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View Poll Results: Do you think rates > 1.0 should count for scores? | |||
Yes | 45 | 59.21% | |
Nope | 31 | 40.79% | |
Voters: 76. You may not vote on this poll |
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02-23-2014, 11:37 PM | #61 |
Join Date: Apr 2006
Posts: 3,205
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Re: Rates higher than 1.0 should record
if other people had to play through 4 minute rock song files i think everyone should have to so everyone has to suffer the same
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02-23-2014, 11:39 PM | #62 | |
Celestial Harbor
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Re: Rates higher than 1.0 should record
Quote:
"I think people shouldn't be rewarded for wanting to have fun playing a game" |
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02-23-2014, 11:47 PM | #63 | |
Banned
Join Date: Nov 2013
Posts: 8,563
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Re: Rates higher than 1.0 should record
Quote:
ffr is a game. generally, people want to have fun while playing games. is that hard to understand or something? dependent on skill level, it's just not fun at all to have to play through really bad files to obtain a number that doesn't indicate skill. rates above 1.0 only serve to make a file potentially more fun (or less rage-inducing) and challenging. players shouldn't be rewarded by challenging themselves? Last edited by choof; 02-23-2014 at 11:50 PM.. |
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02-23-2014, 11:52 PM | #64 | |
Banned
Join Date: Nov 2013
Posts: 8,563
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Re: Rates higher than 1.0 should record
Quote:
this game shouldn't be about "suffering." |
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02-23-2014, 11:55 PM | #65 |
Join Date: Apr 2006
Posts: 3,205
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Re: Rates higher than 1.0 should record
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02-24-2014, 12:00 AM | #66 |
soleil ardent
Join Date: May 2007
Location: New York
Age: 27
Posts: 6,512
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Re: Rates higher than 1.0 should record
and that should be the end of the thread, honestly.
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02-24-2014, 12:01 AM | #67 |
⇐⇓⇑⇒
Join Date: Jan 2011
Location: Paradise
Posts: 1,627
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Re: Rates higher than 1.0 should record
So when's the update?
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02-24-2014, 12:04 AM | #68 |
the Haku
Join Date: Jul 2005
Age: 35
Posts: 4,518
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Re: Rates higher than 1.0 should record
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02-24-2014, 12:08 AM | #69 | |
Banned
Join Date: Nov 2013
Posts: 8,563
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Re: Rates higher than 1.0 should record
subjective
Quote:
but it seems to me like the people who are against rate scores being recorded are either fans of "suffering through files" or fans of "play files like the simfile author intended" fortunately, 1.0 rate would still exist and "suffering" in a game is a hilarious concept |
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02-24-2014, 12:12 AM | #70 |
(ಠ⌣ಠ)
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Re: Rates higher than 1.0 should record
Suffering has nothing to do with any of this. Some people will find old easy 4 minute rock songs fun, others won't. Old Synthlight songs will be hilarious to some, others not.
If you don't intrinsically love to play everything than you probably shouldn't play everything. No one wants anyone to suffer lmao. |
02-24-2014, 12:18 AM | #71 |
I am leonid
Join Date: Oct 2008
Location: MOUNTAIN VIEW
Age: 34
Posts: 8,080
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Re: Rates higher than 1.0 should record
So you will have fun only when your scores are recorded? Why not just have fun on rates without expecting anything else
Ranks are ranks. It's more for accomplishment than fun I think you guys need to study how to have fun as a casual |
02-24-2014, 12:21 AM | #72 |
D6 FFR Legacy Player
Join Date: Jan 2009
Age: 32
Posts: 4,342
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Re: Rates higher than 1.0 should record
I'm going to say no. You guys have Stepmania for a reason.
Both qqwref and leonid pretty much described the reasons why I'm against it. |
02-24-2014, 12:30 AM | #73 |
The Dominator
Join Date: Sep 2005
Location: North Bay, ON
Age: 34
Posts: 8,987
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Re: Rates higher than 1.0 should record
I say no but only for consistency's sake. If the utilities are there, perhaps a separate music rates leaderboard would be best in the future. I couldn't care less if my rated AAA's/scores don't count to ranks because I could easily play on 1.0 rate to do the same feat. Stepmania record tables operate on the same standards btw as an fyi.
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02-24-2014, 04:03 AM | #74 |
FFR Veteran
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Re: Rates higher than 1.0 should record
I say yes
Also, rates Sometimes break the judgement (or at least for me it's hard to PA using rates lol)
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02-24-2014, 07:09 AM | #75 | ||
Banned
Join Date: Nov 2013
Posts: 8,563
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Re: Rates higher than 1.0 should record
Quote:
Quote:
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02-24-2014, 07:38 AM | #76 |
stepmania archaeologist
Join Date: Aug 2005
Age: 34
Posts: 4,090
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Re: Rates higher than 1.0 should record
If the main reason you want to record with rates is so you can get your levelrank down in less time, you're basically just demanding the admins let you cheat your way to an accomplishment. What's next, choof, asking for 5x the grandtotal when you AAA stuff, because having to play that much to get 50 billion is just not FUN enough for you?
I'll reiterate what I said earlier, if you won't to spend the time to do the accomplishment the way you're supposed to do it, you don't deserve to have that accomplishment.
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02-24-2014, 07:44 AM | #77 |
new hand moves = dab
Join Date: Dec 2002
Location: he/they
Age: 33
Posts: 10,094
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Re: Rates higher than 1.0 should record
"the way you're supposed to do it" is defined by however the rules are set. I think the point of this thread is to suggest changing those rules
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02-24-2014, 07:48 AM | #78 | |
I am leonid
Join Date: Oct 2008
Location: MOUNTAIN VIEW
Age: 34
Posts: 8,080
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Re: Rates higher than 1.0 should record
Quote:
If you want it to happen, you need to prove that playing on rates is the exact same deal as not playing on rates (it's not) Also, your last sentence is as clueless as complaining that you are having fun but can't get to the top 10 ladder in D2. Accomplishment very often requires dedication, and in many times it's not always fun. Getting grade A in your class is not fun if studying/cramming is not your thing. Getting a job is a cool accomplishment, but going through interviews and whatnot is not found fun by many people. My journey to all 8 challenges in path of exile was the exact opposite of fun. Trying to get that semi perfect score in Stepmania can be very not fun (we all know TeRage) Again, this is ranks we are talking about. If you find playing on rates fun, very cool! keep playing on rates and have fun. Just don't mess with our level ranks. Last edited by leonid; 02-24-2014 at 07:54 AM.. |
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02-24-2014, 07:48 AM | #79 | |
Rhythm game specialist.
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Re: Rates higher than 1.0 should record
piggybacking on what qqwref said:
Quote:
The lack of interoperability between engines is also a bad thing, especially for site-wide competitions like the Game Whore competition, where players using R^3 would have an advantage over those who can't grasp the engine because of the capability of using rates. Saying that a player should just sit down and learn the new engine is unfair; just because one was able to transition easily doesn't mean others will be able to. |
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02-24-2014, 08:02 AM | #80 |
D6 FFR Legacy Player
Join Date: Jan 2009
Age: 32
Posts: 4,342
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Re: Rates higher than 1.0 should record
Quite honestly, I find it really silly to add statistics like "1.1x average rank", "1.2x average rank", etc. What do those numbers signify and why do they matter? Even if rates record, it would be really foolish to have 10 seperate average ranks for one player.
In my opinion, I also find rates really disrespectful to stepcharts. Rates only emphasize the complexity of the step patterns and nothing more. You can't appreciate the music and the steps if you play the game on 2.0x. I don't think this is what FFR wants to emphasize. |
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