25
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I vote
Code:
[b][/b]
because I am too cool for that person.
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Old 11-8-2004, 03:27 PM   #26
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What the hell?

Seer, Guardian, Psychic and Masons?

Count me out of this. Even with four wolves this is way too weighted towards the humans to be fun.
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Old 11-8-2004, 03:29 PM   #27
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Quote:
Originally Posted by Kilgamayan
What the hell?

Seer, Guardian, Psychic and Masons?

Count me out of this. Even with four wolves this is way too weighted towards the humans to be fun.
Not really
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Old 11-8-2004, 03:31 PM   #28
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Yea, I'm not going to be a part of this. I thought the last game was lame with how people played it.
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Old 11-8-2004, 03:31 PM   #29
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Yes, really.

We had a game recently at BMS with 4 wolves, a seer, a guardian and 3 masons (no psychic) and 14 people total. The humans won handily.

How do you think the wolves will fare with 5 extra humans AND a 6th extra human that's a psychic to boot?
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Old 11-8-2004, 03:34 PM   #30
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SIGN ME UP, *****!
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Old 11-8-2004, 03:34 PM   #31
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an alliance will form very easily if the masons and the seer join forces.

and yes, i am all about the alliances.
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Old 11-8-2004, 03:34 PM   #32
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Which would you recommend, Kilga:
-Remove masons
-Remove psychic
-Extra wolf

I'll take whichever COA you recommend - you're an old-timer.

But you better sign up when I do what you say :P
 
Old 11-8-2004, 03:37 PM   #33
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As per an AIM agreement, I sign up and chardish removes the masons.
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I watched clouds awobbly from the floor o' that kayak. Souls cross ages like clouds cross skies, an' tho' a cloud's shape nor hue nor size don't stay the same, it's still a cloud an' so is a soul. Who can say where the cloud's blowed from or who the soul'll be 'morrow? Only Sonmi the east an' the west an' the compass an' the atlas, yay, only the atlas o' clouds.
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Old 11-8-2004, 03:37 PM   #34
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Extra wolf and no psychic.

It's always more fun with more wolves (IRL, that is. :P).

EDITL Oh, too late. I thought that would have made for an interesting game.
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Old 11-8-2004, 03:42 PM   #35
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We should try to masons this time to see what its like for future reference

EDIT and add a wolf and keep the masons
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Old 11-8-2004, 03:43 PM   #36
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Whoever runs TWG 4 can add masons if they like.
 
Old 11-8-2004, 03:47 PM   #37
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Or instead of TWG IV, we could play Diplomacy. ;O

If anyone wants to co-host with me (hypothetically), drop a line.


Oh and w00t TWG. :O!

I hope whoever does number 4 will be as clever and as good a writer as Chardish.
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Old 11-8-2004, 03:52 PM   #38
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Sign me up
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Old 11-8-2004, 03:55 PM   #39
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I'd be more than happy to write death/aftermath sequences for the games.

--Guido

http://andy.mikee385.com
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Old 11-8-2004, 03:57 PM   #40
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Quote:
Originally Posted by chardish
Whoever runs TWG 4 can add masons if they like.
I'd be willing to host game 4.

I say this fully aware that I'm likely hosting #11 over at BMS. I might just use the same scenario. :p
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I watched clouds awobbly from the floor o' that kayak. Souls cross ages like clouds cross skies, an' tho' a cloud's shape nor hue nor size don't stay the same, it's still a cloud an' so is a soul. Who can say where the cloud's blowed from or who the soul'll be 'morrow? Only Sonmi the east an' the west an' the compass an' the atlas, yay, only the atlas o' clouds.
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