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Old 01-27-2020, 10:12 PM   #1
ShadoWolfe
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Default TWG 191: Don't Trust Your Mentor - Postgame Thread

Don't Trust Your Mentor
aka Rivalry Memes Trump All Else


Setup:


Roles:
13 Players.

Town Mentor
Town 2-shot Vigi
Town Macho Doctor
Town Macho Jailkeeper

Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town

Werewolf Mentor
Werewolf Roleblocker
Apprehensive Werewolf Tracker

Role PMs

Town Mentor

Welcome, Name, you are a Town Mentor. Every night, you can perform one of the following actions:

- If you do not have a living Mentee, at Night you can recruit one. This does not change their alignment.
- If you do have a living Mentee, you may opt to kill them during any night phase following their recruitment.

When you recruit a Mentee, you gain access to a quicktopic where you can communicate during both the Day and at Night.

As a Town Mentor, you understand that wooing any recruit to a boring life of following the rules is a difficult task. While your werewolf counterpart simply has to bring up the glamour of hedonistic pursuits and romantic appeal of living life free of anyone's rules in order to draw their recruits in, you have had to put in very real work to hone your craft. After all, convincing someone to sacrifice their desires in favor of doing the right thing and living a lawful life is no easy task. However, your years of hard work practicing every seductive line and charismatic smile have paid off. As a result, if you and the Werewolf Mentor attempt to recruit the same player in the same night, the Mentee will always favor your recruitment efforts over those of your counterpart. You will not be informed of the recruitment conflict.

Additionally, the Werewolf Mentor cannot woo your Mentee away from you once they have been successfully recruited. The only thing that can break your bond with your Mentee is death.

Upon the death of either the Town Doctor or the Town Jailkeeper, you become emboldened and filled with a sense of Machismo. You will refuse aid even if offered. Once this occurs, nightkill protection will *not* be effective on you. You will not be informed of this change.

You are NOT allowed to privately claim your identity in the Mentor Chat. Any private identity claim will result in your immediate modkill, even if the identity claim is false. Public claims in the game thread are exempt from this rule. Note that you cannot privately identify yourself even if you have already publicly claimed in the game thread.

You win once all werewolves have been eliminated.



Werewolf Mentor

Welcome, Name, you are a Werewolf Mentor.

You are partnered with Name and Name.

Every night, one of you may attempt to kill a player. If your attempt is successful, said player will die in the night.

Each night, you may communicate your vile plans to one another at this Discord meeting spot under the cover of darkness.

Additionally, you can perform one of the following actions every night:

- If you do not have a living Mentee, at Night you can recruit one. This does not change their alignment.
- If you do have a living Mentee, you may opt to kill them during any night phase following their recruitment.

When you recruit a Mentee, you gain access to a quicktopic where you can communicate during both the Day and at Night.

As a Werewolf Mentor, you have always had an easy time recruiting your marks. Living life fast and loose sells itself, and nearly everyone wishes they could break the societal shackles binding them to a boring life of lawful obedience. Capitalizing on this has granted you years of success, and the lack of any real challenge has cause you to grow complacent with your achievements. As a result, you've lost some of the natural charisma that wooed your first recruits. After all, while "Come to the dark side. We have cookies xD" might have been funny the first time, years of repeating it has dulled your delivery. And let's face it, that line was never actually funny in the first place. Your memes and pickup lines have gotten stale, but hedonism appeals for itself. For this reason, if you attempt to recruit the same player as the Town Mentor in the same night, your recruitment will fail, as the target will choose to become a Mentee of the Town Mentor instead. You will not be informed that a recruitment conflict was the reason for your failed recruitment.

However, the Town Mentor cannot woo your Mentee away from you once they have been successfully recruited. The only thing that can break your bond with your Mentee is death.

Upon the death of either the Town Doctor or the Town Jailkeeper, you become emboldened and filled with a sense of Machismo. You will refuse aid even if offered. Once this occurs, nightkill protection will *not* be effective on you. You will not be informed of this change.

You are NOT allowed to privately claim your identity in the Mentor Chat. Any private identity claim will result in your immediate modkill, even if the identity claim is false. Public claims in the game thread are exempt from this rule. Note that you cannot privately identify yourself even if you have already publicly claimed in the game thread.

You win once parity is reached or when there is no way to prevent parity.


