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Old 02-14-2020, 08:41 PM   #121
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Old 02-14-2020, 08:49 PM   #122
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Old 02-14-2020, 09:08 PM   #123
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Default Re: TC_Halogen's Good-Perfect Inversion Tournament





Not gonna bother with it too much anymore
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Old 02-14-2020, 09:57 PM   #124
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Old 02-14-2020, 09:59 PM   #125
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Default Re: TC_Halogen's Good-Perfect Inversion Tournament


Round 3
Rat Twist
Stepartist: gameboy42690
Length: 2:27
Difficulty: 54


Baby Still Too Fat
Stepartist: MarioNintendo
Length: 2:17
Difficulty: 58


Otter's Dance (Hotroot Mix)
Stepartist: Silvuh
Length: 1:50
Difficulty: 61


This round will conclude on February 17th, 2020 at 9:59 PM server time.
Scores from round 1 will no longer be accepted.
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Old 02-14-2020, 10:05 PM   #126
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Default Re: TC_Halogen's Good-Perfect Inversion Tournament

can i still update my round 2 scores? WAIT NM, I READ THE THING ABOUT THE LATE PENALTY!

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Old 02-14-2020, 10:07 PM   #127
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Default Re: TC_Halogen's Good-Perfect Inversion Tournament

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can i still update my round 2 scores?
Yes, but your cumulative tournament score will be reduced by 250.

Last edited by TC_Halogen; 02-14-2020 at 10:08 PM..
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Old 02-14-2020, 10:42 PM   #128
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Old 02-14-2020, 10:50 PM   #129
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Default Re: TC_Halogen's Good-Perfect Inversion Tournament

Got a question; does a full good combo with 0 boos outscore a full good combo with more boos because of ghost tapping?
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Old 02-14-2020, 11:07 PM   #130
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Got a question; does a full good combo with 0 boos outscore a full good combo with more boos because of ghost tapping?
yep, each boo takes away 5 points
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Old 02-14-2020, 11:09 PM   #131
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Got a question; does a full good combo with 0 boos outscore a full good combo with more boos because of ghost tapping?
if both scores have every arrow judged as goods, then yes!
Scoring is purely based off your raw judgments; but in this case, goods are worth 50 and perfects/amazings are worth 25. Every other judgement scored scored raw normally!
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Guess I'll take another Quality Pack please. I won't have Hawkins luck but I'm sure I'll have badluck7772.

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what the fuck marcus lmao

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Old 02-14-2020, 11:14 PM   #132
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Default Re: TC_Halogen's Good-Perfect Inversion Tournament







marginally impressed myself with all sightreads (cat attacked me 100 notes into Otter's)
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Old 02-14-2020, 11:17 PM   #133
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Old 02-14-2020, 11:30 PM   #134
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Default Re: TC_Halogen's Good-Perfect Inversion Tournament





Damn that otter i'll get it later
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Old 02-15-2020, 01:29 AM   #135
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Default Re: TC_Halogen's Good-Perfect Inversion Tournament

damn, already having trouble with this round, might try to improve later


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Old 02-15-2020, 12:29 PM   #136
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Default Re: TC_Halogen's Good-Perfect Inversion Tournament

Hey Guys, could someone explain to me why some people have this kind of patterns and i seem to be stuck with a specific timing. I have try every settings and found none so far.

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Old 02-15-2020, 02:14 PM   #137
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Default Re: TC_Halogen's Good-Perfect Inversion Tournament

Are you running a framerate > 60?
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Old 02-15-2020, 02:42 PM   #138
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Default Re: TC_Halogen's Good-Perfect Inversion Tournament

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Are you running a framerate > 60?
Even running at 60 itself can cause those issues. Some people just get unlucky with the way the game handles input polling. At 60 FPS, I'll have a small segment of the chart looking normal before the graph has the interpolation of poor input processing.

At 59 FPS, I can visually notice the smoothness being interrupted by a tiny-microspike, which is so goddamn visually distracting. If you're able to deal with the tiniest of micro-visual skipping, 59 FPS might correct your input issues.

I personally play at 45 FPS under the pretense of micro-spiking at 59 FPS; I'm not sure how the game renders, but 45 FPS gives me a consistent smoothness (albeit: not 60 FPS smooth, but not distracting in terms of appearance either).

Give both 45 and 59 FPS a try and see how they work for you as a player.

EDIT: I get those spread out inputs with VSync enabled, as well. I have to use VSync because I'm on not-quite-as-strong of a computer but it keeps my frames consistent.

V-Sync + 60 FPS: game is smooth, but frames drift and input polling gets degraded part way through the song


V-Sync off + 60 FPS: game is much more laggy, but frames are a bit more consistent. 60 FPS + V-Sync disabled might be helpful for you as well.

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Old 02-15-2020, 07:26 PM   #139
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Default Re: TC_Halogen's Good-Perfect Inversion Tournament

Wow thank you so much, this is a big revelation on my road to get as much AAA as possible ! I was at 60Frames Exactly, I changed it to 59 and bammm much easier. This doen't change the fact that i suck at Getting good XD.



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Old 02-15-2020, 09:50 PM   #140
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Default Re: TC_Halogen's Good-Perfect Inversion Tournament

sigh



ok EDIT take this one instead lmao


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