Old 12-18-2016, 01:59 PM   #61
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Default Re: TWG Turbo IX - Postgame

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I think vigi should shoot as much as possible in this setup, at least earlygame
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All in all I would say that Charu not only won this game, his play made me reconsider how I play it.
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Old 12-18-2016, 02:00 PM   #62
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Default Re: TWG Turbo IX - Postgame

Like ok we can agree to disgree. But why do you keep bringing up mml...?
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Old 12-18-2016, 02:03 PM   #63
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Default Re: TWG Turbo IX - Postgame

from what I understand this game was a rare, quality game from both sides
looking forward to reading everything later
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Old 12-18-2016, 02:05 PM   #64
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Default Re: TWG Turbo IX - Postgame

I guess the point is there's the "good" play which is shooting the counterwagon

anything that's outside of that can be considered "bad" because it's non-optimal. if I hadn't dug myself out town would've been 2 mislynches so f5 with no confirms which is pretty rough
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Old 12-18-2016, 02:17 PM   #65
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Default Re: TWG Turbo IX - Postgame

http://wiki.mafiascum.net/index.php?...te#Play_Advice

to my understanding, there's more than one existing school of thought regarding optimal vigi strats. which means it's definitely subjective.

I will say, I myself am basically in the camp of "shoot every night, and shoot the remaining players who are most widely scumread at the time."

but I don't think saying "shot was bad, vigi was bad" over and over in a postgame helps people reading the postgame learn more about playing the game, nor does it encourage spectators who haven't played before to want to start playing. (just my opinion here.)
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Old 12-18-2016, 02:18 PM   #66
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Default Re: TWG Turbo IX - Postgame

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I think vigi should shoot as much as possible in this setup, at least earlygame
eeeeeh

i mean you'll see but from freezin's pov who do you shoot if not the counterwagon

so that's why i would think maybe not shoot
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Old 12-18-2016, 02:19 PM   #67
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Default Re: TWG Turbo IX - Postgame

danceguy +1
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Old 12-18-2016, 02:19 PM   #68
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Default Re: TWG Turbo IX - Postgame

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Vigs are frequently lauded and/or blamed for their decisions beyond appropriate proportions.
basically this


^ above quote puts it into perspective that it is totally not unique to this community though, its a common thing but is just something I'm not a fan of so I wanted to stand up 4 mah boy freezin, <3 u still yoshl

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Old 12-18-2016, 02:22 PM   #69
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Default Re: TWG Turbo IX - Postgame

I mean, yeah, I get shooting your personal scum reads is a good thing too, but I think as a Vigi, you have to think about how other players are perceiving others at the moment imo.

So your shots should give the most info to the most players... I feel.

So...

With that, personally, I probably would've shot AA because it fits that (and was a scum read regardless)

But if AA was not a scumread, I would choose someone who I feel was either null or scum in the group of people that voted for the flipped town.

Boom boom, badda-ding.
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All in all I would say that Charu not only won this game, his play made me reconsider how I play it.
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Old 12-18-2016, 02:23 PM   #70
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Default Re: TWG Turbo IX - Postgame

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so that's why i would think maybe not shoot
Eh, I would never consider this option in this setup. I mean it's there, but I would never consider it.
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Charu the red-nosed Snivy
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They never let poor Charu
Join in any Snivy games

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Originally Posted by Vendetta21 View Post
All in all I would say that Charu not only won this game, his play made me reconsider how I play it.
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Old 12-18-2016, 02:26 PM   #71
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Default Re: TWG Turbo IX - Postgame

if you don't shoot at least once as vigi then town gets put into mylo instead of lylo which is shitty

making a 2nd shot can be discussed a lot more if that's good, because if all deaths initially are town you go from 8/2 -> 5/2, and a mislynch + wolf kill + vigi on town is game over right then.
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Old 12-18-2016, 02:33 PM   #72
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Default Re: TWG Turbo IX - Postgame

i forgot how the numbers of this game work

probably do what charu said
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