2-shot Vigilante

Welcome, Name, you are a 2-shot Vigilante.
Each night, you may attempt to kill another player. If your attempt is successful, said player will die in the night.
Do be careful, however, as you are running low on ammunition. You only have two shots left in your gun.

Upon the death of either the Town Doctor or the Town Jailkeeper, you become emboldened and filled with a sense of Machismo. You will refuse aid even if offered. Once this occurs, nightkill protection will *not* be effective on you.

You win once all werewolves have been eliminated.


Town Macho Doctor

Welcome, Name, you are a Town Macho Doctor.

Each night phase, you may attempt to protect one player in the game from being nightkilled. If successful, you will protect said player from any number of nightkills for the duration of the night. If you target the same player as the Macho Jailkeeper, however, both of your protections will fail as a result of your conflicting desires to be the most Macho person around.

Due to your over-the-top Machismo, you refuse aid from everyone, and any protection targeting you will fail.

You win once all werewolves have been eliminated.


Town Macho Jailkeeper

Welcome, Name, you are a Town Macho Jailkeeper. Each night, you may attempt to jail one player in the game. If successful, you will simultaneously block that player's active abilities and protect that player from any number of nightkills for the duration of the night.

If you target the same player as the Macho Doctor, however, both of your protections will fail as a result of your conflicting desires to be the most Macho person around.

Due to your over-the-top Machismo, you refuse aid from everyone, and any protection targeting you will fail.
You win once all werewolves have been eliminated.


Werewolf Roleblocker

Welcome, Name, you are a Werewolf Roleblocker. You are partnered with Name and Name.

Every night, one of you may attempt to kill a player. If your attempt is successful, said player will die in the night.

Each night, you may communicate your vile plans to one another at this Discord meeting spot under the cover of darkness.

Additionally, you can attempt to roleblock a player every night. If successful, said player's active abilities will be blocked that night.

Upon the death of either the Town Doctor or the Town Jailkeeper, you become emboldened and filled with a sense of Machismo. You will refuse aid even if offered. Once this occurs, nightkill protection will *not* be effective on you.

You win once parity is reached or when there is no way to prevent parity.


Apprehensive Werewolf Tracker

Welcome, Name, you are an Apprehensive Werewolf Tracker. You are partnered with Name and Name.

Every night, one of you may attempt to kill a player. If your attempt is successful, said player will die in the night.

Each night, you may communicate your vile plans to one another at this Discord meeting spot under the cover of darkness.

Additionally, you can attempt to track a player each night. If successful, you will learn if your target left their home the night you track them, but not who they visited that night.

As an Apprehensive Werewolf Tracker, you have mastered the art of stalking your targets without being detected. Unfortunately, your biggest enemy in life has proven to be your cowardly nature. Every time you've ever attempted to track someone, you've ended up following them anxiously until they begin to approach their target. Just before you are able to see their destination, your anxiety, apprehension, and fear build up to the point where you abandon your pursuit. As a result, you are only ever able to identify whether your target leaves their home, but not the identity of their target or the nature of their visit.

You win once parity is reached or when there is no way to prevent parity.


Vanilla Townie

Welcome, Name, you are a Vanilla Townie. Your power is your vote.
Beyond this, you have no special abilities.

You win once all werewolves have been eliminated.


Greetings, Name!

In the night, you encountered a masked stranger. You were so taken by their compelling demeanor and enticing speech that you begged them to impart their wisdom upon you and mentor you in their ways. They accepted —after all, unbeknownst to you, this was their goal in targeting you— and you have become their Mentee.

Your Mentor, as mysterious as they are, left you only a scribbled quicktopic link as means by which you may contact them. You may follow that link here: [quicktopic]

Whether emulating your new Mentor will make true your hopes of living a more fulfilling life or cause you instead to fall into an even more fruitless existence remains to be seen, but one thing is for certain: you would do anything they command, even if it leads to your own demise. Trusting yourself to a masked stranger of dubious intent and placing your everything at their mercy speaks volumes to your naiveté, and you can only blame yourself for whatever comes next.

Thankfully, despite the feeling that you could not possibly live without them, time does cure all things. In the event of your Mentor's demise, the enchantment you're been living under will fall apart fairly quickly. You will soon re-adapt to your old, boring life, and it will all be Just Fine.



Rules (MUST READ):
Mentors are anonymous to their Mentees and can communicate only through anonymous, host-provided, temporary Mentor quicktopic threads.

Mentors and Mentees can communicate in their channel day or night.

