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FFR Trading Card Game Complete challenges, defeat raid bosses, earn, trade and combine cards to eventually redeem for support tokens and even Vertex Beta vRofl

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Old 03-9-2015, 11:45 PM   #21
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Default Re: The FFR Trading Card Game (C9)

brb FC TGWP full for 120 creds
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Old 03-10-2015, 02:04 AM   #22
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Default Re: The FFR Trading Card Game (C9)

Can someone please add this up for me?


Also, this isn't my full submission, I just haven't had time to play since these were taken.
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Old 03-10-2015, 05:06 AM   #23
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Default Re: The FFR Trading Card Game (C9)

Credits Proof:
50k score = 1 credit (Rounded to the lowest 50k)
120 credit limit per song (6million score)
Formula to convert total score into estimated credits (rounded down to lowest possible value; assuming songs end on the 49k~ margin and no score exceeding 6mil)
Total Credits = [Total Score - (Games Played * 49,999)] / 50,000

51,823,560 score ~ 64 songs = 972.47248
43,786,140 score ~ 61 songs = 814.72402
17,784,855 score ~ 20 songs = 335.6975
Total credits (rounded down) = 2121 credits

If there's a way to show my past 145 songs played I can get a more accurate number on how much credits I got these past 3 days; but I still don't know how to do that.


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Old 03-10-2015, 09:30 AM   #24
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Default Re: The FFR Trading Card Game (C9)

https://docs.google.com/spreadsheets...#gid=298882782


Missing link to everyone's card collections and yatta yatta to post on 1st post
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Old 03-10-2015, 12:02 PM   #25
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Default Re: The FFR Trading Card Game (C9)

Quote:
Originally Posted by FF_rules View Post
Credits Proof:
50k score = 1 credit (Rounded to the lowest 50k)
120 credit limit per song (6million score)
Formula to convert total score into estimated credits (rounded down to lowest possible value; assuming songs end on the 49k~ margin and no score exceeding 6mil)
Total Credits = [Total Score - (Games Played * 49,999)] / 50,000

51,823,560 score ~ 64 songs = 972.47248
43,786,140 score ~ 61 songs = 814.72402
17,784,855 score ~ 20 songs = 335.6975
Total credits (rounded down) = 2121 credits

If there's a way to show my past 145 songs played I can get a more accurate number on how much credits I got these past 3 days; but I still don't know how to do that.


Total credits over a period of time isn't an accurate indicator of credits earned.
100,000,000 points could equal 2,000 credits, but 199,990,000 credits could also equal exactly 2,000 credits. If you want to use this type of proof, I will need screenshots of daily stats that add up to over 199,990,000 credits. You still have pretty much all week, though so wouldn't sweat it.
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Old 03-10-2015, 12:33 PM   #26
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Default Re: The FFR Trading Card Game (C9)

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Originally Posted by rushyrulz View Post
Total credits over a period of time isn't an accurate indicator of credits earned.
100,000,000 points could equal 2,000 credits, but 199,990,000 credits could also equal exactly 2,000 credits. If you want to use this type of proof, I will need screenshots of daily stats that add up to over 199,990,000 credits. You still have pretty much all week, though so wouldn't sweat it.
2000 credits from 199,990,000 score is only possible by playing A LOT (over 1000) songs. FF_rules' proof was good, he calculated the minimum amount of credits earned for his total score and amount of songs played.
On a side note: it is possible to get 0 credits and 199,990,000 grandtotal score by playing 7000 songs and 28570 score on each song.

Edit: It is not proof enough if you take the credit cap into account. He could have gained a minimum of 1518 credits by playing TGWP (full edition) 10 times

Last edited by benny58624; 03-10-2015 at 12:45 PM..
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Old 03-10-2015, 12:40 PM   #27
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Default Re: The FFR Trading Card Game (C9)

oh I forgot to factor in the song count. That should be fine.
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Old 03-10-2015, 01:48 PM   #28
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Default Re: The FFR Trading Card Game (C9)

Anybody happen to know the r^3 engine's typeface? I'm still working on the cards and I'm looking for some unity between the digital game and the physical card game. Would be nice not to try and force a new font on the poor cards. Thanks doods. Keep up the TCG hype!
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Old 03-10-2015, 03:08 PM   #29
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Default Re: The FFR Trading Card Game (C9)

T-Force hit the nail on the head, ask him.
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Old 03-10-2015, 03:37 PM   #30
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Default Re: The FFR Trading Card Game (C9)

That's the one used in Legacy, and maybe Velocity; not R^3. It's called Neuropol.
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Old 03-10-2015, 04:07 PM   #31
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Default Re: The FFR Trading Card Game (C9)

Quote:
Originally Posted by benny58624 View Post
2000 credits from 199,990,000 score is only possible by playing A LOT (over 1000) songs. FF_rules' proof was good, he calculated the minimum amount of credits earned for his total score and amount of songs played.
On a side note: it is possible to get 0 credits and 199,990,000 grandtotal score by playing 7000 songs and 28570 score on each song.

Edit: It is not proof enough if you take the credit cap into account. He could have gained a minimum of 1518 credits by playing TGWP (full edition) 10 times
Thanks for backing up my math while I wasn't here
Also who in their right mind would play 10 full songs of TGWP lol
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Old 03-10-2015, 04:08 PM   #32
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Default Re: The FFR Trading Card Game (C9)

I would, on rates...
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Old 03-10-2015, 05:42 PM   #33
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Default Re: The FFR Trading Card Game (C9)

sorry for the frequent errors on my part. It's been one heck of a week. Plus we're working on something major. Stay tuned.
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Old 03-10-2015, 05:48 PM   #34
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Default Re: The FFR Trading Card Game (C9)

omg Synth is in here oooooo
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Old 03-10-2015, 05:53 PM   #35
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Default Re: The FFR Trading Card Game (C9)

you scared him away great job kanzas
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Old 03-10-2015, 05:57 PM   #36
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Default Re: The FFR Trading Card Game (C9)

OOPS!
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Old 03-10-2015, 06:02 PM   #37
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Default Re: The FFR Trading Card Game (C9)

Quote:
Originally Posted by Valrog View Post
Anybody happen to know the r^3 engine's typeface? I'm still working on the cards and I'm looking for some unity between the digital game and the physical card game. Would be nice not to try and force a new font on the poor cards. Thanks doods. Keep up the TCG hype!
Quote:
Originally Posted by Velocity
Segoe UI <- Main Font
There ya go.
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Old 03-10-2015, 07:11 PM   #38
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Default Re: The FFR Trading Card Game (C9)

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sorry for the frequent errors on my part. It's been one heck of a week. Plus we're working on something major. Stay tuned.
card games on motorcycles
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Old 03-10-2015, 07:34 PM   #39
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Default Re: The FFR Trading Card Game (C9)

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Other thread's locked and I don't feel like quoting the previous count so here it is.
http://www.flashflashrevolution.com/...&postcount=985

Now for today's stash of songs. Today it's 578. Adding the previous 1,142 means I now have 1,720 credits! Tomorrow will be the finale and I won't need too much. For now, everyone else is going to bed so I can't keep on.



PS. Guess OWA pulled A Quick Death-EX. Nice.
Here it is! Quote should connect to every other batch! This is it! 309 plus the previous 1,720 should equal 2,029 credits! Hopefully all of this will grant me my token card! Only count the 6 most recent songs in the final batch as that was all i needed.

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Old 03-10-2015, 07:59 PM   #40
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card games on motorcycles
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