Go Back   Flash Flash Revolution > Gaming > The Werewolf Game

Reply
 
Thread Tools Display Modes
Old 09-9-2017, 12:52 PM   #1
T-Force
Your world ends with you
Retired StaffFFR Simfile AuthorFFR Veteran
 
T-Force's Avatar
 
Join Date: Jan 2007
Location: Somewhere in, B.C., Canada
Age: 32
Posts: 4,735
Default TWG CLXXII - Host Voting


TWG: House on the Hill
HOYLFOK MYSTERY GAME

Cardflips are OFF. Nighttalk is ON. ootc is OFF. The game begins on a NIGHT PHASE.

Wayward Vagabond x1.5


Day phases are 48 hours, night phases are 24 hours.
Fire Emblem Mystery Game
Cardflips: On, full role flips w/ accompanying Role PM. (If the PM has the names of other players, these names will be redacted, as well as any private chats)
KitB: On
Phantoms: Off
Insta: On
OOTC: Off, any private chats will be able to converse during the night and day phases.
No-lynch: On
No-kill: On
Nighttalk: Off (Excepting private chats)
# of posts that must be met each phase: 5 (will not be in effect in case of instas. players not meeting this number will be replaced or modkilled accordingly)
24 hour pregame confirmation phase: On
Items: On (Items cannot be passed from one player to another)
Corpselooting: Off

The following is a list of potential characters for the game (not all will be present). Characters personalities/backstories etc are not indicative of alignment: Mist has as much of a chance of being anti-town as Ashnard does, for example. Requesting to be a specific player will not increase your chances of rolling that specific character (Sorry AA). All characters have an equal chance of being rolled into the game.

Ike is not a possible character as I will be moderating on TWG Ike.

Beneath this spoiler is a list of all potential characters that can exist in the game

Titania
Marcia
Jill
Oscar
Kieran
Reyson
Tanith
Astrid
Makalov
Boyd
Lethe
Muarim
Mordecai
Soren
Ilyana
Mist
Calill
Tormod
Nephenee
Stefan
Mia
Zihark
Rhys
Volke
Sothe
Haar
Gatrie
Geoffrey
Brom
Devdan
Janaff
Elincia
Ranulf
Largo
Shinon
Tauroneo
Ulki
Bastian
Rolf
Lucia
Nasir
Ena
Ashnard
Bryce
Shihiram
Oliver
Petrine


If a player has a role, but send no action during a time period when they may use this action, nothing happens.

I would be very careful about revealing which specific character you have randed. It might not be in your best interest to do so.

The following is a short list of things that cannot occur in this game:

No win-condition will change after the game has begun.
There is no fool, and no role that wins if town sleeps instead of lynches during a phase.
There are no roles that flip as anything other than their actual role.
Parity works as normal.
There is no dreamer-type role.
There is no thief-type role that can swap roles with another player, or steal another player's role.
Should third-parties be present, they shall exist in small numbers.
There is no silencing mechanic or any equivalent.
All votes are public. There is no mechanic that allows a player to vote privately


storn42 x3, Charu x1


Hot Potato Mafia
Goofy Setup for 12+ players
Night start
KitB: ON
No Lynch: ON
No Kill: ON
48/24 (72 D0)


Town/Mafia setup will always be at a ratio of 4:1 regardless of player amount. Any roles not guaranteed will be Vanilla Town/Mafia. Guaranteed in the pools are:

Town
1 Modder
-Whenever the modder gets an item, it can be treated as if they have the plain version (loaded revolver, magical orb).
1 Customs Agent
-The Customs Agent picks a player every night. They will fully inspect which version of an item arrives at a player's house (if any). If the player receives an item, they will be informed who they use the item on (if applicable).
1 Oaf
-A brainless oaf who can't use items properly. If they receive an item, it will be treated as the toy version when used. Shots will still be used.
-Since they have no understanding of how items work, any kill attempts made with an item against them will be ignored (gun, potato).
-You cannot openly claim Oaf. Any hard claims in thread will result in a modkill. Fake claims will also result in a modkill. Don't be a literal oaf.

Mafia
1 Tinkerer
-Whenever the tinkerer gets an item, it can one-shot be treated as a modified flipped version (Russian revolver, re-polarized orb).
Revolver: Submit a target and a frame. The target will be shot, and if successful, the frame's fingerprints will be on it.
Orb: Submit two targets and a color. Target X will receive a message that Target Y is whatever color you choose (red, blue, or green).
1 Interceptor
-The Interceptor can pick a player every night. They will steal the item that would otherwise arrive at the player's house.
-If the Interceptor receives an item and already has an item, they can only use one item. They choose which item to use.
-If inspected by the Customs Agent, the additional item will be detected.


Within the game, there are a few hot potato items that will be passing between players. Every night, each of these items will be randed into a player's possession, regardless of alignment. Each item must be used when it is received. The roll for item distribution will be done once per night via list randomizer, and the top 10 names of the list will receive the following items:

1. Loaded Revolver
-You are told that you have received a gun.
-The revolver will be loaded with one bullet at the beginning of the game in a random chamber in the 6-shot revolver.
-Every night, you must select a target. You cannot select yourself.
-You will not know if a bullet is in the chamber.
-If a bullet is in the chamber, your target will be shot and killed next morning. Your fingerprints will be found on the gun.
-If a bullet is spent, a new bullet will be loaded in a random position.
-The flavor text for this flip will be: "[Player] was found with a gunshot wound in their temple. [Target's] fingerprints were found on the gun."

