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Old 06-11-2014, 06:45 PM   #21
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Default Re: OoT

I thought Phantom Hourglass was p. forgetable, but that's just me. I vaguely remember beating it.
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Old 06-11-2014, 06:49 PM   #22
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I thought Phantom Hourglass was p. forgetable, but that's just me. I vaguely remember beating it.
The game is certainly lower on the list of Zelda's, but it definitely wasn't bad by any stretch. I actually really liked the latter half of the game.

Haven't played it's sequel, Spirit Tracks though. Have gotten a lot of reviews from both sides.
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Old 06-11-2014, 08:17 PM   #23
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Default Re: OoT

The only Zelda games I 100% beat were Ocarina of Time, Majora's Mask... And Wand of Gamelon...

What does that make me if I say that, out of those 3, I had the most fun (to the strictest sense) beating Wand of Gamelon?

Seriously speaking, I think OoT was and is still today the best Zelda home console game, with the possible exceptions of Skyward Sword and Zelda's Adventure (I highly doubt it) because I haven't touched those myself. Then I'd put Twilight Princess right behind even though I didn't complete it, and then Majora's Mask. Not sure how to treat aLTTP (it IS great don't get me wrong, I just can't rate it), Wind Waker always trolled the shit outta me, original LoZ imo is incredibly inferior to many of its clones (like Golden Axe Warrior), and Link to the past, aside from the cool atmosphere, is probably the worst of all.

I think OoT is the best because it it the most flowing in my book. Very memorable tunes, some of which are still legendary to this day. It also revolutionarized the 3D adventure genre, as many other peeps have said. None of the dungeons ever feel chore-ish to get through (imo), and no, not even the water temple, which I'd say is unique to the Zelda series. And a lot else could be stated...

... But while I agree Majora's Mask (for example) might be better constructed in pretty much every aspect, it doesn't have the same charm OoT has for me. I guess it cannot be boiled down to objectiveness either. It's like trying to argue how oranges taste so much better than strawberries. It could definitely just be a matter of taste, novelty and nostagia, and I'd just blast OoT anyday regardless of anything.
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Old 06-11-2014, 08:34 PM   #24
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Default Re: OoT

OoT is great because it does so much right. The battle mechanics are intuitive, the characters and music are memorable, there are tons of interesting dungeons, bosses, and secrets to discover, and the art/graphics are quite pretty (esp. for its time). The story is pretty easy to follow, as well.

All in all it was just a solid action/adventure game. The Zelda games that have come out since then have not been as good (in my opinion), although I enjoyed Majora's Mask quite a bit. Stuff like Wind Waker, Twilight Princess, Skyward Sword, etc don't sit well with me (for a variety of reasons).

Just comes down to personal taste, I suppose.
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Old 06-11-2014, 08:48 PM   #25
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Default Re: OoT

A Link to The Past is my fav zelda title but it's literally the only one I've played all the way through (though I've watched a ton of the other zelda games)

I disliked Twilight Princess probably because it was the very first Wii game I played next to Wii Sports so the controls felt super tedious to me. Especially not growing up with N64 and missing out on Wind Waker for GCN, it was a totally different feel of Zelda game to me. (I lost interest about an hour into the game)

Original Zelda for NES was a pretty awful game because of how unintuitive it is in spots but I guess this is the case for a lot of older titles.

I had Link's Awakening DX for original Gameboy and had absolutely no idea where to go/what I was doing half the time but gimme a break I was fuccen 8 or something.

All of my close friends who've played OoT say it's the best video game they've played so it must be a combination of teenager nostalgia and being a good game when it comes down to it.

Wind Waker is objectively the best Zelda game to me though, the atmosphere is incredible and unique imo.

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Old 06-11-2014, 08:53 PM   #26
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Default Re: OoT

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and the art/graphics are quite pretty (esp. for its time).
okay I can understand that this might be an opinion, and all the other points did make sense

but the graphics were hideous even for a N64 game.


seriously
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Old 06-11-2014, 09:07 PM   #27
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p.s. anyone who insists OOT was a good game should try completing the original Water Temple again. Thank god the 3DS port fixed the problem with switching Iron Boots.
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Old 06-11-2014, 09:07 PM   #28
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lol that is literally almost one of the blandest shots from the game you could have possibly chosen.

But N64 graphics at the time were considered state of the art in terms of realtime rendering (OoT was released in 1998-1999 in the US).

