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06-1-2017, 10:35 PM | #1 |
FFR Player
Join Date: Mar 2017
Age: 29
Posts: 444
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jTWG LXXXI I Got Nothin' Game Thread
9 players, 2 wolves 1 tracker 1 watcher rest vt
1 wolf is tracker immune and 1 wolf is watcher immune Vanilla Town or "VT" is a town aligned role that has no special abilities. It is the most common role in TWG by far. The only real objective a VT has is to find the wolves and kill them (TM Fredrick). VTs win when all wolves have been killed. Tracker is a town aligned role that can target a player each night. They do this by PMing the game moderator (in this case myself) the name of a living player. At the end of the night phase, I will PM them the name of who that player visited in the night, if anyone. "Visits" are determined by targeted role actions, so: If Sanzath is the tracker, and targets Hateandhatred, the watcher immune wolf, AND Hateandhatred kills xXOpKillerXx all in the same night, then the result that Sanzath would get will be "Hateandhatred visited xXOpKillerXx" Tracker wins the game the same way that vanilla towns do. Watcher is a town aligned role that can target a player each night phase in the same way that the tracker would. At the end of the night phase, I will PM them the name(s) of who visited that player in the night, if anyone. If Sanzath is the watcher, Hateandhatred is the tracker immune wolf, and xXOpKillerXx is the tracker, and Sanzath, Hateandhatred and xXOpKillerXx all target Rapta on the same night, the result that Sanzath would get would be "Rapta was visited by Hateandhatred and xXOpKillerXx." Watcher wins the game the same way that Vanilla Towns and the Tracker does. Tracker Immune Wolf is a wolf aligned role that wins when the number of wolves alive in the game is equal to or greater than the number of town players alive in the game, or when nothing can prevent this from occurring. The Tracker Immune Wolf cannot be targeted successfully by the Tracker, such that: If Sanzath is the Tracker, and Hateandhatred is the Tracker Immune Wolf, and Hateandhatred kills xXOpKillerXx the same night Sanzath targets Hateandhatred, then the result Sanzath gets would be "Hateandhatred visited no one." Watcher Immune Wolf is basically a palette swap of the Tracker Immune Wolf, such that: If Sanzath is the Watcher, and Hateandhatred is the Watcher Immune Wolf, and Hateandhatred kills xXOpKillerXx the same night that Sanzath targets xXOpKillerXx, then the result Sanzath gets would be "xXOpKiller was visited by no one." In addition to being Watcher and Tracker Immune respectively, the wolves have a nightkill each night phase. They can message the game moderator (myself) privately the name of a town player they wish to nightkill, as well as which wolf they wish to send to make said nightkill. At the end of the night phase, the player that the wolves target will be killed. The wolves are provided with the ability to communicate privately with one another about game-related decisions in a private chat during the night phases only. Beneath is some specifications for this game. KitB: On OOTC: Off (Exception, Wolfchat) Nighttalk: Off Phantoms: Off Instalynch: On No lynch/kill: Off Cardflips: On, Full Role Flips KitB stands for Knife-in-the-Box. This is in effect when, at the end of a day phase, there is no lead candidate for the lynch, and there is instead a 2-way (or greater) tie for the lynch. When this occurs, the game moderator uses random.org to break the tie. If Sanzath and Rapta have 3 votes at the end of a day phase, and no one else has a greater number of votes, then the game moderator uses random.org to decide who dies between Sanzath and Rapta. If Sanzath and Rapta have 2 votes, but Hateandhatred has 3, then Hateandhatred is lynched. If Sanzath, Rapta and Hateandhatred have 3 votes each, and no one else has a greater number of votes, then the game moderator uses random.org to decide who dies between Sanzath, Rapta and Hateandhatred. OOTC stands for Out-of-Thread-Communication. This means PMing other players