2. Loaded Russian Revolver
-You are told that you have received a gun.
-The revolver will be loaded with one bullet at the beginning of the game in a random chamber in the 6-shot revolver.
-Every night, you must select a target. You cannot select yourself.
-You will not know if a bullet is in the chamber.
-If a bullet is in the chamber, you will be killed and your targets fingerprints will be found on the gun.
-The flavor text for this flip will be: "[Player] was found with a gunshot wound in their temple. [Target's] fingerprints were found on the gun."

3. Toy Gun
-You are told that you have received a gun.
-Every night, you must select a target. You cannot select yourself.
-The gun does nothing and is purely for distraction

4. Magical Orb
-You are told that you have received an orb.
-Every night, you must select a target. You cannot select yourself.
-In the morning, you will receive the alignment of the player you chose.

5. Re-Polarized Orb
-You are told that you have received an orb.
-Every night, you must select a target. You cannot select yourself.
-In the morning, your target will receive your alignment.

6. Plastic Orb
-You are told that you have received an orb.
-Every night, you must select a target. You cannot select yourself.
-The orb does nothing and is purely for distraction

7. Megaphone
-You are told that you have received a megaphone.
-Every night, you must submit a message.
-This message will be broadcast anonymously in the morning's post.
-This message cannot violate TWG code of conduct, but can break the discussion rules for this game.

8. Telegram
-You are told that you have received a telegram.
-Every night, you must submit a message and a player name.
-This message will be sent anonymously to another player at the start of the day.
-This message cannot violate TWG code of conduct, but can break the discussion rules for this game.

9. Will
-You are told that you have received a will.
-Every night, you must submit a message.
-This message will be revealed when you die. Wills do not expire.
-If you receive a will twice, you can submit a new message to update your old one.
-This does not replace a death post.
-This message cannot violate TWG code of conduct, but can break the discussion rules for this game.

10. Rulebook
-You are told that you have received the rulebook.
-Every night, you must submit a word.
-This word will be added to the discussion rules as a forbidden word.
-The word CANNOT be: a player's name, a role name, an item name, kill, lynch, vote, mylo, lylo, WIFOM (or other mechanical/game related terms)
-Feel free to be a jerk.
-The new rule will be publicly declared at the start of the day.

SPECIAL ITEMS
These items exist outside of the world of the other items. They are undetected via customs and ignore the interceptor. The first distribution will be random, but subsequent distributions will be handled by players passing them to others. The first distribution will completely ignore the usual list rand rule, so players can receive an item and a potato in the same night.

11. Potato
-You are told that you received a potato.
-Choose a player to pass it to!
-A player who receives the potato three times will be burned to death. The potato will be randomly distributed the next night.
-Additional potatoes will be added if player base is larger. (2 @ 15, 3 @ 20)

12. Mr. Potato Head
-You are told that you received a potato.
-Choose a player to pass it to!
-This potato does nothing.
-Additional potatoes will be added if player base is larger. (2 @ 15, 3 @ 20)

DISCUSSION RULES
This game has discussion rules. ACME company has an objection to people discussing their products and certain employees aloud, so LISTEN UP or you'll be FIRED!
-You cannot coordinate gunshots or potato passes. Any discussion of who to pass to is strictly forbidden. This includes posts like: "If I have a gun, I'm shooting X," "Let's all agree to shoot X if we get a gun," "Everyone pass potatoes to X because they're wolfy!" You CAN make posts along the lines of "don't shoot me" or "don't pass potatoes to me pls I'm gonna die." Ask me if you think you might be violating this rule with a post.
-You cannot openly claim or fake claim Oaf in thread. If the Oaf is claimed or fake claimed via megaphone, this rule is lifted. Don't forget the previous rule, as it can never be lifted. You are not allowed to strategize claiming or fake claiming. Just don't talk about the Oaf until someone breaks it with the megaphone rule, okay?
-Any banned words are banned. Don't say them! During signups, everyone will submit a word they want banned via PM to me. One will be chosen at random. See rulebook for unbannable words.

inDheart x2, Wayward Vagabond x1


The Resident Evil Game

17 player set up
4 Umbrella Employees
12 S.T.A.R.S. Members
1 "The Organization"

Day start
OOTC off except for wolfs and masons NIGHT chat
72 hour D0, 48 hour Day phases afterwards
24 hour night phases
Phantoms off
Instalynch/no lynch on
Night talk off


Umbrella Corporation
1. Albert Wesker- When checked, you give back S.T.A.R.S alignment. You cannot make the night kill unless you are the last remaining employee. You have a 1-shot kill dodge in the night, and used automatically when targeted for death.*

2. Hunk- You must make the night kill while you are alive, however it is untrackable. It is NOT unblockable though.

3. William Birkin- You are a man of science. Once every other night, you may infect another player with the T-virus. After being infected for TWO DAY PHASES, when they are lynched, they "eat" the last voter killing them as well. You cannot kill and infect in the same night, even as the last alive. The infected do not know they are infected.