Recall that Final Fantasy: The Spirits Within was an animated movie that came out around 2001 and used some of the most advanced graphical technology available... but it wasn't real-time rendering, unlike what you could get from the game consoles. Every little piece of that movie had to be painfully micromanaged and rendered (including individual hair strands).

Also the movie bombed pretty hard because it sucked, but I digress.



Oh shit I forgot the trailer used Sleep Now by Hughes Hall (from Dark City)

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Old 06-11-2014, 09:17 PM   #29
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Dude I was so pumped for that movie until I realized it had nothing to do with any of the FF games.
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Old 06-11-2014, 09:22 PM   #30
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Yeepppp.

The final shot of the movie (the elevator ride + mountains) was the only redeeming aspect of the entire movie. Everything else was super disappointing. Nothing at all to do with FF.
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Old 06-11-2014, 09:34 PM   #31
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Default Re: OoT

Link's Awakening and OoT were the best zelda games I've played

I should play some more modern zelda games
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Old 06-11-2014, 09:40 PM   #32
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Default Re: OoT

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lol that is literally almost one of the blandest shots from the game you could have possibly chosen.

But N64 graphics at the time were considered state of the art in terms of realtime rendering (OoT was released in 1998-1999 in the US).
Oh sure I didn't pick something you can find 5 minutes into the game. Because that's what they focused most on. I was pulling something from a random point in the game. Every place that doesn't directly have to do with Hyrule Castle looks like absolute garbage.

Also N64 was not in any way superior to PS1 if that's what you are getting at. Suikoden II (released the same year as OOT) had 3D rendering and did it better. Granted it was a mixture of 2D and 3D with most emphasis on the 2D aspect. It still had way better presentation than OOT did, and that's pretty bad considering it's one of the titular games in the N64 collection. Hell if we want to talk about if one system's graphical capabilities were superior, I'm sure everyone will agree it was PS1's. So I dunno what you mean by "state-of-the-art."

"But Pseudo! This doesn't have to do with whether the game was purely enjoyable or not!" But it does. Having a section of a game look as bad as it did in the screenshot I provided takes away from being able to immerse yourself in the game fully, and that was hardly the only area that looked terrible. It goes to show just how unready the technology was to jump to 3D. But they had to start somewhere and I guess their failures on OOT are part of the reason Skyward Sword was anywhere as good as it was. Sorry if you guys enjoyed OOT, I couldn't touch it until it got at least the half decent port to 3DS.

As far as playing it when it came to the 3DS I thought it was a fine game with some hints of LTTP on it, which means it wasn't an awful game by any means. Just a game with some problems.
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Old 06-11-2014, 09:48 PM   #33
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I don't care OoT is fantastic get off my lawn
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Old 06-11-2014, 09:49 PM   #34
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FFVII had some pretty disgusting looking sprites but I didn't give two fucks, game is 10/10
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Old 06-11-2014, 09:50 PM   #35
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What seems to stick with me more than anything when it comes to FF7 is the music
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Old 06-11-2014, 09:53 PM   #36
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FFVII had some pretty disgusting looking sprites but I didn't give two fucks, game is 10/10
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sprites
ha
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Old 06-11-2014, 09:54 PM   #37
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I don't care OoT is fantastic get off my lawn
sick wobs m8 lemme hear ur whine more

cuz like this is a thread to discuss OOT and not FF7.
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Old 06-11-2014, 09:57 PM   #38
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Is the term sprite a misnomer for something else? I'm talking about these ugly character graphics lmao. I'm not well-versed in shit like this sry



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sick wobs m8 lemme hear ur whine more

cuz like this is a thread to discuss OOT and not FF7.
rood
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Old 06-11-2014, 09:58 PM   #39
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Default Re: OoT

The one thing I really liked about OoT when it comes to graphics is how they interpreted the shadows for Link and some characters.

Those tear drop shadows were brilliant. Whoever decided to do that I hope seriously for huge praise.
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All in all I would say that Charu not only won this game, his play made me reconsider how I play it.
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Old 06-11-2014, 09:58 PM   #40
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Is the term sprite a misnomer for something else? I'm talking about these ugly character graphics lmao. I'm not well-versed in shit like this sry




rood
Sprite usually refers to a 2D graphic.

Think of every game before 3D rendering pretty much.
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Charu the red-nosed Snivy
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All in all I would say that Charu not only won this game, his play made me reconsider how I play it.
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