08-19-2012, 10:16 PM | #81 |
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Re: FFR 7th Official Tournament Songs Discussion: Round 7
What round was My Favorite Shoes for? I know I'm not that far behind...
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08-20-2012, 12:31 AM | #82 |
shots FIRED
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Re: FFR 7th Official Tournament Songs Discussion: Round 7
It was supposed to be for this round, for Division 2. The file was misrated, and as a result ended up being too easy for the division. The general trend seems to be that nearly all divisions are performing way better than anticipated.
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08-20-2012, 12:19 PM | #83 |
Oh no! It's Raining Nails
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Re: FFR 7th Official Tournament Songs Discussion: Round 7
I actually really enjoy System Doctor - and the file is WAY too difficult for me. I can certainly understand some of the earlier complaints as I'm not a strong enough player to make some of the judgments that the D6 players were making, but I actually enjoy all the rolls and random hands etc. Maybe I just enjoy torture.
Gravity Blast is AMAZING. My favorite release of all the tournament songs so far. |
08-20-2012, 01:25 PM | #84 |
lol happy
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Re: FFR 7th Official Tournament Songs Discussion: Round 7
System Doctor reminds me of DeVouR.
That's not really a compliment :/ I've noticed that spitfire's patterns flow really well at VC/FMO speeds, but at massively fast BPMs like System Doctor and do i smile, the patterns are not as flowing to hit. Too many 8th anchors on 1 and 4 IMO, but hey that's just me. Not a technically bad file, just not fun... p.s. personally I hate the "oh fuq here it comes" part of difficulty spikes. File difficulty is rated by the hardest part of the file, and to have all the rest be "filler" sort of seems like a waste. You either have elite players who are bored for 90% of a chart then rage at the 10% hard part, or less experienced players who enjoy 90% of the chart but then never play it again because of some bullshit part they can't even comprehend. Why alienate either group, just make it fairly consistent. There are other ways to make a file memorable besides massive difficulty spikes.
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08-20-2012, 02:07 PM | #85 |
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Re: FFR 7th Official Tournament Songs Discussion: Round 7
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08-20-2012, 02:29 PM | #86 | |
Rhythm game specialist.
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Re: FFR 7th Official Tournament Songs Discussion: Round 7
Quote:
Let's compare two ._Spitfire_. files that I feel are on the opposite ends of the spectrum when it comes to fun factor. do i smile? and System Doctor are very comparable and very different at the same time. One on end, you have two songs that are 250 BPM (albeit, do i smile peaks far above that). On the other, both charts have an entirely different reception. A lot of people like do i smile? -- I've had some pretty terrible luck with it but I still can't help but love it and I always will. do i smile? is INCREDIBLY nerve-wracking. The file builds up higher and higher in difficulty, climaxes at a ridiculous ~21.3 NPS stream with no way around cheating it, and hits the nail on the player's coffin with a 4th note roll that peaks at 2000 BPM (actually: 2100, but for a split second, and I would know because ._Spitfire_. used my sync for the song, lol). After you get through ALL of that, guess what? You have to deal with 45 MORE seconds of nasty pattern transitions, heavy jump usage, occasional 16th bursts of jumps, and a roll wall. I actually had the opportunity to AAA do i smile, and let me tell you something, when I got past the huge 4th note roll with a perfect score, I thought I was going to have a heart attack. I managed to hang on until 1900 before my computer decided to toss me a boo that wasn't me, and I picked up one good at the end. It was such an amazing feeling, followed by great disappointment. I've made it to the end of System Doctor with the AAA many times, and even on the runs where I nearly snagged a AAA/1g run, I never felt any nerves. You never know if you're going to hit the hardest parts of the song, so it's hard to feel nervous if you can never be sure that you'll hit that final section. It's very luck-heavy. |
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08-20-2012, 04:14 PM | #87 |
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Re: FFR 7th Official Tournament Songs Discussion: Round 7
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08-20-2012, 04:57 PM | #88 |
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Re: FFR 7th Official Tournament Songs Discussion: Round 7
so why isnt there a front page post yet
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08-20-2012, 05:04 PM | #89 |
Fractals!
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Re: FFR 7th Official Tournament Songs Discussion: Round 7
Because Jae's computer is sucking 37 dicks.