4. Red Queen- You are a force that is uncontended. You manipulate with such ease. In the night, you may select a player, and convince them to cease any actions they may be performing, "Blocking" their role.*
S.T.A.R.S.

1. Jill Valentine- You are great at knowing someones end game despite what they may say. During the night, you may listen in on another player. You will find out if they are S.T.A.R.S. or not S.T.A.R.S.

2. Leon Kennedy- The hero in shining armor, you protect others around you. During the night, you may hide another player so they cannot be targeted by other actions or make actions themselves.

3. Chris Redfield- A man on a mission, nothing slows you down. During the night, you may interrogate another player, thus them telling you what their action was in the same night.*
ie: Hunk "player A" "kills" leon "player B" would NOT happen as it is untrackable. Instead you would receive; Hunk "player A" did nothing in the night.
Leon "player A" "blocks" Red Queen "player B" would happen.

4. Claire Redfield- A woman with one objective, finding your brother, nothing stands in your way. During the night, you may shoot another player. If you shoot Chris Redfield, you cannot live with such a mistake, and kill yourself as well.*

5./6. Rebbeca Chambers/Billy Coen- You are a mason team, and will be able to trust one another. CHAT ONLY DURING THE NIGHT.


"The Organization"

1. Ada Wong- You care about no one but yourself, killing anyone who stands in your way. During the pregame phase, you may either choose 1-shot bulletproof, or untraceable, seer as S.T.A.R.S.. During the night phases, you may kill another player.

Celirra x3


TWGood End!

Semi-Open Setup:

14 Players:

1 Superstar or 1 Hero of the People
1 Challenger or 1 Savior
1 Eternalisk α, 1 Eternalisk β, or Eternalisk γ

1 Mysterious Variable X

6 Ordinary Citizens

1 Mad Scientist or 1 Deathdealer
1 Dark Messenger or 1 One-Shot Thunderdomer
1 Informant


1 Alien




Quirks: Town can win while a self-aligned 3rd party player is alive. If they are self aligned, then they LOSE upon town eliminating all wolves if they have not reached their wincon.

Superstar - An idol of legend whose skill on the stage is peerless. Gains different powers for total number of Town aligned players alive (includes yourself):

10 Alive: Godlike Idol
Can execute 2 of the following 3 actions: Smart Investigation (returns role name), Roleblock a player, or protect a player from an anti-town night action (can include yourself)

9 to 8 Alive: Galactic Star
Can execute 1 of the following 3 actions: Investigation (returns Role Color; Red, Blue, Gray, or Green are the possible results.), Roleblock a player, or protect a player from a harmful night action (cannot include yourself)

7 to 5 Alive: Mythical Persona
Can choose to investigate a player (returns Town or Anti-town). The person you investigate will be protected from an anti-town night action (you will receive it instead)

4 to 3 alive: Magnetic Charm
Can choose to target a player. If any actions are used on them during the night, you will be informed about the actions, but not who executed them.

2 alive: Idol From The Ashes
The host will declare the presence of the following role in the game at the beginning of the day: Superstar: An Idol Risen From The Ashes

=======

Hero of the People - A true hero who fights for truth and justice, your true powers only reveal themselves in times of great crisis. Powers depend on current amount of town aligned players alive. Receives a Vanilla Town PM at the beginning of the game

10 to 9 Alive: Hidden Hero
Vanilla Town. Seers as blue

8 Alive: A Hero Awakened
Receives a role PM declaring your true role, as well as a random green check.

7 Alive: A Hero Lost In Solitude
No additional powers

6 to 5 Alive: Heroic Entry
Becomes one shot bulletproof. Can choose to investigate a player (returns Town or Anti-town). Receives a PM from the host confirming the alignment of Mysterious Variable X.

4 Alive: Logic Defying Hero
Can choose one of the following actions: Investigate a player (returns Role Color; Red, Blue, Gray, or Green are the possible results.) or inform a random town player of your identity as the Hero of the People. You are not informed who is chosen.

3 Alive: Heroic Double Entry!!
Pick 2 players: You gain effects the following day depending on the number of anti-town players between them (you are not informed of the result):
0 - Bleak Hatred (Your vote is nullified and votes against you count for double)
1 - Strength in Virtue (Your votes against an anti-town player count for 2 instead of 1 but cannot cause insta with the extra vote power)
2 - True Power (Your votes against an anti-town player count for 2 instead of 1 but cannot cause insta with the extra vote power. Your vote only counts against anti-town players)

2 Alive AND 2 Anti-town Alive: Final Gambit: Heroic Last Reversal!!
If you survive the night and are not roleblocked, if scum would win by parity, play continues instead as long as you are alive.

Last Town Alive: Supreme Power: Heroic Last Justice!!!
If you are the last Town player alive, town automatically wins.

=======

Challenger - You love a good challenge. You are a master disruptor, but from the chaos you can draw many important conclusions...

