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Old 04-2-2011, 03:37 PM   #621
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Default Re: FFR Suggestions

Can we straight up remove the stupid long terrible rock songs?
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Old 04-2-2011, 03:54 PM   #622
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Default Re: FFR Suggestions

um...no?
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Old 04-2-2011, 06:25 PM   #623
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Default Re: FFR Suggestions

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Can we straight up remove the stupid long terrible rock songs?
If we can even get rid of half, I would be happy.
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Old 04-2-2011, 06:28 PM   #624
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Default Re: FFR Suggestions

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Can we straight up remove the stupid long terrible rock songs?
Grist
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Old 04-3-2011, 01:27 PM   #625
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Default Re: FFR Suggestions

Adding a song to your favorites by simply using the search option. If you have a lot of favorite songs it can be tedious going through every single genre just to look for the song. Also after playing a file have a add favorites button in the results screen.
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Old 04-3-2011, 01:36 PM   #626
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Default Re: FFR Suggestions

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Grist
good song file is just lol
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Old 04-3-2011, 01:45 PM   #627
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Default Re: FFR Suggestions

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Originally Posted by condoct View Post
Adding a song to your favorites by simply using the search option. If you have a lot of favorite songs it can be tedious going through every single genre just to look for the song. Also after playing a file have a add favorites button in the results screen.
"Add to favourites" button in results screen.

Good idea.
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Old 04-5-2011, 09:36 AM   #628
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Default Re: FFR Suggestions

I'm not sure how it was done on the April Fools day event but adding rates in FFR would be very revolutionary and helpful to increase replay value of the every files in-game.

I'd also love to have that mod which was making the receptors move in *Winning* as an option on every songs for laughs and maybe tournament purposes.

Maybe it could get some kind of re-vamp because if the receptors gets completely out of screen well, there's limits to playability. (Just think at M.A.M.A by example who would get out of screen fairly fast since there's no left notes to come back).

Last edited by Hakulyte; 04-5-2011 at 09:50 AM..
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Old 04-5-2011, 10:40 AM   #629
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Default Re: FFR Suggestions

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Originally Posted by DossarLX ODI View Post
Alright, suggestion on a new scoring system:

Rather than having combo as the main factor in the score, you can eliminate that by making the combo multiplier to zero and then adding 1000 to each hitting judgement. This way, a perfect that's worth 550 beforehand is now 1550, which still gives the same exact AAA score as the combo system now.

I'm mainly suggesting this to reduce the ludicrous boocounts on files that really shouldn't need to be mashed just so your score can be zero misses. How much a miss takes away you guys can put input on that.

So basically:
-Perfect is 1550
-Good is 1275
-Average is 1055
-Combo is 0
This idea is very reasonable. If this is a game of skill, why must you sacrifice PA just to get 0 misses? Pretty sure mashing is not a skill.
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Old 04-5-2011, 10:53 AM   #630
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Default Re: FFR Suggestions

It is when you get a good rank out of it. :P

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Old 04-5-2011, 11:20 AM   #631
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Default Re: FFR Suggestions

I think you mean you want the combo multiplier set to 1. Your scores would look pretty bad with a multiplier of 0.

And if they get rid of the combo bonus, they'd probably have to do away with boos which would be a lot of work.
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Old 04-5-2011, 11:20 AM   #632
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Default Re: FFR Suggestions

people will still mash lol. as long as there are full combos people will mash to get them if they cant already
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Old 04-5-2011, 11:36 AM   #633
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Default Re: FFR Suggestions

It's moreover for the sake of ranks. I don't know why boos would be erased, though. Still would be a factor in score nonetheless.
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Old 04-5-2011, 11:39 AM   #634
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Default Re: FFR Suggestions

i suggest a day where we can click a button and all flag scores get made into AAAs

btw i agree with getting rid of combo based scoring so hardcore. >
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Old 04-5-2011, 11:54 AM   #635
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Default Re: FFR Suggestions

I don't see a reason to change how this system is working considering everyone who are better than the mashers can probably mash where they miss and win on accuracy regardless.

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Old 04-5-2011, 12:27 PM   #636
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Default Re: FFR Suggestions

But to mash those sections JUST to get 0 misses defeats the purpose of a skill game. It's like songs for Grist, grind2, and any other extremely technical or hard song. Getting 13-1-3-4 is not worth being high rank compared to 134-34-0-325? Where's the "skill" in mashing? Also, most find not mashing for FC have better PA while FC'ing gives them pretty bad PA.
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Old 04-5-2011, 12:44 PM   #637
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Default Re: FFR Suggestions

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Originally Posted by All_That_Chaz View Post
I think you mean you want the combo multiplier set to 1. Your scores would look pretty bad with a multiplier of 0.
No. Then a file with a combo not ending in 5 or 0 would give you a score that ends in a different number (like 1056 could make the score end in 6)

Also boos and misses are still going to be factors in the score, and boos don't necessarily need to be changed in value. In many cases boos are from laziness to trying to figure out certain patterns in a file (there are also many legit cases of not being able to do patterns) and just mashing through it.

You can think of it this way... would you rather flail your hands across a piano keyboard or miss some notes but maintain the correct notes? Smashing the piano could make you hit the notes listed on a sheet of music, but then you have all those extra notes.
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oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file

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Old 04-5-2011, 12:44 PM   #638
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Default Re: FFR Suggestions

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Where's the "skill" in mashing?
You're alterating the difficulty of the charts if you allow yourself to miss in songs to have better pa. It's like I played Magical 8bit Tour and missed the transitions on the 32nd trills to get 8-2-10-8 instead of 30-12-0-30. The reason imo why 13-1-3-4 would be worse than 134-34-0-325 is because missing is like a major blunder/being greedy on pa and mashing is like understanding that you can't do X part and trying to compensate by showing at least the speed with a pa penalty. If you can 13-1-3-4 something, you can definitely get like 18-3-0-16 and work from there. I think that boos could have a bigger penalty on songs rather than taking out the combo-scoring. It could affect the score in an exponential way when you start having too many of them.

tldr; Where's the "skill" in missing?

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Old 04-5-2011, 12:49 PM   #639
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Default Re: FFR Suggestions

idr who suggested it, but they proposed that all the FC/AAA scores would stay the same if
perfect: 1550
good: 1275
avg: 1055
boo: -20
miss: -310
combo: 0
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Old 04-5-2011, 12:55 PM   #640
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Default Re: FFR Suggestions

Yes, the combo is added to the hitting judgement rather than being a 1000 multiplier.

1550 for each perfect means the same exact AAA max score as with the combo system now. If players still decide to mash, that's their problem.

By the way, gross overexaggeration, but I have to agree with ~Zeta~ on this.



Above score: 5838740

FC score that's higher:

103 bobeck 6,101,605 2883 833 596 0 2895 4312

Players shouldn't be encouraged to mash hard just to get zero misses. IMO that results in laziness and lack of motivation to try figuring out patterns.
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