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08-20-2012, 07:05 PM | #90 | ||
¯\_(ツ)_/¯
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Re: FFR 7th Official Tournament Songs Discussion: Round 7
Quote:
As far as your outbursts, I was surprised at your reaction and I thought it was very rude, but apology accepted. :J Quote:
About the difficulty spikes, I happen to like difficulty spikes most of the time and there are plenty of others too. I don't consider the rest around it a waste. You're looking at it the wrong way imo, since you focus on hating the difficulty spikes rather than enjoy the file as a whole. Example of a really fun chart with a big difficulty spike in the middle is Nemosta's DMYK edit. Despite it being impossible for me to FC the middle part with my current skill, it's fun as ****. Same can be said for a lot of charts like Cetaka's Magical 8bit Tour, yesssss' Almost There, bmah's honki sentai majirenjaa -MAJI eurobeat version- or My Spirit Will Go On. difficulty spikes keep you on your toes and force you to not let your guard down. I find that they are usually memorable too. If a file is consistently hard it gets boring imo, since all you're doing (granted you're at a good enough skill level) is keeping up the pace that's set throughout the entire file. I find difficulty spikes add some extra spice to a file. I know there are other ways to make files memorable, and I don't always have a difficulty spike (see rage template or ambient angels for example which are much more progressive climax) but I step the way I want to see the song stepped and the way I like it. If a difficulty spike bothers you that much, I think you're playing for the wrong reasons. Regardless, I know several people who really enjoy System Doctor and they outnumber the people who dislike System Doctor. It's just that the people who don't like it are more vocal about it. I step my files the way I like them myself and if you don't like it, then it's not a file meant for you. :P
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08-21-2012, 12:28 PM | #91 | |
lol happy
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Re: FFR 7th Official Tournament Songs Discussion: Round 7
Quote:
I'll continue stepping more consistent difficulty like I did in Phi-dentity Crisis, you continue stepping your way... more for everyone
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08-22-2012, 08:31 PM | #92 |
FFR Player
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Re: FFR 7th Official Tournament Songs Discussion: Round 7
ps darkztar, you're gay for not adding the 16ths during the polyrhythm section
feels so empty |
08-22-2012, 08:42 PM | #93 |
I like max
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Re: FFR 7th Official Tournament Songs Discussion: Round 7
D3 song ending is the only bonk part... I just cant seem to not dump 6 goods...
**** I get an epic run and I lose because I miss...
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r bae adam bae max bae bridget bae claudia bae trevor bae adam2 bae mayo bae keith bae Last edited by 25thhour; 08-22-2012 at 08:48 PM.. |
08-22-2012, 09:30 PM | #94 |
(╯°□°)╯︵ ┻━┻
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Re: FFR 7th Official Tournament Songs Discussion: Round 7
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10-15-2012, 02:57 AM | #95 |
Enjoy life!
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Re: FFR 7th Official Tournament Songs Discussion: Round 7
Just bumping this thread to bag on Gravity Blast
The white notes were completely unnecessary, it looks awkward and people need to stop doing this. The first let's say 3 seconds of the file starts off with very inconsistent patterns, why would you put a 16th gallop this early on? It doesn't flow at all. Some parts of the file are stepped to easily when you can clearly hear more music, and the parts that are supposed to be hard are stepped badly. The random triplet patterns are bad, I don't know why but the choice of pattern you used on them sucks. And also they appear very randomly, as in you can put triplets for a lot of other places but you only selected certain areas to put them even though pretty much the same sound you stepped them too is played throughout various other parts of the file. Again the white notes are bad and if anyone reading this uses them STOP. The jumpstream thrills (not necessarily jumpthrills but the parts in the jumpstream where you have to thrill and there are jumps) is really gay, never use this pattern again. The very ending is like 1 mile off sync. How is it so hard to step a good song with good steps? How did this file get accepted?
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10-15-2012, 04:33 AM | #96 |
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Re: FFR 7th Official Tournament Songs Discussion: Round 7
shit. 2 month bumps?
Gravity blast was fun. but i hated Press Start. That colourful wall was retarded |
10-16-2012, 03:05 AM | #97 |
I catch fruit
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Re: FFR 7th Official Tournament Songs Discussion: Round 7
Gravity Blast isn't that bad, I actually enjoy the file, and white notes aren't that annoying, they don't have any impact on my enjoyment at all as they aren't used TOO much.
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10-16-2012, 03:15 AM | #98 |
shots FIRED
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Re: FFR 7th Official Tournament Songs Discussion: Round 7
Well I suppose icy isn't familiar with the great white dragon known as...Reshiram.
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10-16-2012, 03:26 AM | #99 |
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Re: FFR 7th Official Tournament Songs Discussion: Round 7
I'm bored. These are my thoughts ect not Resh's ect you get the deal.
Quotes from Icy are unbolded. Last edited by Xx{Midnight}xX; 10-16-2012 at 03:31 AM.. |
10-16-2012, 04:41 AM | #100 |
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Re: FFR 7th Official Tournament Songs Discussion: Round 7
Reshirams colour usage is more often than not bad and annoying
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