Old 07-9-2016, 09:51 AM   #1601
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Default Re: 11th Official Tournament - Round 3

Not too happy with this



But its alright for now.. 17.8 good equiv.. gotta clean that up though, 2 boos 1 miss is rough.

EDIT: lol im watchin it back, that feel when you AAA the entire solo

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Old 07-9-2016, 10:33 AM   #1602
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Default Re: 11th Official Tournament - Round 3

i realized i forget to play r2 lmao
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Old 07-9-2016, 10:33 AM   #1603
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i realized i forget to play r2 lmao
NOOO Staiain RIP :/
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Old 07-9-2016, 10:43 AM   #1604
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Default Re: 11th Official Tournament - Round 3

You found my one weakness with triples bullshit, the rest of it is AAAable
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Old 07-9-2016, 10:45 AM   #1605
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Default Re: 11th Official Tournament - Round 3

For the D3, some isolation parts for the hard stuff:

Solo starts at 679, 181 notes.

Jump trill ending starts 1010, 157 notes.
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Old 07-9-2016, 11:01 AM   #1606
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Default Re: 11th Official Tournament - Round 3

Oh right thia tourney is still a thing. That fun see y'all next year
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Old 07-9-2016, 11:20 AM   #1607
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Default Re: 11th Official Tournament - Round 3

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Originally Posted by Dinglesberry View Post
For the D3, some isolation parts for the hard stuff:

Solo starts at 679, 181 notes.

Jump trill ending starts 1010, 157 notes.
OH is that what isolation start means?!? That's super helpful, thanks.
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Old 07-9-2016, 11:35 AM   #1608
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Default Re: 11th Official Tournament - Round 3

My god the audio for D4 Round 3 song is terrible. I suck at it anyway and wont be making it past this round, which is a good thing. I have no desire to play this file anymore as it is lol

Best of luck to everyone throughout the rest of the tournament!!! It was a lot of fun trying to better myself and see how well I could hang with the more skilled players. See you next OT!
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Old 07-9-2016, 12:01 PM   #1609
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Default Re: 11th Official Tournament - Round 2

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Increase the speed by 10% and practice it like that

Walrusier, how come you get this kind of scores when you first try the song (1455 - 880 - 139 - 419 - 569)? Do you first try one handed or something?
the round is released too late for me to actually play due to loud keyboard sounds so i quietly mash through it just to see what the chart is like
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Old 07-9-2016, 12:10 PM   #1610
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Default Re: 11th Official Tournament - Round 3

Damn, it looks like I'm better on the D6 file instead of D5... ahah maybe I'm just dumb
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Old 07-9-2016, 01:30 PM   #1611
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Default Re: 11th Official Tournament - Round 3

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Originally Posted by Dinglesberry View Post
For the D3, some isolation parts for the hard stuff:

Solo starts at 679, 181 notes.

Jump trill ending starts 1010, 157 notes.
one addition: piano layering (the part where it first hits 14nps) comes in at 267 for 186 notes

i dunno why but i'm having trouble reading anything today and this part is pretty hard to me, whatever state i'm in
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Old 07-9-2016, 01:40 PM   #1612
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Default Re: 11th Official Tournament - Round 3

holy shit this file lmfao
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Old 07-9-2016, 02:29 PM   #1613
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Default Re: 11th Official Tournament - Round 3

i am literally horrible at this song. ~150 goods. no pls.
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Old 07-9-2016, 02:32 PM   #1614
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Default Re: 11th Official Tournament - Round 3

2nd run but muted the music this time which always seems to help me improve lol
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Old 07-9-2016, 02:41 PM   #1615
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Default Re: 11th Official Tournament - Round 3

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Damn, it looks like I'm better on the D6 file instead of D5... ahah maybe I'm just dumb
same for me ye
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Old 07-9-2016, 03:09 PM   #1616
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Default Re: 11th Official Tournament - Round 3

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one addition: piano layering (the part where it first hits 14nps) comes in at 267 for 186 notes

i dunno why but i'm having trouble reading anything today and this part is pretty hard to me, whatever state i'm in
The part is weird, its exactly like hey hey monkey ending im tellin ya, practice with that starts at 666 till the end.

That being said, I kinda treat them as "jump -> note", so when I'm playing it, it's sort of broken into each jump -> note, and its like a shuffle of sorts, of that makes sense.

The part that makes it tricky to AAA the section is the double jumps in the middle, I have to work on isolating them from the rest of the notes, they are pretty fast to hit without a good.
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Old 07-9-2016, 03:24 PM   #1617
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Default Re: 11th Official Tournament - Round 3

That feeling when you lift your arms to celebrate the song being over when, in reality, there are 3 arrows left...

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Old 07-9-2016, 03:55 PM   #1618
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Default Re: 11th Official Tournament - Round 3

milestone during the tournament, hit 2B points, FINALLY xD
2/3rds of Veteran ^^
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Old 07-9-2016, 04:10 PM   #1619
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milestone during the tournament, hit 2B points, FINALLY xD
2/3rds of Veteran ^^
I hit 2 billion during round 1, now I'm 50million away from 2.5 billion

Once you get better, you'll start getting more points I get like 2 million per song if I get a good run lol, I'm not 100% sure but I'd imagine the top difficulty songs give like 4 million... Pretty sure its based on the number of notes + factoring in the difficulty, I think they just multiply your raw score or something, not sure though.

I want to go for that token where you have to get 500 million score in a day, I'm thinking of doing it when I'm at 2.5b, just wake up at the day change and no life it... Might be a better idea to wait till I'm better though, I'm not even sure if it's possible at like 1-1.5m score per song, that's like 8 and a half hours if its 2 mins per song, which isn't too much actually... hmm

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Old 07-9-2016, 04:23 PM   #1620
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Default Re: 11th Official Tournament - Round 3

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I hit 2 billion during round 1, now I'm 50million away from 2.5 billion

Once you get better, you'll start getting more points I get like 2 million per song if I get a good run lol, I'm not 100% sure but I'd imagine the top difficulty songs give like 4 million... Pretty sure its based on the number of notes + factoring in the difficulty, I think they just multiply your raw score or something, not sure though.

I want to go for that token where you have to get 500 million score in a day, I'm thinking of doing it when I'm at 2.5b, just wake up at the day change and no life it... Might be a better idea to wait till I'm better though, I'm not even sure if it's possible at like 1-1.5m score per song, that's like 8 and a half hours if its 2 mins per song, which isn't too much actually... hmm
The GTS total score number is primarily based on how long your best combo on the song was. You only average higher scores on harder songs because harder songs usually have more arrows, thus allowing you a longer combo.
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