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Old 03-23-2017, 11:38 PM   #61
Charu
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Default Re: TWG Turbo XII: Very Interesting Game - Postgame

Like... so violated...

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Charu the red-nosed Snivy
Had a very shiny nose
And if you ever saw it
You could even say it glows

All of the other Snivies
Used to laugh and call him names
They never let poor Charu
Join in any Snivy games

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All in all I would say that Charu not only won this game, his play made me reconsider how I play it.
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Old 03-23-2017, 11:39 PM   #62
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Default Re: TWG Turbo XII: Very Interesting Game - Postgame

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Originally Posted by Charu View Post
Shadow was using Freezin's posts as a way to paint him red and given reasons why he may have done this and that.

Freezin didn't really do that. Instead of attacking his posts back while also giving reasons as to why Shadow was full of shit, he went with the "stop tunneling, you're sprouting nonsense, shut up, I did this because..."

Do you see the problem?
I mean you're probably tired of this but I think freezin played really the same as last game; I don't think he can *do something that I'm going to message you on discord when it starts working for me again* as a wolf either
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Old 03-23-2017, 11:41 PM   #63
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Default Re: TWG Turbo XII: Very Interesting Game - Postgame

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Nah, light was obvious scum here.

Probably would've been safer, but I knew I was probably going to die in the night, so I was looking for the partner.

And I always kept going back to Freezin. Shadow was maybe in my thoughts... mmm... a totaly of five times when I got a whiff of Freezin's tone.

But the logic stood its ground I feel.
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And, I swear, there was somewhere Shadow did, he stroked my pride or... something.

I feel violated...
Heh. Everything I said about what how I thought you played was true btw

So yes, I was pocketing you in a sense, but also yes I was definitely 100% forreal about those comments otherwise I would've been scumreading you

so feel violated if you want, but I guess your pride got stroked with truth :P
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I followed the "by the book" play, but I was reading the "not to do" page.
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" I'd suck a dick in a dark, dark alley."
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"i gave you 20 ducks, and spent a lot of time making one of them quack, and pointed at the particular one and asked "is that one the worst quacker"" ... "you could still give somewhat of an answer based on the quality of the quacks, and the other random quacks from the ducks surrounding that weren't the center of focus."
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Originally Posted by mellon_collie
"I love Wolfe's duck avi so much. Shado's Duck Shrine is the best!!
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Old 03-23-2017, 11:42 PM   #64
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Default Re: TWG Turbo XII: Very Interesting Game - Postgame

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Originally Posted by Charu View Post
Like... so violated...

d'awww
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Quote:
Originally Posted by Hakulyte
I followed the "by the book" play, but I was reading the "not to do" page.
Quote:
Originally Posted by XelNya View Post
" I'd suck a dick in a dark, dark alley."
Quote:
Originally Posted by YoshL View Post
"i gave you 20 ducks, and spent a lot of time making one of them quack, and pointed at the particular one and asked "is that one the worst quacker"" ... "you could still give somewhat of an answer based on the quality of the quacks, and the other random quacks from the ducks surrounding that weren't the center of focus."
Quote:
Originally Posted by mellon_collie
"I love Wolfe's duck avi so much. Shado's Duck Shrine is the best!!
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Old 03-23-2017, 11:48 PM   #65
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Default Re: TWG Turbo XII: Very Interesting Game - Postgame

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Originally Posted by the sun fan View Post
I mean you're probably tired of this but I think freezin played really the same as last game; I don't think he can *do something that I'm going to message you on discord when it starts working for me again* as a wolf either
You're right, he played much the same game after getting tunneled BUT
he had a point in the game with you, and was going after you for a toneread mainly, which you attacked with logic, which made it seem like it was a culture clash, hence why you guys were eventually declared TvT and dropped

here there were actually pretty glaring contradictions, objectively speaking, that I wouldn't have liked to see from him as town (at least not until his tone made up for it) either. I tried to exploit them and his tone caught up eventually, but yeah I he gave me a better basis to attack him with than he gave you

so similar, but not the same I feel like
then again that's just from my wolf-goggles so I might be biased, but yea
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Originally Posted by Hakulyte
I followed the "by the book" play, but I was reading the "not to do" page.
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Originally Posted by XelNya View Post
" I'd suck a dick in a dark, dark alley."
Quote:
Originally Posted by YoshL View Post
"i gave you 20 ducks, and spent a lot of time making one of them quack, and pointed at the particular one and asked "is that one the worst quacker"" ... "you could still give somewhat of an answer based on the quality of the quacks, and the other random quacks from the ducks surrounding that weren't the center of focus."
Quote:
Originally Posted by mellon_collie
"I love Wolfe's duck avi so much. Shado's Duck Shrine is the best!!
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Old 03-23-2017, 11:48 PM   #66
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Default Re: TWG Turbo XII: Very Interesting Game - Postgame

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Originally Posted by danceflashrevo View Post
zzziwishigottoplaymorebecauseiwouldvepushedforyoubutwhateverilynakah
thats exactly the other reason. You were too smart and sober to the mix of humans to be kept alive.
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Old 03-23-2017, 11:55 PM   #67
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Default Re: TWG Turbo XII: Very Interesting Game - Postgame

honestly that might've been something I should've done differently last game; I should've just continued to scumread him because there were contradictions
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Old 03-24-2017, 12:05 AM   #68
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Default Re: TWG Turbo XII: Very Interesting Game - Postgame

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Originally Posted by ShadoWolfe View Post
I hope this means you're gonna play another game here soon though :P
Hoping to as soon as I can, now that I've got my feet wet I wanna feel the ocean up to my knees~
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Old 03-24-2017, 01:01 AM   #69
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Default Re: TWG Turbo XII: Very Interesting Game - Postgame

K slept off my salt

Gg wolves!

Sorry for mini meltdown at eod I'll keep mechanics in mind from now on
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Lynch all liars is good meta. Period.
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My guess at this point is that there aren't actually any wolves, and all the humans are just going to kill each other until only a few are left. Then the remaining survivors will realize they are the real monsters.
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Old 03-24-2017, 05:26 AM   #70
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Default Re: TWG Turbo XII: Very Interesting Game - Postgame

Just so y'all know, lazy towns get lynched
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Old 03-24-2017, 09:55 AM   #71
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Default Re: TWG Turbo XII: Very Interesting Game - Postgame

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Originally Posted by the sun fan View Post
you're not allowed to unvote when you've voted in lylo
when you vote/get voted, you're not allowed to unvote
you're banking the game on that person being mafia

I explained this last game; glad to see people read the post
#salt
yea on 2+2 (and maybe MU, i'd assume so but ive never played a game on there) in defined setups with flips, votes are locked in at ML, like once you vote at ML you are unable to change
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wow
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Old 03-24-2017, 10:26 AM   #72
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Default Re: TWG Turbo XII: Very Interesting Game - Postgame

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Originally Posted by j-rodd123 View Post
yea on 2+2 (and maybe MU, i'd assume so but ive never played a game on there) in defined setups with flips, votes are locked in at ML, like once you vote at ML you are unable to change
even if votes are unlocked, you still don't unvote for the reasons that sunfan posted about before

once you make that vote as town, you're saying the person you're voting is 100% a wolf, so no take-backsies
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Old 03-24-2017, 10:30 AM   #73
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Default Re: TWG Turbo XII: Very Interesting Game - Postgame

we should lock votes at lylo at least for one game to see what happens
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