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Old 11-25-2007, 01:49 PM   #1
arrekusuof93
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Default FFR Arrow Renders

I hope to God that this hasn't been posted before...

I spent about a half-an-hour rendering out all of the different colors of FFR arrows in the game.

They're free to use for whatever, credit might be nice (for the rendering, not design).



Enjoy...

EDIT:
Can anyone tell me what the hell the white note is all about? How do you count one of those things?
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Old 11-25-2007, 02:12 PM   #2
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Default Re: FFR Arrow Renders

Nice job! Keep it up
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Old 11-25-2007, 02:35 PM   #3
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Default Re: FFR Arrow Renders

ooh sexy
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Old 12-14-2007, 11:57 PM   #4
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Default Re: FFR Arrow Renders

White note is 256th note. Essentially, in FFR, it's the same as whatever note is closest to it. At 30 fps, it isn't a huge difference.
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Old 12-16-2007, 12:56 AM   #5
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Default Re: FFR Arrow Renders

Ohh I've looking for these. I'm gonna try to make them into brushes.
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Old 12-16-2007, 01:23 AM   #6
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Default Re: FFR Arrow Renders

Whoa. This would be really helpful. Thanks for taking out the time to do this because I have a banner request that requires FFR arrows. I'll definately give you credit for the arrows.
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Old 12-16-2007, 01:44 AM   #7
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Default Re: FFR Arrow Renders

I attempted to render it myself for my avatarz but you are awesome now! Lol now for the right left and down.... and we got a champion, if not already.
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Old 12-16-2007, 08:06 AM   #8
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Default Re: FFR Arrow Renders

Quote:
Originally Posted by Nightfirecat View Post
White note is 256th note. Essentially, in FFR, it's the same as whatever note is closest to it. At 30 fps, it isn't a huge difference.
No, a white arrow is anything that isn't listed (to my knowledge)

A 5th could show up as a white arrow, a 8384213th could show up as a white arrow, a 25th could show up as a white arrow, and whatever.
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Old 12-16-2007, 09:51 AM   #9
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Default Re: FFR Arrow Renders

Quote:
Originally Posted by tofurox View Post
Lol now for the right left and down....
Just rotate them, lol.

Oh and thanks everyone. This thread was dead for awhile... glad someone noticed it now.
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Old 12-16-2007, 09:54 AM   #10
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Default Re: FFR Arrow Renders

Anything that's not 4,8,12,16,24,32,48,64th note would be white.

I still don't like FFR orange arrows lol
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Old 12-19-2007, 11:05 PM   #11
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Default Re: FFR Arrow Renders

Quote:
Originally Posted by arrekusuof93 View Post
Just rotate them, lol.

Oh and thanks everyone. This thread was dead for awhile... glad someone noticed it now.
I know lolxD, I was making a joke!

But, it is not funny, and I am dumb!
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Old 12-20-2007, 12:19 AM   #12
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Default Re: FFR Arrow Renders

It seems that no one here has downloaded the flashflashrevoltion noteskin before and tampered around in the noteskin's file.
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Old 12-20-2007, 08:31 AM   #13
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Default Re: FFR Arrow Renders

I heard the white arrows were 124ths.
Quote:
Originally Posted by jimerax View Post
Anything that's not 4,8,12,16,24,32,48,64th note would be white.
Or this ^
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Old 01-14-2008, 10:34 PM   #14
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Default Re: FFR Arrow Renders

The middle parts of the arrows are actually partially transparent as you can see with some songs in FFR with backgrounds. (e.g. pondering stuff)

Edit: I edited your already made arrow renders and put transparency where it should belong.

I didn't mess with the opacity because that would still leave the black from the black background in FFR mixed with the new background, so I just exchanged the black color with transparency.

Last edited by dean_machine; 01-15-2008 at 12:01 PM..
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Old 01-14-2008, 11:25 PM   #15
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Default Re: FFR Arrow Renders

Quote:
Originally Posted by dean_machine View Post
The middle parts of the arrows are actually partially transparent as you can see with some songs in FFR with backgrounds. (e.g. pondering stuff) I might try to work on these arrows to make them fully like how they are in the game.
WHich is why P4U is so annoying to read
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Old 01-14-2008, 11:32 PM   #16
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Default Re: FFR Arrow Renders

Quote:
Originally Posted by dean_machine View Post
The middle parts of the arrows are actually partially transparent as you can see with some songs in FFR with backgrounds. (e.g. pondering stuff) I might try to work on these arrows to make them fully like how they are in the game.
The actual transparency is virtually impossible to precisely reproduce. If you're that picky, then simply trace the more transparent parts with the pen tool, and fill them in a layer mask with different opacities.
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Old 01-15-2008, 11:59 AM   #17
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Default Re: FFR Arrow Renders

I edited the post I made above to include the arrows, but the main reason why I thought there should be transparency is because most people who use these arrows are going to have a background other than black for the picture, and to correctly represent the FFR arrows, the background would show through the arrows.
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Old 01-15-2008, 09:10 PM   #18
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Default Re: FFR Arrow Renders

Quote:
Originally Posted by dean_machine View Post
I edited the post I made above to include the arrows, but the main reason why I thought there should be transparency is because most people who use these arrows are going to have a background other than black for the picture, and to correctly represent the FFR arrows, the background would show through the arrows.
Yes, but honestly.. People know the arrows to look like what they are on a black background. I don't think it makes a huge difference.

Oh... Eventually, I'll modify the FFR noteskin to have these better renders in them instead of the super-crappy ones.
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Old 01-15-2008, 10:46 PM   #19
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Default Re: FFR Arrow Renders

It would be nice if Synthlight or someone who works with flash for FFR would just offer us the renders.
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Old 02-6-2008, 11:18 PM   #20
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Default Re: FFR Arrow Renders

Quote:
Originally Posted by dean_machine View Post
It would be nice if Synthlight or someone who works with flash for FFR would just offer us the renders.
Yeah... No kidding.

BTW: I see what you mean about it being useful sometimes...
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