Old 07-19-2012, 04:29 PM   #221
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something quick

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Old 07-19-2012, 11:30 PM   #222
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3 hours just sorta absent mindedly clicking in photoshop
Really enjoying all the colors!
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Old 07-19-2012, 11:52 PM   #223
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something quick

shes got hentai eyes
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Old 07-19-2012, 11:57 PM   #224
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the mysterious faceless protagonist in every visual novel ever
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Old 07-20-2012, 01:40 AM   #225
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Really enjoying all the colors!
Thanks, really means a lot---- being colourblind and all hehe.

Another quick photoshop brainstorm

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Old 07-24-2012, 09:31 AM   #226
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something quick

If this is for practice purposes, the only thing I'll say is: don't use anime for practice.

Anime is a style derived from realism. You must first understand the basics and "master" realism in order to create proper stylization such as anime. You might not realize it but anime does in fact follow the rules of real life such as anatomy, value, color, how form is defined or how shadows fall. If you still want to do anime after, be my guest but you'll be a much better artist if you know how things work and apply that knowledge in anime.
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Old 07-24-2012, 02:41 PM   #227
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Yes, I do realize all of that. Great advice though, especially coming from you as a digital illustrator.

I am by no means an artist—I am a designer. I rarely ever pull out my tablet to draw/paint digitally nowadays so this was something done on a whim, lol. Even I need to drop a load into a drawing sometimes.

I used to do some realism and direct observational sketches back when I was in high school, although I wasn't very great at it and I always just ended up doing my own thing, even if it was poor or amateur as fuc. Quite frankly when it came to drawing, I never really explored beyond the very basic essentials, let alone invested anytime to mastering any techniques. As such, I sort of just did whatever I felt like, not really following any guidelines or theories until I was more or less self satisfied. It probably looks like something an 8 year old girl who just downloaded photoshop posted on deviantart to everybody else, but with all honesty even something as basic as that can satisfy what I had in my mind.
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Old 07-24-2012, 11:27 PM   #228
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Yes, I do realize all of that. Great advice though, especially coming from you as a digital illustrator.

I am by no means an artist—I am a designer. I rarely ever pull out my tablet to draw/paint digitally nowadays so this was something done on a whim, lol. Even I need to drop a load into a drawing sometimes.

I used to do some realism and direct observational sketches back when I was in high school, although I wasn't very great at it and I always just ended up doing my own thing, even if it was poor or amateur as fuc. Quite frankly when it came to drawing, I never really explored beyond the very basic essentials, let alone invested anytime to mastering any techniques. As such, I sort of just did whatever I felt like, not really following any guidelines or theories until I was more or less self satisfied. It probably looks like something an 8 year old girl who just downloaded photoshop posted on deviantart to everybody else, but with all honesty even something as basic as that can satisfy what I had in my mind.
No one is good at realism and observational drawing at first, but with practice comes skill and knowledge. A designer with drawing and painting skills is quite formidable as competition if not for being able to draw and paint, but for understanding techniques and fundamental principles of subjects such as anatomy, lighting, shadow, form and all that jazz gathered from drawing and painting. Knowledge that you can then apply with greater precision and thought because of the practice, so consider investing more time in it. :J

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I am by no means an artist—I am a designer.
Designing is an art as well imo. Technically I'm a designer too, designing characters, creatures, props, environments and whatever else is asked of me.
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Old 07-24-2012, 11:53 PM   #229
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I should've been more specific I guess, but I'm a print designer. All my time and effort is dumped into typography and layout, as well as making sure my works print exactly how I intended by following exact, precise technicalities and specifications.