Once per night, pick up to 2 players. If they are targeted for night actions you will be informed which of them are targeted, and the results of those actions will be delayed till the end of the next night. If your vote during the day ends on one of those 2 players, during the night you will be informed what the action targeting them last night was, as well as who sent it.

After doing this, you will be inflicted with the [Challenged] status. For the rest of the game, you may only target one player per night instead of 2.

=======

Savior - A superhuman protector, and an untiring ally to the downtrodden. As the game progresses, your power and confidence grows.

Night 1: You may target one player. They are protected from being killed that night. If that player is not targeted by a night action that causes death that night, you are killed at the beginning of the day.

Night 2: You may target one player. They cannot use night actions and are unaffected by night actions.

Night 3: You may target one player. Once per night, if they would be killed by a night action, they are protected.

Night 4: You may target one player. Prevent them from being affected by night actions from anti-town players (excluding Strongman kills).

Night 5: Once per turn, target a player. If they are town, both you and the player are protected from being killed. If they are anti-town, they are protected, but you are not.

Night 6 and beyond: Masterful application of the saving artes. You may target one player. Both you and your target are protected from night actions from anti-town players (excluding Strongman Kills). If you target a anti-town player you are not protected, but your target is gains a +1 vote modifier the next day (the +1 vote cannot cause an insta).

=======

Eternalisk α - An ancient being whose powers are all encompassing and mysterious.

Alpha Version Notes:

Begins the game as a 2 shot Vigi. On first use of your power, you pick 2 names, one is killed at random between them. If an anti-town player is killed this way, you gain the status [Mesopotamian Mystery], and your next shot can target the player of your choice. If not, you must pick 2 for your last use of your power; one is killed at random. If you kill an anti-town player while affected by [Mesopotamian Mystery], your power is recharged and converted to Vengeful, killing the player you vote for if you are lynched during the day.

=======

Eternalisk β - An ancient being whose powers are all encompassing and mysterious.

Beta Version Notes:

Begins the game as a 2 shot Vigi. Your first use of your power can only kill from the bottom 50% of posters (excluding yourself and rounded down). If an anti-town player is killed this way, you gain the status [Mesopotamian Wrath], and the next use of your power targets a player of your choice. If they are anti-town, they will be killed. Otherwise, your last shot can only target players from the bottom 50% of posters

=======

Eternalisk γ - An ancient being whose powers are all encompassing and mysterious.

Gamma Version Notes:

Begins the game as a 1 shot Vigi. Every time a anti-town player dies, you gain a stack of [Mesopotamian Mastery]. At 2 stacks, your power recharges and you can kill again.

=======

Mysterious Variable X - A shapeshifting master of disguise. You alliances are fickle, and your powers are even more so.

At the beginning of the game, chooses one of 3 options. Hero, Villain, or Self.

Hero - You are town aligned and win when all anti-town players are eliminated. You then receive a pm alerting you to the presence of either a Challenger or a Savior in the current game.

Your role then becomes Stand-In Savior OR Fake Challenger, mimicking the role currently in the game. This role seers GRAY and returns ANTI TOWN until it is activated by the death of its parent role, in which case you will then seer GRAY and TOWN.

Stand-In Savior: Once during the game (at night), you can target a player. That player is protected from being killed in the night. Your role only activates after the Savior has been killed.

Fake Challenger: Once during the game (at night), target a player and delay any night action targeting them till the end of the following night (you will be informed if they are targeted). If you vote for them during the day, the next night you will learn who targeted them. Only activates after the Challenger has been killed.

Villain - You become a member of the scum team and win when you reach parity with town, or nothing can prevent that from happening.

Your role then becomes Initiate, which despite being scum aligned seers GRAY and returns ANTI TOWN. Your role has unique attributes:

Insider: You are informed who the members of the scum team, but they do not know your individual identity. Due to the Informant, the scum team are always alerted to the presence of an Initiate on their team at the start of the game.

Wretched Scum: The first time you are nightkilled by the scum team, you become a full member of the scum team instead, gaining access to night chat and the factional kill.

Gray Matter: Can perform the factional kill if all other team members are killed.

The Mystery of X: At the beginning of the game and each following night, you may leave a one word message to be delivered to the scum team by the host. This word cannot contain any part of your forum name, anyone else's forum name, or be a proper noun. This ability works only as long as the Informant is alive.

Self - You are a 3rd party with the win condition: “Wins when every other power role, both town and anti-town, are killed or nothing can prevent that from happening.” As an organism made from the extremely dangerous Factor X, you begin the game relatively weak, but as more power roles die you pick up small but important advantages that give you an edge.

Your role is the Transmorpher (shoutout to litodude), which seers GRAY and returns ANTI TOWN. You have a single starting ability, and pick up more as the path to your victory progresses:

You begin the game with either a One Shot Vigi or One Shot Bulletproof (your choice)

Roles that must die for you to win:
Superstar OR Hero of the People
Challenger OR Savior
Eternalisk (Any Version)
Mad Scientist OR Deathdealer
Dark Messenger OR One-Shot Thunderdomer

5 Roles Total.

After living to see these 5 roles die, you will leave the game victorious. If the One-Shot Thunderdomer becomes a Vanillia Villain you will automatically lose and exit the game as a loser.