Mentors are NOT allowed to privately claim their identity in the Mentor Chat. Any identity reveal by a Mentor will result in their immediate modkill, even if their identity claim is false. Public claims in the game thread are exempt from this rule. Note that a Mentor cannot privately identify themselves even if they have already publicly claimed in the game thread. Mentees cannot ask identifying questions or questions that only specific players would know the answer to. In general, any attempt by either the Mentee or the Mentor to make the Mentor's identity known/confirmed will result in a modkill to the offending party.

Mentors cannot recruit each other as their Mentee. Attempts to do so will return with the same failed recruitment message a roleblock would result in.

The only way a Mentor/Mentee relationship can be broken is if the Mentee dies. If they so desire, either Mentor may choose to kill off their Mentee by choosing them as their Nightkill.

Roleflips are partial in that both Mentors will flip as Mentor. All other wolf roles will flip as Werewolf

If either Mentor is killed, the Mentee that they have recruited will *NOT* die along with them, but instead get over their grief fairly quickly and live life as they did before getting recruited. Note that this is different than the traditional Mentor role.

When either the Town Doctor or Jailkeeper is killed, the Town Vigi, Werewolf Roleblocker, and both Town and Wolf Mentors all become Macho. Nightkill protection will not be effective on these players once they become Macho. Note that this does not apply to the Apprehensive Tracker, who will remain apprehensive for the rest of their lives. Probably for the best, eh? Can't be both macho *and* apprehensive, after all.

The Roleblocker, Jailkeeper, and Doctor cannot target the same player two nights in a row.

Excluding the nightkill, NO ACTIONS will be randomized if the player responsible for them does not submit them on their own. Wolf players cannot submit role-specific actions for one another.



General Notes:
Phases are 48/24 revolving around 10:00PM Server time
KitB: On
OoTC: Off (except for Mentor Chats and Wolfchat)
Nighttalk: Off (Except for Mentor Chats and Wolfchat)
NoLynch/Nokill: On
Roleflips: Partial (see Rules for details)
Referencing Trailer Park Boys: On


Player List:
1: Funnygurl555 - Werewolf Mentor - Won at Endgame
2: SubaruPoptart - Town Vigilante - Killed N3
3: storn42 - Town Macho Doctor - Lynched D2
4: mellonxcollie - Vanilla Town - Killed N2
5: Charu - Town Mentor - killed N1
6: TWGma (T-Force) - Apprehensive Werewolf Tracker - Won at Endgame
7: DaBackpack - Vanilla Town - Lost at Endgame
8: Shadow_God_10 - Vanilla Town - lynched D1
9: XelNya - Vanilla Town - Lynched D3
10: inDheart flashflash account - Werewolf Roleblocker - Won at Endgame
11: Duskfall - Macho Town Jailkeeper - Lost at Endgame
12: the sun fan - Vanilla Town - Killed N2
13: MixMasterLar - Vanilla Town - Lost at Endgame

Replacements:
1: flash flash account
2:
__________________





Quote:
Originally Posted by Hakulyte
I followed the "by the book" play, but I was reading the "not to do" page.
Quote:
Originally Posted by XelNya View Post
" I'd suck a dick in a dark, dark alley."
Quote:
Originally Posted by YoshL View Post
"i gave you 20 ducks, and spent a lot of time making one of them quack, and pointed at the particular one and asked "is that one the worst quacker"" ... "you could still give somewhat of an answer based on the quality of the quacks, and the other random quacks from the ducks surrounding that weren't the center of focus."
Quote:
Originally Posted by mellon_collie
"I love Wolfe's duck avi so much. Shado's Duck Shrine is the best!!

Last edited by ShadoWolfe; 01-27-2020 at 10:33 PM..
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Old 01-27-2020, 10:12 PM   #2
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Default Re: TWG 191: Don't Trust Your Mentor - Postgame Thread

Links:
Deadchat

Woofchat

Wolf Mentor QT

Town Mentor QT (RIP)

__________________





Quote:
Originally Posted by Hakulyte
I followed the "by the book" play, but I was reading the "not to do" page.
Quote:
Originally Posted by XelNya View Post
" I'd suck a dick in a dark, dark alley."
Quote:
Originally Posted by YoshL View Post
"i gave you 20 ducks, and spent a lot of time making one of them quack, and pointed at the particular one and asked "is that one the worst quacker"" ... "you could still give somewhat of an answer based on the quality of the quacks, and the other random quacks from the ducks surrounding that weren't the center of focus."
Quote:
Originally Posted by mellon_collie
"I love Wolfe's duck avi so much. Shado's Duck Shrine is the best!!