My style and preference in particular centers around designing with flat colour schemes (with a very strong focus on typography), which really does affect my choices and viewpoints outside of my graphic design work, lol. I am a minimalist by nature, so I usually just incorporate the essentials, designing with the whole "less is more" mentality. That probably explains why whenever I draw or paint something it's usually very... flat and barren. I always did have a knack for this sort of thing, way before I even thought about getting into graphic design :V

Anyways, thanks for taking the time to give some feedback and tips. I'll consider investing time into some drawing practice—it'll probably benefit me as a designer anyways.
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Old 07-25-2012, 01:36 AM   #230
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with respect, i would like to note that i do not consider myself a designer, and am no expert. although i try to keep up with trends and topics in the fields, i have no experience designing for commercial purposes. i am essentially speaking from my armchair, so i invite you to please point out any errors in my reasoning, or areas where my knowledge falls short.

i feel like the "less is more" approach to design is very dangerous, and people should be very careful not to fall into the trap that is 21st century minimalist design. simple and effective designs are always good, but it is my opinion that a designer's job involves tailoring the design to the product, and not vice-versa. if a job demands more than a minimalist interpretation, it is not conducive to instinctively try and reduce the aspects of a design to a bare minimum. rather, a designer should have a big and varied toolbox of fonts, skills, and knowledge of different styles so that he may find the right tool for the right job.

nowadays, modern designers have powerful software and hardware that trivialize many different facets of publishing. the boundaries between traditional design and illustration are becoming increasingly blurred, and i believe it is a good investment of time for respective professionals in each field to obtain a small amount of familiarity, or even a passing proficiency in the other field. if an artist is well-versed in the process of typesetting, publishing and printing, he has a clear advantage over others in the field who don't make use of such skills. likewise, the reverse is also true -- many designers could also benefit from learning how to draw, instead of making poor fascimilies of existing stock imagery on the internet in adobe illustrator.

australian ken taylor is one of my favorite designers/illustrators. his work features a breathtaking amount of intricacy, and stresses a stylistic level of detail. instead of suffering from complexity, his designs bask gloriously in it, engrossing audiences and effectively communicating ideas.

in contrast, here is the work of photographer, designer, and art director peter mendelsund, who is one of the best and well-respected book designers in the industry right now. while book covers are completely different beast, there is no doubt that his understanding of art contributed to the streamlining and composition of his cover projects.
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Old 07-27-2012, 09:41 PM   #231
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quick apple painting practice (done on one layer)
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Old 07-29-2012, 05:46 PM   #232
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Love the apple, Spitfire.

Here's a box I've done to get back into digitally painting.

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Old 08-21-2012, 12:31 AM   #233
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I'm digging it Mahjix, showmore B)



Here's a cruddy pic of a WiP, just have to draw the top portion of the skull (as you can see from the teeth to the right~~~ it'll be a head)

Just something i've been picking at on my breaks at work. I'm hoping the face will turn out good.
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Old 08-21-2012, 12:40 AM   #234
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3 hours just sorta absent mindedly clicking in photoshop
made this my wallpaper cause the colors are so circley~
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Old 08-24-2012, 09:46 PM   #235
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Glad you like it dude c:

Here's an update on that other doodle, upper portion of it.



Gonna have the words "Self" "Ego" and "ID" within the head bubbles.
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Old 08-25-2012, 01:08 PM   #236
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That's a very interesting piece you have, Spenner. Are you using just a regular ball point pen? I like the dots where the "AAAAA!" is. The flowing things in the back of the neck are cool too. Lovely use of line weight.

Here's something most recent. It's Minette from Skullgirls.
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Old 09-3-2012, 11:10 PM   #237
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That's a very interesting piece you have, Spenner. Are you using just a regular ball point pen? I like the dots where the "AAAAA!" is. The flowing things in the back of the neck are cool too. Lovely use of line weight.
Thanks I'm using drawing pens with fine tips, ballpoints cant go as sharp with as small of details. Here's an update.



ps nice work, the only thing throwing me off is the light source. The technique for the shading and such looks good :]

EDIT: some mindless illustrator doodling

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Old 09-19-2012, 09:38 AM   #238
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e: nvm it's ugly!
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Old 10-5-2012, 02:25 PM   #239
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a+++ spit. You're really getting down that concept artist looking professional quality :B

Some sketching in class (on tablet). I want to try this style with some natural mediums, imma get myself messy with some ink sometime.





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Old 10-15-2012, 08:09 PM   #240
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recreation of da vinci's madonna and child



rooooooot



mo rootz



i have lots of root drawings i really like roots
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