After the following roles die, you immediately gain the corresponding power:

Superstar - Watch Out For Falling Stars:
If at any point during the day you accumulate 3 or more votes, the following day you nullify the vote of the player you vote for.

Hero of the People - The Hero We Never Needed:
Receive a Host PM telling you the roles currently alive in the game

Challenger - Challenge Accepted:
Once, you can choose to do nothing. If you do, during that night if anyone targets you for actions you learn the name of one of those players at random.

Savior - I Don't Need Saving:
Become a One-Shot Ascetic, nullifying the first non-kill action performed on you.

Eternalisk - What’s In A Name?:
Gain a factional nightkill. This does not stack with any one-shot vigi kill you might have and replaces it.

Mad Scientist - They Called Me Mad:
Receive a random unused tool from the mad scientists cache.

Deathdealer - House Always Wins:
Your next kill after you gain this power draws the blade Wakizashi to make the kill instead, a short katana that can easily pierce the guard of any foe. This turns the kill into a Strongman kill.

Dark Messenger - Return To Sender:
Become One-Shot Bulletproof (If you chose One-Shot Vigi at the start of the game) OR gain a One-Shot Vigi (If you chose One-Shot Bulletproof at the start of the game)

One-Shot Thunderdomer - Beyond Thunderdome:
Name a player during the night. If that player dies after you vote for them the next day, you are investigative immune the next night.

=======

Mad Scientist - A reclusive scientist who’s technological prowess comes at the price of being slightly unbalanced mentally.

You have access to a whole host of tools. However, using these abilities in consecutive nights causes your night action for the 3rd night to include selecting a random tool from the ones remaining and having its “Darkside” effect activated. These effects are largely harmful for your faction, but the added bonus of using abilities in succession might be worth it!

List of Tools (Each one can only be used once per game.)

Hooked Claw - Roleblock
Drill Arm - Strongman kill
Plasma Bubble - Save a player from dying
Tiny Magnifying Glass - Color Investigation (Returns Role Color)
Motion Detector - If actions are performed on or by a chosen player, you will be informed they took place.
Escape Pod - Eject a selected player into orbit, completely cancelling any action that targets them that night (NOTE: You cannot launch yourself)

(NOTE: Running out of gadgets will roleflip you publicly the following day)

List of Darkside Effects:
(One of these effects are randomly applied at the beginning of any night where items were used the 2 previous nights. After applying this effect, night continues as normal. The pool of possible effects can only be applied from tools that have yet to be used. Darkside effects do not consume the tools they use.)

Hooked Claw - Roleblock yourself
Drill Arm - Your factional kill tonight will have 33% chance of working as intended, a 33% chance of having the role name who made the kill attached to it in the game thread the following day, and a 33% chance being sabotaged and replaced by a funny picture of a broken drill, which will be posted in the thread by the host the following day phase.
Plasma Bubble - Trap a random member of your faction. If no other player targets them for a night action, they die. If they are targeted, they are protected from that action and are released.
Tiny Magnifying Glass - Investigates a random non-scum player and returns their full role name.
Motion Detector - Any action your faction makes will be announced in the game thread (using actual names, not role names.)
Escape Pod - You are launched into space without a helmet. READ: you die.

=======

Deathdealer - A killer born from shadow, your skill at ending lives is without equal. Your vast collection of blades lends a colorful variety to your methods of doling out death.

Draws blades corresponding to different abilities depending on the total amount of town-aligned players who are dead. These abilities must be used the night you gain them or they are lost. You can only gain each tier of ability once.

0 Kills: Draw the infamous Excalipoor. A kill made by you has a 50% chance of failing.

1 Kill: Draw Jambiya, a small curved dagger. This allows you to make a Ninja Kill.

2 Kills: Draw Zorlin Shape, a jagged blade coated with a strange toxin. This blade allows for a roleblock on a chosen target

3 Kills: Draw the violent dagger, Tiptaptwo. Select 2 players, if they perform a night action, you will be informed (You will not be informed who specifically made the action).

4 Kills: Draw Lurebreaker, a massive sword that reflects the pale light of the full moon. A kill you make tonight will not have role information revealed by the host in the game topic, only to your faction in night chat.

5 Kills: Draw Masamune, an ancient curved sword from the far east. This allows you to make a strongman kill.

6 Kills: Draw Angel Halo, a dark blade made from the fused remains of 666 angels. A kill you make roleblocks the target and reveals if they were targeted that night and by who.

7 Kills: Draw Nagrarok, a blade thats appearance heralds the end of the world. Choose a player. Their vote counts as -1 instead of +1 this phase.

=======

Dark Messenger - A sinister servant for the forces of evil, your powers wax and wane with the phases of the game:

Night 1: Your vote during the next day does not count unless you vote with a fellow scum

Night 2: Tonight, you may choose 2 players. Switch any night actions targeting one of them to the other. If you successfully redirect a town action with this ability, you roleblock the player you vote for during the next day (You are not informed if you redirected successfully).

Night 3: This night, your kills have the following attributes if you are the kill sender: Ninja, Suppressor Kills (Your kills are untraceable and roleblock the target before killing them). You are one shot bulletproof this night (wears off after the night is over).

