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Old 08-9-2009, 01:14 AM   #61
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Default Re: FFR 6-key Prototype Files

Can't play it one-handed. I HATE IT.

.___.;;
(Nah, just kidding, actually, this will probably really help me with learning spread, if I ever do that. +1+1)
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Old 08-9-2009, 01:22 AM   #62
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Default Re: FFR 6-key Prototype Files

I love this!


Edit -

29-0-10-17 first try
20-0-8-12 2nd try (I will FC it eventually , playing that begginer one )

Got alot better towards the end of the song lol

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Old 08-9-2009, 01:23 AM   #63
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Default Re: FFR 6-key Prototype Files

I'm loving it. [/McDonalds Mode]
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Old 08-9-2009, 01:27 AM   #64
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Default Re: FFR 6-key Prototype Files

It's surprising that someone (non FFR developer) actually could make changes in FFR engine like this
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Old 08-9-2009, 01:30 AM   #65
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Default Re: FFR 6-key Prototype Files

I'll try this later when I get home from work.

O2 has really been helping my solo lately
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Old 08-9-2009, 01:34 AM   #66
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Default Re: FFR 6-key Prototype Files

haha tried solo on ffr for the first time, I'm so not used to it I kept getting misses on the level 2 song. Awesome concept. Another game to master
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Old 08-9-2009, 01:37 AM   #67
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Default Re: FFR 6-key Prototype Files

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dude
the game is a prototype
chill, it'll all be fixed
anyways, lovin the idea
you're dumb
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Old 08-9-2009, 01:44 AM   #68
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Default Re: FFR 6-key Prototype Files

I almost AAA'd the lvl 2 =D song 0.0.5.0 I just keep missing randomly.

amefuri is really awsome, except for the jacks.

cant do the last 2 without smashing

This really not that hard y kinda like it. I hope they make a real game out of this.
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Old 08-9-2009, 01:46 AM   #69
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Default Re: FFR 6-key Prototype Files

This is pretty fast to get the hang of, its just the jacks that do me in the 2nd song, and the jumps at end
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Old 08-9-2009, 01:54 AM   #70
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Default Re: FFR 6-key Prototype Files

i'll never quit ffr forever~
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Old 08-9-2009, 01:54 AM   #71
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Default Re: FFR 6-key Prototype Files

fUUUUUUUUUUUUUUUU Chocolate Disco
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Old 08-9-2009, 01:55 AM   #72
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Default Re: FFR 6-key Prototype Files

Is the timing window a little different from original FFR's? I get a lot of random goods >_>
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Old 08-9-2009, 02:08 AM   #73
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Default Re: FFR 6-key Prototype Files

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also the combo meter / accuracy seems to be kind of in a weird place, but I'm guessing you'll fix that later sometime lol
Doesn't look outta place to me. Looks like it's in the only place where it wouldn't be annoying; where it exactly should be.

Anyway this is really fun, I'd prolly play a lot more. GGs to the parties involved.
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Old 08-9-2009, 02:09 AM   #74
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Default Re: FFR 6-key Prototype Files

is there a way to play normal ffr through this? whenever I play this solo **** on this computer I have absolutely no lag but on the ffr site/ ffr fullscreen i get terrible lag
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Old 08-9-2009, 02:10 AM   #75
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Default Re: FFR 6-key Prototype Files

Whoa this is pretty cool. At first I wasn't so sure about 6-key FFR, but it looks real neat. Although I might have to start practicing solo now since i suck...(6-0-13-24 on Chocolate Disco LOL)
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Old 08-9-2009, 02:15 AM   #76
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Default Re: FFR 6-key Prototype Files

Wait you picked Chocolate Disco? Of all the files in xsbp1 and 2 you chose Chocolate Disco

you disgust me
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Old 08-9-2009, 02:48 AM   #77
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Default Re: FFR 6-key Prototype Files

requesting world's end yama xanadu
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Old 08-9-2009, 03:01 AM   #78
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Default Re: FFR 6-key Prototype Files

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doesn't seem like it should be way off to the side where it's hard to see. even if it were in the middle (just like on the normal FFR game) it wouldn't be annoying anyway lol
Sorry your eyesight sucks bro but I see it just fine.
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Old 08-9-2009, 03:04 AM   #79
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Default Re: FFR 6-key Prototype Files

who stares at combo/accuracy during solo anyway
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Old 08-9-2009, 04:08 AM   #80
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Default Re: FFR 6-key Prototype Files

Awesome initiative hope it makes it to FFR.
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