05-13-2016, 11:31 PM | #41 |
Signature Extraordinare~~
Song Submission & Events Manager
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Re: TWG CLII: Another Sleepless Night - POST-GAME
town feud is strong
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05-13-2016, 11:33 PM | #42 |
Gᴇᴛ ᴀ ɢʀɪᴘ ᴜ ɴᴇʀᴅ
Join Date: Feb 2005
Age: 33
Posts: 2,025
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Re: TWG CLII: Another Sleepless Night - POST-GAME
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05-13-2016, 11:36 PM | #43 | |
Role Tide
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Re: TWG CLII: Another Sleepless Night - POST-GAME
Quote:
it annoys me greatly to see people give up
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05-13-2016, 11:36 PM | #44 |
FFR Player
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Re: TWG CLII: Another Sleepless Night - POST-GAME
Super well played game by wolves. Sunfan was the only one I was onto. Blind was null leaning town and GS was a super strong town read, holy fuck.
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Last edited by Tokzic: Today at 11:59 PM. Reason: wait what |
05-13-2016, 11:37 PM | #45 |
Banned
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Re: TWG CLII: Another Sleepless Night - POST-GAME
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05-13-2016, 11:38 PM | #46 |
[Nobody liked that.]
Join Date: Sep 2012
Posts: 3,358
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Re: TWG CLII: Another Sleepless Night - POST-GAME
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05-13-2016, 11:38 PM | #47 |
Role Tide
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Re: TWG CLII: Another Sleepless Night - POST-GAME
maybe we should run this setup again sometime
I feel like this game was a really bad example of what this setup has to offer
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05-13-2016, 11:42 PM | #48 |
~ お ま ん こ ~
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Re: TWG CLII: Another Sleepless Night - POST-GAME
nightstart is frowny face
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05-13-2016, 11:46 PM | #49 | |
FFR Player
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Re: TWG CLII: Another Sleepless Night - POST-GAME
Re: Me
Quote:
In Undertale, I had the game narrowed to 2 in 4 from my POV. I expressed confidence that I could figure it out at the beginning of the phase. But the wolves were playing a good game, and it took me longer than I thought to deduce it. And in spite of the fact that I correctly deduced it in the end, I got lynched for not being CONFIDENT enough. My first post this game was a joke referencing that game. It wasn't seriously saying I was going to solve the game in one Day phase, much less half of a day phase. But for some reason, people expected this of me even after I had made it copiously clear I was too busy to read the thread for most of the phase. Oh well, a great start hammered home fast. GG.
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Last edited by Tokzic: Today at 11:59 PM. Reason: wait what |
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05-14-2016, 12:04 AM | #50 |
Snivy! Dohoho!
Join Date: Mar 2006
Age: 33
Posts: 6,161
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Re: TWG CLII: Another Sleepless Night - POST-GAME
Even when you, yourself, saw that town was in a very bad position? =P
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05-14-2016, 12:15 AM | #51 |
Gᴇᴛ ᴀ ɢʀɪᴘ ᴜ ɴᴇʀᴅ
Join Date: Feb 2005
Age: 33
Posts: 2,025
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Re: TWG CLII: Another Sleepless Night - POST-GAME
tokzic didn't do town any favors, but I think he's getting a little too much hate
face it, if he was just a VT you wouldn't be as salty as you are |
05-14-2016, 12:28 AM | #52 | |
Gᴇᴛ ᴀ ɢʀɪᴘ ᴜ ɴᴇʀᴅ
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Re: TWG CLII: Another Sleepless Night - POST-GAME
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05-14-2016, 12:41 AM | #53 | |
~ お ま ん こ ~
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Re: TWG CLII: Another Sleepless Night - POST-GAME
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the lynch was really opportunistic imo |
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05-14-2016, 12:47 AM | #54 | |
[Nobody liked that.]
Join Date: Sep 2012
Posts: 3,358
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Re: TWG CLII: Another Sleepless Night - POST-GAME
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I would much rather play burn wars again before this setup. Last edited by XelNya; 05-14-2016 at 12:48 AM.. |
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05-14-2016, 02:05 AM | #55 |
Role Tide
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Re: TWG CLII: Another Sleepless Night - POST-GAME
that's all the more reason to make that kind of post as a wolf, no?
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05-14-2016, 02:07 AM | #56 | |
Role Tide
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Re: TWG CLII: Another Sleepless Night - POST-GAME
Quote:
Here's how it resolves in my mind. The nightkill always occurs either last or right next to last in resolution order, so visitations occur before that, and armings before that. So at least like that it kinda makes sense. Wouldn't have changed this game at all, we just would've had blind make the kill and not arm.
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05-14-2016, 02:20 AM | #57 | |
Bridge Burner
Join Date: Jun 2011
Posts: 2,040
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Re: TWG CLII: Another Sleepless Night - POST-GAME
What led you guys to kill Backpack btw?
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05-14-2016, 02:21 AM | #58 | |
Bridge Burner
Join Date: Jun 2011
Posts: 2,040
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Re: TWG CLII: Another Sleepless Night - POST-GAME
I can only imagine tfw he flipped from the wolf pov
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05-14-2016, 02:47 AM | #59 | ||
[Nobody liked that.]
Join Date: Sep 2012
Posts: 3,358
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Re: TWG CLII: Another Sleepless Night - POST-GAME
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Like this format can go either way because of a bad play. Which should make it interesting. I don't find that to be the case. Care to know why? Because personally... I am butthurt. It occurred to me Greg's plan was shit. I considered the concept for the double ups leading to scum taking 6 free kills should we place picks poorly. I sold myself it couldn't happen based on me most likely misunderstanding the mechanics & the odds happening weren't too impressive to me. And someone is gonna say "no way" I alleviated to it. Quote:
I'm butthurt guys. My butt is hurt. Really badly. Like, I feel like I have just subjected myself to the entire discography of Nickelback, and Coldplay. While rubbing my ass on sandpaper. Congrats Rewind, Greggles, Gold Silver. Yah made me butt hurt. You cheeky bastards. <3 We got fucking wrecked lol. Last edited by XelNya; 05-14-2016 at 02:50 AM.. Reason: This post exists solely because I find it funny. |
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05-14-2016, 07:34 AM | #60 |
Snivy! Dohoho!
Join Date: Mar 2006
Age: 33
Posts: 6,161
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Re: TWG CLII: Another Sleepless Night - POST-GAME
I just remembered that Anime North thing is a thing.
Think we should probably hold off the next game considering it feels like majority of FFR goes to it, lmao. |
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