02-6-2017, 01:51 PM | #1941 |
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Re: TWG CLXIII: Allies and Adversaries 2 - GAME THREAD
They probably aren't that stupid and can just read my posts
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02-6-2017, 01:53 PM | #1942 |
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Re: TWG CLXIII: Allies and Adversaries 2 - GAME THREAD
Do you want me to like step out and give you some space so you can come up with explanations for my entire game?
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02-6-2017, 01:53 PM | #1943 |
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Re: TWG CLXIII: Allies and Adversaries 2 - GAME THREAD
Well you are changing your phrasing here from "didn't realize" to "forgot" -- and beyond the fact that you clearly saw it, sunfan was convincing someone else over a series of posts to vote for jrodd while you were ramping up the language of your case for him... like you had to have realized instalynch was coming
Shadow even stated we should wait for others to arrive before instalynching
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02-6-2017, 01:54 PM | #1944 |
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Re: TWG CLXIII: Allies and Adversaries 2 - GAME THREAD
I guess you were just in such a blood frenzy for jrodd that you lost sight of everything else going on?
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02-6-2017, 01:55 PM | #1945 |
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Re: TWG CLXIII: Allies and Adversaries 2 - GAME THREAD
That's about right.
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02-6-2017, 01:55 PM | #1946 |
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Re: TWG CLXIII: Allies and Adversaries 2 - GAME THREAD
That shado was voting alongside you, that before you switched to jrodd you were hard on shado
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02-6-2017, 01:56 PM | #1947 |
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Re: TWG CLXIII: Allies and Adversaries 2 - GAME THREAD
Yup.
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02-6-2017, 02:05 PM | #1948 |
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Re: TWG CLXIII: Allies and Adversaries 2 - GAME THREAD
If jrodd being a wolf makes no sense, why did 4 players agreed to insta him and sunfan even bet 1$ over it?
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02-6-2017, 02:07 PM | #1949 |
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Re: TWG CLXIII: Allies and Adversaries 2 - GAME THREAD
that's based on the color of his flip adn the fact that the game isn't over. my confidence that before jrodd's flip that we had two wolves down is extremely high and this logic is extremely sensible here
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02-6-2017, 02:08 PM | #1950 |
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Re: TWG CLXIII: Allies and Adversaries 2 - GAME THREAD
between indheart and xelnya, we must have hit a wolf, and with xiz/aryxi we proof-positive hit a wolf
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02-6-2017, 02:12 PM | #1951 |
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Re: TWG CLXIII: Allies and Adversaries 2 - GAME THREAD
Why inDheart and Xel cannot be town?
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02-6-2017, 02:13 PM | #1952 |
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Re: TWG CLXIII: Allies and Adversaries 2 - GAME THREAD
the logic on indheart and xelnya is simple there wasn't any way those flips could have been colored yet
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02-6-2017, 02:15 PM | #1953 |
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Re: TWG CLXIII: Allies and Adversaries 2 - GAME THREAD
it just doesn't seem like an appropriately balanced game if there are 3 human PRs to 11 players
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02-6-2017, 02:15 PM | #1954 |
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Re: TWG CLXIII: Allies and Adversaries 2 - GAME THREAD
one of these human PRs essentially clearing three fucking people
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02-6-2017, 02:16 PM | #1955 |
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Re: TWG CLXIII: Allies and Adversaries 2 - GAME THREAD
another one stopping a kill
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02-6-2017, 02:19 PM | #1956 |
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Re: TWG CLXIII: Allies and Adversaries 2 - GAME THREAD
Do you think wolves could have no kill N0 on purpose?
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02-6-2017, 02:20 PM | #1957 |
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Re: TWG CLXIII: Allies and Adversaries 2 - GAME THREAD
why the fuck are you even entertaining this idea over much more obvious things such as them forgetting or them being blocked by a grey role (known occurence)
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02-6-2017, 02:22 PM | #1958 |
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Re: TWG CLXIII: Allies and Adversaries 2 - GAME THREAD
I like throwing out new ideas.
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02-6-2017, 02:24 PM | #1959 |
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Re: TWG CLXIII: Allies and Adversaries 2 - GAME THREAD
either way them being blocked happens more often in 100 cases than not if you try to break it down probabilistically, it's the thing you should assume probably 65/100 times
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02-6-2017, 02:26 PM | #1960 |
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Re: TWG CLXIII: Allies and Adversaries 2 - GAME THREAD
Sorry for not trying to mind meld with you deliberately.
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