Last edited by ShadoWolfe; 01-27-2020 at 10:19 PM..
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Old 01-27-2020, 10:12 PM   #3
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Default Re: TWG 191: Don't Trust Your Mentor - Postgame Thread

Wolves got off to a rough start in this one, barely scraping by D1 without losing their most crucial piece. However, good play by inDheart and TWGma kept the majority of the team from falling under suspicion.

From there, though, things turned around after a series of very successful night actions and role reads.

TWGma orchestrated a nightkill on Charu that proved vital in crippling town's momentum. This, coupled with flashflash account's pinpoint accurate PR reads ended up devastating every move town had left. Funnygurl555, under heavy suspicion from the previous day phase and from a slank/UTR wolfmeta of recent games, projected town with a smooth poise and flair that would make the Smooth Criminal himself jealous.

The final straw that broke the camel's back was in a red herring Funnygurl555 casually dropped to the sun fan. While the sun fan himself came to the conclusion this red herring, the name "Greggles", was WIFOM he shouldn't read into, several other towns decided instead it was the last proof they needed to take down XelNya, solidifying their loss in a spectacularly sad fashion.

With that said, it is only right that MVP go to flashflash account for consistently leading the wolfteam correctly in nearly every action taken, and to a victory well earned.

Wolves win! Congratulations (:
__________________





Quote:
Originally Posted by Hakulyte
I followed the "by the book" play, but I was reading the "not to do" page.
Quote:
Originally Posted by XelNya View Post
" I'd suck a dick in a dark, dark alley."
Quote:
Originally Posted by YoshL View Post
"i gave you 20 ducks, and spent a lot of time making one of them quack, and pointed at the particular one and asked "is that one the worst quacker"" ... "you could still give somewhat of an answer based on the quality of the quacks, and the other random quacks from the ducks surrounding that weren't the center of focus."
Quote:
Originally Posted by mellon_collie
"I love Wolfe's duck avi so much. Shado's Duck Shrine is the best!!

Last edited by ShadoWolfe; 01-28-2020 at 12:53 AM..
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Old 01-27-2020, 10:13 PM   #4
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Default Re: TWG 191: Don't Trust Your Mentor - Postgame Thread

well shit
__________________


Quote:
Originally Posted by qrrbrbirbel View Post
AAAAAAAAAAAAAAAAAAAAAAAAA
Quote:
Originally Posted by the sun fan View Post
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA



Quote:
Originally Posted by Deamerai View Post
damnit subaru
Quote:
Originally Posted by the sun fan View Post
if cocoa flips town, n2 vig should shoot zenith obv
Quote:
Originally Posted by _Zenith_ View Post
Okay, I'm 7 pages deep and this is a shitfest.
Quote:
Originally Posted by Funnygurl555 View Post
wolf gurls exist awooo owo ¿furries? owo awoo


Quote:
Originally Posted by Charu View Post
My beak is bigger than yours
Quote:
Originally Posted by dAnceguy117 View Post
Quote:
Originally Posted by Shadow_God_10 View Post
Oh God it's Subaru
Quote:
Originally Posted by Velocity View Post
ㅤㅤ





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Old 01-27-2020, 10:14 PM   #5
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Default Re: TWG 191: Don't Trust Your Mentor - Postgame Thread

Before anything is said i am sorry
__________________


Quote:
Originally Posted by qrrbrbirbel View Post
AAAAAAAAAAAAAAAAAAAAAAAAA
Quote:
Originally Posted by the sun fan View Post
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA



Quote:
Originally Posted by Deamerai View Post
damnit subaru
Quote:
Originally Posted by the sun fan View Post
if cocoa flips town, n2 vig should shoot zenith obv
Quote:
Originally Posted by _Zenith_ View Post
Okay, I'm 7 pages deep and this is a shitfest.
Quote:
Originally Posted by Funnygurl555 View Post
wolf gurls exist awooo owo ¿furries? owo awoo


Quote:
Originally Posted by Charu View Post
My beak is bigger than yours
Quote:
Originally Posted by dAnceguy117 View Post
Quote:
Originally Posted by Shadow_God_10 View Post
Oh God it's Subaru
Quote:
Originally Posted by Velocity View Post
ㅤㅤ





