01-2-2019, 06:49 PM | #1 |
FFR Player
Join Date: Sep 2018
Posts: 1
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other flashflash engines
I've been wondering a couple things about the other FFR engines, like FFRMania. How are they made?
I've also been wanting to convert some osu!mania maps onto FFR via a custom engine, but I don't know how to do that and I don't want to bother anyone else and force them to do it for me, so does anybody else know? Last edited by CaffeinatedYoshi; 01-2-2019 at 06:56 PM.. |
01-2-2019, 07:11 PM | #2 |
FFR Player
Join Date: Jul 2008
Location: wormland
Posts: 644
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Re: other flashflash engines
play etterna
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01-2-2019, 07:12 PM | #3 |
✘ Forever OP✘
Join Date: Dec 2008
Location: Canada,Quebec
Age: 28
Posts: 4,171
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Re: other flashflash engines
From a quick google search it seems o!m files dont have bpm changes stored in them; I believe they only save notes + params + time. If that's correct, then you most likely can't convert it to .sm files. Your only option is maybe to convert them to a 30 fps chart (by using the notes' time) and then fully code a converter from that fps chart to a .swf file.
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01-2-2019, 10:07 PM | #4 | |
RIP Storn D0-D0
Join Date: Jun 2012
Posts: 3,453
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Re: other flashflash engines
Quote:
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01-2-2019, 10:17 PM | #5 |
✘ Forever OP✘
Join Date: Dec 2008
Location: Canada,Quebec
Age: 28
Posts: 4,171
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Re: other flashflash engines
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01-2-2019, 10:52 PM | #6 |
longing
Join Date: Dec 2007
Location: Ontario, Canada
Posts: 2,680
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Re: other flashflash engines
dingles engine is best engine
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01-2-2019, 10:53 PM | #7 |
longing
Join Date: Dec 2007
Location: Ontario, Canada
Posts: 2,680
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Re: other flashflash engines
you like, stick the xml n shit on ur engine, then like, u copy and paste some weird ass php script n stuff and then put on some weird ass .swf level files that u make with some thing called super secret FFR converter, honestly idk i dont remember and dont care enough to remember how you make ur own enginer
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02-27-2019, 03:08 AM | #8 |
Banned
Join Date: Jan 2019
Age: 28
Posts: 30
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Re: other flashflash engines
super secret FFR converter
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