Night 4: You gain a one-time ninja kill that can be used any of the following nights including this one.

Night 5: You are hated during the next day (One less vote needed to lynch that day)

Night 6 and beyond: Nothing.

=======

One-Shot Thunderdomer - You live for the thrill of a life threatening duel. Once you set your sights on someone, there is no escape. It will be a duel to the death

During any night phase, you may choose a non-scum player. Both you and the chosen target are rendered immune to ALL night actions that night and you roleblock them. During the following day, your vote will only count against them and their vote will only count against you. The following nights, you roleblock them only (your votes still only count against each other). After your target dies, your role is changed to Vanilla Villain and you have no powers.

=======

Informant - A triple agent. Your job is simple: Pass along crucial info and don't get caught.

Your role has 3 powers:

- Informs your faction if Mysterious Variable X becomes an Initiate.

- Allows messages to be passed to the scum team from the Initiate as long as you're alive.

- Once every night, you can pass any message to the host to be posted the next day in the game thread.


====
Alien
- You are an Alien sent to earth to observe the phenomemon of TWG.

You dont count towards the amount of town or scum alive for parity, and are essentially a spectator. You can be voted, but it does nothing, as you cannot be lynched, killed, or targeted by any night or day action. You only power is the power of speech. Before the game you choose a faction (town or scum). You will win if the faction wins, and lose if they lose. If you choose scum, you may observe their factional chat (but not talk in it).

blindreper1179 x3, ShadoWolfe x3,

Voting will end on Wednesday, September 13th.

Last edited by T-Force; 09-13-2017 at 03:57 PM..
T-Force is offline   Reply With Quote
Old 09-9-2017, 01:37 PM   #2
flashflash account
FFR Player
 
flashflash account's Avatar
 
Join Date: Apr 2017
Location: On a mountain in a desert
Posts: 563
Default Re: TWG CLXXII - Host Voting

wait no stop mines a mystery game

that was the first thing I said
flashflash account is offline   Reply With Quote
Old 09-9-2017, 01:55 PM   #3
Celirra
FFR Player
 
Celirra's Avatar
 
Join Date: Apr 2015
Location: London, Ontario
Age: 26
Posts: 749
Send a message via Skype™ to Celirra
Default Re: TWG CLXXII - Host Voting

Quote:
Originally Posted by flashflash account View Post
wait no stop mines a mystery game

that was the first thing I said
lol!
__________________
,,
 ,_, -ー'"{
 ゛ヌ ノノノノハヾ
 ノ li.゚ ヮ゚ノi
彡と} 猫.{つ
Celirra is offline   Reply With Quote
Old 09-9-2017, 03:05 PM   #4
T-Force
Your world ends with you
Retired StaffFFR Simfile AuthorFFR Veteran
 
T-Force's Avatar
 
Join Date: Jan 2007
Location: Somewhere in, B.C., Canada
Age: 32
Posts: 4,735
Default Re: TWG CLXXII - Host Voting

Quote:
Originally Posted by flashflash account View Post
wait no stop mines a mystery game

that was the first thing I said
In brackets at the end of the sentence.
Either way, tweaked.
T-Force is offline   Reply With Quote
Old 09-9-2017, 02:03 PM   #5
ShadoWolfe
FFR Player
 
ShadoWolfe's Avatar
 
Join Date: Jun 2009
Location: On a life-size Flat Earth model
Posts: 149
Default Re: TWG CLXXII - Host Voting

rip
__________________





Quote:
Originally Posted by Hakulyte
I followed the "by the book" play, but I was reading the "not to do" page.
Quote:
Originally Posted by XelNya View Post
" I'd suck a dick in a dark, dark alley."
Quote:
Originally Posted by YoshL View Post
"i gave you 20 ducks, and spent a lot of time making one of them quack, and pointed at the particular one and asked "is that one the worst quacker"" ... "you could still give somewhat of an answer based on the quality of the quacks, and the other random quacks from the ducks surrounding that weren't the center of focus."
Quote:
Originally Posted by mellon_collie
"I love Wolfe's duck avi so much. Shado's Duck Shrine is the best!!
ShadoWolfe is offline   Reply With Quote
Old 09-9-2017, 03:02 PM   #6
storn42
RIP Storn D0-D0
Simfile JudgeFFR Simfile AuthorFFR Veteran
 
storn42's Avatar
 
Join Date: Jun 2012
Posts: 3,453
Default Re: TWG CLXXII - Host Voting

sunfan x3
__________________


Quote:
Originally Posted by Xiz View Post
"I think storn is town but he doesn't have a shirt on" - Roundbox
Quote:
Originally Posted by the sun fan View Post
I have beat my meat to storn's posts no less than four times


Quote:
Originally Posted by ShadoWolfe View Post


storn42 is offline   Reply With Quote
Old 09-9-2017, 05:38 PM   #7
Celirra
FFR Player
 