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Old 01-27-2020, 10:15 PM   #6
Funnygurl555
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Default Re: TWG 191: Don't Trust Your Mentor - Postgame Thread

T-Force
__________________
Quote:
Originally Posted by MixMasterLar View Post
is funny eaman?
Can you like not use those stupid names right now? Took me long enough to get these screen names straight in my head
Quote:
Originally Posted by the sun fan View Post
GET DUNKED FUNNY
(eaman is her name irl, friend)

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Old 01-27-2020, 10:16 PM   #7
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Default Re: TWG 191: Don't Trust Your Mentor - Postgame Thread

Just know next time when you see a KitB like that, you shoot for the person on the other end of the KitB if the dice roll was on a town.
__________________


Quote:
Originally Posted by JohnRedWolf87 View Post
Charu the red-nosed Snivy
Had a very shiny nose
And if you ever saw it
You could even say it glows

All of the other Snivies
Used to laugh and call him names
They never let poor Charu
Join in any Snivy games

(Click the arrow to see the rest)


Quote:
Originally Posted by Vendetta21 View Post
All in all I would say that Charu not only won this game, his play made me reconsider how I play it.
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Old 01-27-2020, 10:16 PM   #8
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Default Re: TWG 191: Don't Trust Your Mentor - Postgame Thread

Quote:
Originally Posted by Funnygurl555 View Post
T-Force
I will throw you into the fucking sun
__________________
Quote:
Originally Posted by Antori View Post
i can't vote shadow god because his profile picture gives me motivation to check on the thread regularly
Quote:
Originally Posted by Svaz View Post
more like Shad-hoe God am I right haha
Quote:
Originally Posted by mellon_collie View Post
TIL women have breasts because of horniness
Quote:
Originally Posted by bugkid666 View Post
sunfan I fucked up
Quote:
Originally Posted by MixMasterLar View Post
Xel claiming that I am incapable of making mistakes and using that logic to paint me as scum does things to my body that I thought only Lewdy's stash could do

Quote:
Originally Posted by Funnygurl555 View Post
your hentai collection is commendable. i am both in awe and afraid of you
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Old 01-27-2020, 10:16 PM   #9
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Default Re: TWG 191: Don't Trust Your Mentor - Postgame Thread

Quote:
Originally Posted by TWGma View Post
Hey remember the time when we were both town and dunked wolves in Capitalism?

Hey remember the time when we were both town in that turbo and got co-MVPs with WV?

Those were good times.






And by that, I mean it's time for you to snap out of the meme for a bit and actually accept working together with me if we want to actually win this.
Oh hey, it worked.
__________________
Quote:
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Quote:
Originally Posted by ShadoWolfe View Post
Why are you fucking pockets again?
Quote:
Originally Posted by Celirra View Post
i like tforce more than you
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Old 01-27-2020, 10:17 PM   #10
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Default Re: TWG 191: Don't Trust Your Mentor - Postgame Thread

Kind of wished I played, but oh well
__________________


Quote:
Originally Posted by JohnRedWolf87 View Post
Charu the red-nosed Snivy
Had a very shiny nose
And if you ever saw it
You could even say it glows

All of the other Snivies
Used to laugh and call him names
They never let poor Charu
Join in any Snivy games

(Click the arrow to see the rest)


Quote:
Originally Posted by Vendetta21 View Post
All in all I would say that Charu not only won this game, his play made me reconsider how I play it.
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Old 01-27-2020, 10:18 PM   #11
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Default Re: TWG 191: Don't Trust Your Mentor - Postgame Thread

I'm sorry for being so fucking wrong this game

I wish fewer people listened to me
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no one cares
Quote:
Originally Posted by TWG Dan Hedgehog View Post
there are 743 matches for hedgehog suicide on deviantart
that's kind of a sad statistic
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Old 01-27-2020, 10:18 PM   #12
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Default Re: TWG 191: Don't Trust Your Mentor - Postgame Thread

Quote:
Originally Posted by DaBackpack View Post
I'm sorry for being so fucking wrong this game

I wish fewer people listened to me
I wasn't listenin', lmao
__________________


Quote:
Originally Posted by JohnRedWolf87 View Post
Charu the red-nosed Snivy
Had a very shiny nose
And if you ever saw it
You could even say it glows

All of the other Snivies
Used to laugh and call him names
They never let poor Charu
Join in any Snivy games

(Click the arrow to see the rest)


Quote:
Originally Posted by Vendetta21 View Post
All in all I would say that Charu not only won this game, his play made me reconsider how I play it.
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Old 01-27-2020, 10:19 PM   #13
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Default Re: TWG 191: Don't Trust Your Mentor - Postgame Thread

Your aggression on shadow_god made sense, but it was also dumb because it felt like it happened... just suddenly. He got lynched because you were SO confident about it I think, lol.