on FFR or some other private place (such as Discord) and discussing game-related things, such as your opinions/reads/thoughts on the game. There are no exceptions to the rule unless you are a wolf talking to the other wolf in the designated private chat during a night phase. Nighttalk refers to the playerbase's ability to talk in the game thread during the night phase. This is rarely allowed to take place. Game-related discussion is to take place in the thread during day phases only. Phantoms are extra votes that are sometimes given to players as a penalty for not voting during a day phase. These are rarely seen on FFR. Instalynch (Instant Lynch) is a game mechanic that occurs when a majority of living players are voting for the same person. When this happens, the day phase ends immediately and that person is lynched. If there are 9 players alive, and 5 of them are voting for Wayward Vagabond, then Wayward Vagabond is instalynched. If there are 8 players alive, and 4 of them are voting for Wayward Vagabond, then Wayward Vagabond is NOT instalynched. If there are 8 players alive, and 5 of them are voting for Wayward Vagabond, then Wayward Vagabond is instalynched. No lynch/kill refers to the ability of the playerbase and wolfteam, respectively, to choose whether or not they want to lynch someone in a day phase or kill someone during a nightphase. If I do not get a PM from the wolfteam with a nightkill, then I will random.org the kill between all living town players as well as which wolf makes the nightkill, as it is not possible for there to be no nightkill in this setup. Cardflips refer to what information, if any, is given to the living players upon the death of a player. In this instance, I will reveal the dead player's alignment (town/wolf) as well as their exact role (VT, Tracker, Watcher, Tracker Immune Wolf, Watcher Immune Wolf). 1) Sanzath 2) Hateandhatred Tracker, Killed N3 3) xXOpKillerXx 4) Rapta tiloco217 Vanilla Town, Lynched D2 5) Wayward Vagabond Watcher, Killed N2 6) Hakulyte 7) andy-o24 Watcher Immune Wolf, Lynched D1 8) XelNya Vanilla Town, Lynched D0 9) Xiz Vanilla Town, Killed N1 ------------------- Replacements 1) tiloco217 2) It is currently Day Four. Day Four will end at 10:00 PM Server (Central) Time, Sunday, June 11th
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TWG Stats: https://docs.google.com/spreadsheets...it?usp=sharing FFR is a pretty good place somehow. Last edited by the sun fan; 06-11-2017 at 02:59 PM.. |
06-1-2017, 10:36 PM | #2 |
FFR Player
Join Date: Mar 2017
Age: 29
Posts: 444
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Re: jTWG LXXXI I Got Nothin' Game Thread
Roles are going out now, game will begin when I am finished
Please do not post until then
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TWG Stats: https://docs.google.com/spreadsheets...it?usp=sharing FFR is a pretty good place somehow. Last edited by the sun fan; 06-1-2017 at 10:36 PM.. |
06-1-2017, 10:46 PM | #3 |
FFR Player
Join Date: Mar 2017
Age: 29
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Re: jTWG LXXXI I Got Nothin' Game Thread
all roles have been sent out, if you have any questions about your PM, please make sure to ask me privately.
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TWG Stats: https://docs.google.com/spreadsheets...it?usp=sharing FFR is a pretty good place somehow. |
06-1-2017, 10:47 PM | #4 |
FFR Player
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Age: 29
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Re: jTWG LXXXI I Got Nothin' Game Thread
With that, the game begins
Day 0 (the first day phase) will last until 10 PM Server (Central) time, Saturday, June 3rd. Day 0 begins now.
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TWG Stats: https://docs.google.com/spreadsheets...it?usp=sharing FFR is a pretty good place somehow. |
06-1-2017, 10:54 PM | #5 |
TWG Chaos
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Re: jTWG LXXXI I Got Nothin' Game Thread
opkiller
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06-1-2017, 10:57 PM | #6 |
[Nobody liked that.]
