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Old 01-11-2016, 06:54 PM   #101
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Default Re: [SM5.0.10][WIP] spawncamping-wallhack

whoops guess i overlooked that zzz

EDIT: should be fixed
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Old 01-11-2016, 07:12 PM   #102
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Default Re: [SM5.0.10][WIP] spawncamping-wallhack

Is there any way to add the nps counter into another theme?
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Old 01-11-2016, 07:22 PM   #103
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Default Re: [SM5.0.10][WIP] spawncamping-wallhack

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Is there any way to add the nps counter into another theme?
yeah just downolad sm5 and install this theme and then you have both the nps counter and another theme. :^)

Last edited by Nano Desu; 01-11-2016 at 07:22 PM..
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Old 01-12-2016, 10:43 PM   #104
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Default Re: [SM5.0.10][WIP] spawncamping-wallhack

Measure lines can be toggled in theme options now.
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Minaciousgrace: i could train a cat to pass overjoy in 15 years
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Old 01-13-2016, 08:01 AM   #105
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Default Re: [SM5.0.10][WIP] spawncamping-wallhack

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Originally Posted by ca25nada View Post
Measure lines can be toggled in theme options now.
I was about to ask about this. Thanks! I do still have one question, though: I can see my mouse cursor on the screen, but I am unable to bring it down low enough to actually select the tabs on the bottom after I have played a song. I can select the tabs themselves with the number keys, but the mouse cursor just won't budge that far. Is this a problem on my end? I'm running the game at 2880x1800, on Windows 10.

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Old 01-13-2016, 07:23 PM   #106
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Default Re: [SM5.0.10][WIP] spawncamping-wallhack

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I was about to ask about this. Thanks! I do still have one question, though: I can see my mouse cursor on the screen, but I am unable to bring it down low enough to actually select the tabs on the bottom after I have played a song. I can select the tabs themselves with the number keys, but the mouse cursor just won't budge that far. Is this a problem on my end? I'm running the game at 2880x1800, on Windows 10.
Uhh... I have no clue on this one.
I tried running stepmania on different resolutions and aspect ratios but all seemed to work fine.
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Old 01-13-2016, 07:24 PM   #107
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Default Re: [SM5.0.10][WIP] spawncamping-wallhack

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Originally Posted by CaptainAhab View Post
I was about to ask about this. Thanks! I do still have one question, though: I can see my mouse cursor on the screen, but I am unable to bring it down low enough to actually select the tabs on the bottom after I have played a song. I can select the tabs themselves with the number keys, but the mouse cursor just won't budge that far. Is this a problem on my end? I'm running the game at 2880x1800, on Windows 10.
It's on your end.

EDIT: Does your mouse cursor reset to the middle of the window?
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Old 01-14-2016, 02:20 PM   #108
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Default Re: [SM5.0.10][WIP] spawncamping-wallhack

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It's on your end.

EDIT: Does your mouse cursor reset to the middle of the window?
Nope, it does not reset to the middle of the window. It's a little while cursor that simply won't move even close to the tabs. D:
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Old 01-18-2016, 07:27 PM   #109
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Default Re: [SM5.0.10][WIP] spawncamping-wallhack

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Originally Posted by ca25nada View Post
Measure lines can be toggled in theme options now.
Where specifically because there is no measure line affecting option within theme options and I haven't found this anywhere else within the theme in any option?
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Old 01-18-2016, 10:47 PM   #110
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Default Re: [SM5.0.10][WIP] spawncamping-wallhack

Theme Options → Measure Lines → Off

And then you'll have to reload metrics by pressing Shift+F2



Also updated color settings screen to support multiple entries now.
http://imgur.com/a/jLDTi
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Minaciousgrace: i could train a cat to pass overjoy in 15 years
Minaciousgrace: whether or not i could keep it alive for that long is another question

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Old 01-18-2016, 11:18 PM   #111
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Default Re: [SM5.0.10][WIP] spawncamping-wallhack

Strange, I don't have any of the options below NPS Window though I downloaded the recent update (excluding this color update) :/
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Old 01-18-2016, 11:56 PM   #112
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Default Re: [SM5.0.10][WIP] spawncamping-wallhack

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Originally Posted by ca25nada View Post
And then you'll have to reload metrics by pressing Shift+F2
Use the THEME:ReloadMetrics lua binding.
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Old 01-19-2016, 08:18 PM   #113
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Default Re: [SM5.0.10][WIP] spawncamping-wallhack

Is there a way to stop the judgement text from bouncing so much every time you hit a note?
edit: found it sorry for wasting your time
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Old 01-19-2016, 09:04 PM   #114
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Default Re: [SM5.0.10][WIP] spawncamping-wallhack

That's a SM thing, not a theme thing. I can't remember which file it is but it's in the fallback stuff
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Old 01-19-2016, 10:24 PM   #115
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Default Re: [SM5.0.10][WIP] spawncamping-wallhack

Judgement message bouncing is totally a theme thing.
If you look at Graphics/Player judgment/default.lua, you can see it loading metrics for the things to do when a judgment occurs. Those metrics are in the Judgment section of metrics.ini.
So the way the judgment bounces is entirely controlled by the theme. Making a judgment that doesn't move at all, or one that eats the whole screen is easy.
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Old 01-19-2016, 10:32 PM   #116
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Default Re: [SM5.0.10][WIP] spawncamping-wallhack

Ah cool, thanks for the correction. I should write all my changes down next time
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Old 02-3-2016, 02:52 PM   #117
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Default Re: [SM5.0.10][WIP] spawncamping-wallhack

Added support for osu! style song previews. It can be set from Theme Options → Song Preview.

1. SM Style
Default. Preview loops from SAMPLESTART to SAMPLESTART+SAMPLELENGTH.

2. osu! Style (Current)
Preview loops from SAMPLESTART to the end of the song.
If a person exits midway during gameplay (without going to eval) the preview will start from that point. (and then loop from SAMPLESTART afterwards)

3. osu! Style (Old)
Preview plays from SAMPLESTART to the end of the song. Then the preview loops from the start to the end of the song.
If a person exits midway during gameplay (without going to eval) the preview will start from that point. (and then loop from the beginning afterwards)
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Minaciousgrace: i could train a cat to pass overjoy in 15 years
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Old 02-4-2016, 03:29 PM   #118
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Default Re: [SM5.0.10][WIP] spawncamping-wallhack

when's the brazilian p90 rush theme coming out?
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Old 02-6-2016, 03:48 PM   #119
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Default Re: [SM5.0.10][WIP] spawncamping-wallhack

What's the "Unstable Rate" I keep seeing on my results screen sometimes? Does that mean it's going to mess with the timing windows or something because it's rendering at weird FPS?

For example:
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Old 02-6-2016, 04:05 PM   #120
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Default Re: [SM5.0.10][WIP] spawncamping-wallhack

It's for osu users. I have never played it but there is a speed thing called unstable rate but I have zero idea how it works lol.
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