Or folks wanted to be spicy on purpose~ Spicy plays for spicy reads later methinks
__________________


Quote:
Originally Posted by JohnRedWolf87 View Post
Charu the red-nosed Snivy
Had a very shiny nose
And if you ever saw it
You could even say it glows

All of the other Snivies
Used to laugh and call him names
They never let poor Charu
Join in any Snivy games

(Click the arrow to see the rest)


Quote:
Originally Posted by Vendetta21 View Post
All in all I would say that Charu not only won this game, his play made me reconsider how I play it.

Last edited by Charu; 01-27-2020 at 10:20 PM..
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Old 01-27-2020, 10:22 PM   #14
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Default Re: TWG 191: Don't Trust Your Mentor - Postgame Thread

Reading through deadchat at the actions. Subaru not expediting the phase had us all on pins and needles for the last 28 hours, lmao!
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Old 01-27-2020, 10:35 PM   #15
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Default Re: TWG 191: Don't Trust Your Mentor - Postgame Thread

I'd like to apologize to MixMasterLar after all this time

Lynching inactives is just the way to go and I'm sorry for derailing the D0 train

after all this I'm convinced that lynching inactives wins the games
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Quote:
Originally Posted by Moogy View Post
no one cares
Quote:
Originally Posted by TWG Dan Hedgehog View Post
there are 743 matches for hedgehog suicide on deviantart
that's kind of a sad statistic
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Old 01-27-2020, 10:39 PM   #16
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Default Re: TWG 191: Don't Trust Your Mentor - Postgame Thread

Quote:
Originally Posted by DaBackpack View Post
I'd like to apologize to MixMasterLar after all this time

Lynching inactives is just the way to go and I'm sorry for derailing the D0 train

after all this I'm convinced that lynching inactives wins the games
If it makes you feel better, I don't like the fact.
But it is a fact
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Old 01-27-2020, 10:39 PM   #17
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Default Re: TWG 191: Don't Trust Your Mentor - Postgame Thread

uh hi thanks for murdering me ;_;
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Old 01-27-2020, 10:51 PM   #18
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Default Re: TWG 191: Don't Trust Your Mentor - Postgame Thread

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Originally Posted by MixMasterLar View Post
If it makes you feel better, I don't like the fact.
But it is a fact
/unsubscribe twgfacts
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FFA playing 4D chess in Gemity while us mortals are stuck on this gay earth

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I’ve demonstrated self-awareness
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Originally Posted by MinaciousGrace View Post
i was pretty close to letting this slide tbh, but honestly your utter lack of understanding of the situation irritates me more than anything else at this point
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Originally Posted by MinaciousGrace View Post
seriously everything i wrote went way over your head if your reading comprehension is so far below third grade level while people may care about your opinion you should refrain from giving it because it's worthless
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Old 01-27-2020, 11:16 PM   #19
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Default Re: TWG 191: Don't Trust Your Mentor - Postgame Thread

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Originally Posted by Shadow_God_10 View Post
I will throw you into the fucking sun
PRAISE THE SUN
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is funny eaman?
Can you like not use those stupid names right now? Took me long enough to get these screen names straight in my head
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GET DUNKED FUNNY
(eaman is her name irl, friend)

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Old 01-27-2020, 11:22 PM   #20
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Default Re: TWG 191: Don't Trust Your Mentor - Postgame Thread

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Originally Posted by Funnygurl555 View Post
PRAISE THE SUN
hello but I noticed u made a dark souls reference
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Originally Posted by FreezinIce View Post
FFA playing 4D chess in Gemity while us mortals are stuck on this gay earth

Quote:
Originally Posted by QueenAshy View Post
I’ve demonstrated self-awareness
Quote:
Originally Posted by MinaciousGrace View Post
i was pretty close to letting this slide tbh, but honestly your utter lack of understanding of the situation irritates me more than anything else at this point
Quote:
Originally Posted by MinaciousGrace View Post
seriously everything i wrote went way over your head if your reading comprehension is so far below third grade level while people may care about your opinion you should refrain from giving it because it's worthless
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