Celirra's Avatar
 
Join Date: Apr 2015
Location: London, Ontario
Age: 26
Posts: 749
Send a message via Skype™ to Celirra
Default Re: TWG CLXXII - Host Voting

admittedly there's no setups I'm particularly fond of above all others (2 mystery games + one item game = 0 room for "vanilla" games) so I'm probably gonna pass on this regardless
__________________
,,
 ,_, -ー'"{
 ゛ヌ ノノノノハヾ
 ノ li.゚ ヮ゚ノi
彡と} 猫.{つ
Celirra is offline   Reply With Quote
Old 09-9-2017, 06:35 PM   #8
blindreper1179
Vice President Of TGB
FFR Veteran
 
blindreper1179's Avatar
 
Join Date: Jun 2006
Location: repping tha D!
Age: 35
Posts: 5,891
Send a message via AIM to blindreper1179 Send a message via Skype™ to blindreper1179
Default Re: TWG CLXXII - Host Voting

mine's kinda vanilla? Nothing crazy.
__________________
Quote:
Originally Posted by thesunfan View Post
absolutely I want to vomit on your face irl
Quote:
Originally Posted by choof View Post
It was like trying to throw logic at a fuckin brick wall lmao
Quote:
Originally Posted by choof View Post
whats more dense, a black hole or an icyworld file
Quote:
Originally Posted by Celirra View Post
I've never been so disappointed by a man from Alabama than I am right now
blindreper1179 is offline   Reply With Quote
Old 09-9-2017, 06:39 PM   #9
FreezinIce
FFR Player
 
FreezinIce's Avatar
 
Join Date: May 2005
Location: Don't forget 3.oct.11
Posts: 91
Default Re: TWG CLXXII - Host Voting

Mines less vanilla but has a tree stump role
__________________
========

To let the world be.

========



Quote:
Originally Posted by mellon_collie View Post
AHHHHHHHHH SKEET SKEET SKEET SKEET
Quote:
Originally Posted by roundbox View Post
AHHHHHHHHH SKEET SKEET SKEET SKEET


Quote:
Originally Posted by Afrobean
Lynch all liars is good meta. Period.
Quote:
Originally Posted by Red
My guess at this point is that there aren't actually any wolves, and all the humans are just going to kill each other until only a few are left. Then the remaining survivors will realize they are the real monsters.
Quote:
Originally Posted by TWG Ike View Post
SCUM THEATER AA SCUM CHARU WOLF ALIEN ROUNDBOX IS TOWN AND FRAMED
FreezinIce is offline   Reply With Quote
Old 09-13-2017, 02:07 AM   #10
ShadoWolfe
FFR Player
 
ShadoWolfe's Avatar
 
Join Date: Jun 2009
Location: On a life-size Flat Earth model
Posts: 149
Default Re: TWG CLXXII - Host Voting

Quote:
Originally Posted by FreezinIce View Post
Mines less vanilla but has a tree stump role
Voting this unless sunfan promises treestump modifier on one role in his game >. >
Doesn't hurt to try
__________________





Quote:
Originally Posted by Hakulyte
I followed the "by the book" play, but I was reading the "not to do" page.
Quote:
Originally Posted by XelNya View Post
" I'd suck a dick in a dark, dark alley."
Quote:
Originally Posted by YoshL View Post
"i gave you 20 ducks, and spent a lot of time making one of them quack, and pointed at the particular one and asked "is that one the worst quacker"" ... "you could still give somewhat of an answer based on the quality of the quacks, and the other random quacks from the ducks surrounding that weren't the center of focus."
Quote:
Originally Posted by mellon_collie
"I love Wolfe's duck avi so much. Shado's Duck Shrine is the best!!
ShadoWolfe is offline   Reply With Quote
Old 09-13-2017, 07:41 AM   #11
the sun fan
FFR Player
 
the sun fan's Avatar
 
Join Date: Mar 2017
Age: 29
Posts: 441
Default Re: TWG CLXXII - Host Voting

Quote:
Originally Posted by ShadoWolfe View Post
Voting this unless sunfan promises treestump modifier on one role in his game >. >
Doesn't hurt to try
I don't promise sry
__________________
TWG Stats: https://docs.google.com/spreadsheets...it?usp=sharing

FFR is a pretty good place somehow.
the sun fan is offline   Reply With Quote
Old 09-13-2017, 06:13 PM   #12
FreezinIce
FFR Player
 
FreezinIce's Avatar
 
Join Date: May 2005
Location: Don't forget 3.oct.11
Posts: 91
Default Re: TWG CLXXII - Host Voting

Quote:
Originally Posted by the sun fan View Post
I don't promise sry
Savagery
__________________
========

To let the world be.

