10-24-2014, 05:04 AM | #581 |
FFR Veteran
Join Date: Apr 2014
Posts: 196
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Re: Beta Engine: R^3 [Updated 6/5/14]
I want more sorting/searching options. Also get rid of the in-game stats page, it's pretty unusable to scroll through 1600 songs the way it's set up right now.
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11-5-2014, 05:22 PM | #582 |
Doing the wrong thing the right way since 2010.
Site and Game Administrator
Join Date: Jul 2007
Posts: 1,812
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Re: Beta Engine: R^3 [Updated 6/5/14]
Updated engine to allow more text to be translated, along with a new token unlock screen.
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11-5-2014, 06:23 PM | #583 |
FFR Veteran
Join Date: Aug 2013
Posts: 215
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Re: Beta Engine: R^3 [Updated 6/5/14]
Pacemaker maybe?
Or Autofail by not being able to reach the Raw Score or Total Score you are aiming for |
11-5-2014, 06:43 PM | #584 |
B^)
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Re: Beta Engine: R^3 [Updated 6/5/14]
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12-3-2014, 07:16 PM | #585 |
D7 Elite Keymasher
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Re: Beta Engine: R^3 [Updated 6/5/14]
Can we please have the faster rotate from the Beta that was removed?
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03-14-2015, 06:37 PM | #586 |
FFR Veteran
Join Date: Jul 2008
Posts: 67
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Re: Beta Engine: R^3 [Updated 6/5/14]
I am not sure if this has already been asked or not so if it was I apologize.
Is there anyway to change screen cut to hide from the top of the screen? Like the arrow region. Reason for asking is that I have a really weird play style. I currently solve this by having task manager over the FFR window, but would like a way for this in-game. Last edited by Xx DarkLink xX; 03-14-2015 at 06:41 PM.. |
03-14-2015, 06:46 PM | #587 | |
Accuracy Player
Join Date: Mar 2011
Location: Connecticut
Age: 28
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Re: Beta Engine: R^3 [Updated 6/5/14]
Quote:
EDIT: Show below
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Last edited by _Zenith_; 03-14-2015 at 06:48 PM.. |
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03-14-2015, 06:52 PM | #588 | |
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Re: Beta Engine: R^3 [Updated 6/5/14]
Quote:
I don't believe there is currently a way to, no
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03-14-2015, 06:53 PM | #589 | |
Accuracy Player
Join Date: Mar 2011
Location: Connecticut
Age: 28
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Re: Beta Engine: R^3 [Updated 6/5/14]
Quote:
If you're screencutting the receptors then you can't even see the notes? If I could see a picture to show exactly what's being asked that would be extremely helpful haha
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03-14-2015, 06:56 PM | #590 |
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Join Date: Mar 2007
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Re: Beta Engine: R^3 [Updated 6/5/14]
currently using task manager to cover, wants to know if there is a way to use the screen cut option in game to do the same thing
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03-14-2015, 06:59 PM | #591 |
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Join Date: Mar 2011
Location: Connecticut
Age: 28
Posts: 4,628
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Re: Beta Engine: R^3 [Updated 6/5/14]
Oh, that's strange lmao.
Like justin said earlier, don't think there's a way to do that. The only way I can think of in-engine would be moving the receptors up more and increasing the current screencut so you still have the same amount of reading space. That is, if the receptors can be cut in half like shown.
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03-14-2015, 07:04 PM | #592 |
FFR Veteran
Join Date: Jul 2008
Posts: 67
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Re: Beta Engine: R^3 [Updated 6/5/14]
Yeah, I know it's really weird, I will have to make due. Thanks for the replies. =)
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