Join Date: Sep 2012
Posts: 3,358
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Re: jTWG LXXXI I Got Nothin' Game Thread
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06-2-2017, 01:50 PM | #7 |
✘ Forever OP✘
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Location: Canada,Quebec
Age: 28
Posts: 4,171
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Re: jTWG LXXXI I Got Nothin' Game Thread
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06-2-2017, 01:59 PM | #8 | |
the Haku
Join Date: Jul 2005
Age: 35
Posts: 4,518
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Re: jTWG LXXXI I Got Nothin' Game Thread
(If you're XelNya and dislike informative posts that doesn't change much, feel free to skip this post #Kappa)
Quote:
These tags are the only "TWG" related tags. If you quote a vote or hide a vote with [spoiler][/spoiler] tags, it doesn't count. This game has 9 players, if we reach 5 votes(majority) on 1 player at any point the phase will end immediately and that player will be lynched. Keep that in mind. It's also used to pressure players to give information so we can read them. You can either react to the vote or ask why it's happening. If you think it's unfair. Note that voting someone at the beginning of the game usually count as RVS(Random Votes) and are meant to try to make you post more/talk more. If you think Sven(H&H) is a wolf, it would be interesting to know if you have unique reasons to do so. The only suspicious thing about your post is that you asked a lot of questions, but I can't really say it's alignment indicative at this point given the context of the game. |
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06-2-2017, 02:07 PM | #9 |
✘ Forever OP✘
Join Date: Dec 2008
Location: Canada,Quebec
Age: 28
Posts: 4,171
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Re: jTWG LXXXI I Got Nothin' Game Thread
I'm guessing you can't use that vote tag more than once each day phase ? Like to change your vote.
Sven mentionned wolfchat, he's very aware it's there for him |
06-2-2017, 02:15 PM | #10 | |
Private Messages, please.
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Re: jTWG LXXXI I Got Nothin' Game Thread
What alignment does that typically indicate in your experience?
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06-2-2017, 02:20 PM | #11 | |
the Haku
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Age: 35
Posts: 4,518
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Re: jTWG LXXXI I Got Nothin' Game Thread
Quote:
xXOpKillerXx is on his first game. Therefore he doesn't have a meta. Asking questions is usually pro-town, but overasking questions could eventually makes you question if they want you to solve any potential conflicts for them so they don't have to deal with it themselves. So, you kind of want to mix things up and remain null if possible. |
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06-2-2017, 02:42 PM | #12 | |
the Haku
Join Date: Jul 2005
Age: 35
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Re: jTWG LXXXI I Got Nothin' Game Thread
Quote:
(I just realized I responded without saying if it is or not) The real problem is that I don't know if it's wolfy "for xXOpKillerXx". |
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06-1-2017, 10:58 PM | #13 |
TWG Chaos
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Re: jTWG LXXXI I Got Nothin' Game Thread
xelnya is town
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06-1-2017, 10:58 PM | #14 |
[Nobody liked that.]
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Re: jTWG LXXXI I Got Nothin' Game Thread
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06-2-2017, 10:50 AM | #15 |
Confirmed Heartbreaker
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Age: 35
Posts: 5,858
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Re: jTWG LXXXI I Got Nothin' Game Thread
looks like we found our wolfs
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06-2-2017, 10:52 AM | #16 |
retired from rhythm games
Join Date: Sep 2005
Location: Quebec
Age: 30
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Re: jTWG LXXXI I Got Nothin' Game Thread
Damnit guys this is supposed to be really drawn out, it's no fun if we solve the entire thing on the first day
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06-2-2017, 10:57 AM | #17 |
Confirmed Heartbreaker
Join Date: Jul 2012
Age: 35
Posts: 5,858
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Re: jTWG LXXXI I Got Nothin' Game Thread
the only reason you would want it dragged out is if that was the way you won the game. you wolfin sanz?
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06-1-2017, 10:59 PM | #18 | |||
🡸Index🡻Is🡹Fun!🡺
Join Date: Dec 2010
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Posts: 1,930
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Re: jTWG LXXXI I Got Nothin' Game Thread
im sleepy
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06-2-2017, 01:33 AM | #19 |
the Haku
Join Date: Jul 2005
Age: 35
Posts: 4,518
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Re: jTWG LXXXI I Got Nothin' Game Thread
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06-1-2017, 11:00 PM | #20 |
the Haku
Join Date: Jul 2005
Age: 35
Posts: 4,518
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Re: jTWG LXXXI I Got Nothin' Game Thread
Does this game have assigned kills and can they be targeted ?
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