========



Quote:
Originally Posted by mellon_collie View Post
AHHHHHHHHH SKEET SKEET SKEET SKEET
Quote:
Originally Posted by roundbox View Post
AHHHHHHHHH SKEET SKEET SKEET SKEET


Quote:
Originally Posted by Afrobean
Lynch all liars is good meta. Period.
Quote:
Originally Posted by Red
My guess at this point is that there aren't actually any wolves, and all the humans are just going to kill each other until only a few are left. Then the remaining survivors will realize they are the real monsters.
Quote:
Originally Posted by TWG Ike View Post
SCUM THEATER AA SCUM CHARU WOLF ALIEN ROUNDBOX IS TOWN AND FRAMED
FreezinIce is offline   Reply With Quote
Old 09-9-2017, 11:20 PM   #13
Celirra
FFR Player
 
Celirra's Avatar
 
Join Date: Apr 2015
Location: London, Ontario
Age: 26
Posts: 749
Send a message via Skype™ to Celirra
Default Re: TWG CLXXII - Host Voting

oh didnt notice the bottom two oops
__________________
,,
 ,_, -ー'"{
 ゛ヌ ノノノノハヾ
 ノ li.゚ ヮ゚ノi
彡と} 猫.{つ
Celirra is offline   Reply With Quote
Old 09-9-2017, 11:29 PM   #14
FreezinIce
FFR Player
 
FreezinIce's Avatar
 
Join Date: May 2005
Location: Don't forget 3.oct.11
Posts: 91
Default Re: TWG CLXXII - Host Voting

Quote:
Originally Posted by Celirra View Post
oh didnt notice the bottom two oops
They were added late, you're not going crazy
__________________
========

To let the world be.

========



Quote:
Originally Posted by mellon_collie View Post
AHHHHHHHHH SKEET SKEET SKEET SKEET
Quote:
Originally Posted by roundbox View Post
AHHHHHHHHH SKEET SKEET SKEET SKEET


Quote:
Originally Posted by Afrobean
Lynch all liars is good meta. Period.
Quote:
Originally Posted by Red
My guess at this point is that there aren't actually any wolves, and all the humans are just going to kill each other until only a few are left. Then the remaining survivors will realize they are the real monsters.
Quote:
Originally Posted by TWG Ike View Post
SCUM THEATER AA SCUM CHARU WOLF ALIEN ROUNDBOX IS TOWN AND FRAMED
FreezinIce is offline   Reply With Quote
Old 09-10-2017, 12:01 AM   #15
Celirra
FFR Player
 
Celirra's Avatar
 
Join Date: Apr 2015
Location: London, Ontario
Age: 26
Posts: 749
Send a message via Skype™ to Celirra
Default Re: TWG CLXXII - Host Voting

Quote:
Originally Posted by FreezinIce View Post
They were added late, you're not going crazy
Phew I actually got really worried for a minute
__________________
,,
 ,_, -ー'"{
 ゛ヌ ノノノノハヾ
 ノ li.゚ ヮ゚ノi
彡と} 猫.{つ
Celirra is offline   Reply With Quote
Old 09-9-2017, 11:20 PM   #16
Celirra
FFR Player
 
Celirra's Avatar
 
Join Date: Apr 2015
Location: London, Ontario
Age: 26
Posts: 749
Send a message via Skype™ to Celirra
Default Re: TWG CLXXII - Host Voting

blind x3
__________________
,,
 ,_, -ー'"{
 ゛ヌ ノノノノハヾ
 ノ li.゚ ヮ゚ノi
彡と} 猫.{つ
Celirra is offline   Reply With Quote
Old 09-10-2017, 02:29 AM   #17
inDheart
Picker @ JAX2
FFR Simfile Author
 
inDheart's Avatar
 
Join Date: Aug 2011
Posts: 505
Default Re: TWG CLXXII - Host Voting

only thing i'd tell blind about is 17 might be ambitious now that it's school time for any students among us
inDheart is offline   Reply With Quote
Old 09-10-2017, 04:24 AM   #18
the sun fan
FFR Player
 
the sun fan's Avatar
 
Join Date: Mar 2017
Age: 29
Posts: 441
Default Re: TWG CLXXII - Host Voting

Quote:
Originally Posted by inDheart View Post
only thing i'd tell blind about is 17 might be ambitious now that it's school time for any students among us
iirc he has a lower # signup?
I should check that though
EDIT: NVM, there's not one
maybe he could make one though if people want
__________________
TWG Stats: https://docs.google.com/spreadsheets...it?usp=sharing

FFR is a pretty good place somehow.

Last edited by the sun fan; 09-10-2017 at 05:43 AM..
the sun fan is offline   Reply With Quote
Old 09-11-2017, 11:26 AM   #19
inDheart
Picker @ JAX2
FFR Simfile Author
 
inDheart's Avatar
 
Join Date: Aug 2011
Posts: 505
Default Re: TWG CLXXII - Host Voting

bohmp

i'm between blind's and freezin's personally
inDheart is offline   Reply With Quote
Old 09-11-2017, 01:42 PM   #20
blindreper1179
Vice President Of TGB
FFR Veteran
 
blindreper1179's Avatar
 
Join Date: Jun 2006
Location: repping tha D!
Age: 35
Posts: 5,891
Send a message via AIM to blindreper1179 Send a message via Skype™ to blindreper1179
Default Re: TWG CLXXII - Host Voting

freezin x3
__________________
Quote:
Originally Posted by thesunfan View Post
absolutely I want to vomit on your face irl
Quote:
Originally Posted by choof View Post
It was like trying to throw logic at a fuckin brick wall lmao
Quote:
Originally Posted by choof View Post
whats more dense, a black hole or an icyworld file
Quote:
Originally Posted by Celirra View Post
I've never been so disappointed by a man from Alabama than I am right now
blindreper1179 is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



All times are GMT -5. The time now is 05:16 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright FlashFlashRevolution