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Old 05-14-2016, 09:07 AM   #61
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Default Re: TWG CLII: Another Sleepless Night - POST-GAME

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I can only imagine tfw he flipped from the wolf pov
mfw dbp flipped cop from wolf pov was

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Old 05-14-2016, 12:33 PM   #62
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Default Re: TWG CLII: Another Sleepless Night - POST-GAME

We killed DBP for pretty much the reasons I said (hehu) he projects town rly well and had been living late into games recently
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(Someone helpfully lectured us in postgame that we voted out the wrong inactive player with COVID on Day 1.)
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Old 05-14-2016, 12:53 PM   #63
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Default Re: TWG CLII: Another Sleepless Night - POST-GAME

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Originally Posted by roundbox View Post
I don't think this should be possible, imo. Setup seems awfully imbalanced if wolves can arm AND go visit and do a nightkill. It doesn't say wolves can't do it in the description, but let's be real here, all of the wolves are staying at their houses with a gat, how did they find the time to go elsewhere?
Who says they had to do it all at once?
They could have stormed to kill you, and then run home to await visitors.
Keep in mind, the addition of another Mafia without adding another PR may have upset the balance. Cedolad pointed out that adding a tracker would be a fun addition to this setup.
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Old 05-14-2016, 02:51 PM   #64
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Default Re: TWG CLII: Another Sleepless Night - POST-GAME

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Who says they had to do it all at once?
They could have stormed to kill you, and then run home to await visitors.
Keep in mind, the addition of another Mafia without adding another PR may have upset the balance. Cedolad pointed out that adding a tracker would be a fun addition to this setup.
no, mafia shouldn't be able to kill and arm in the same night, and trying to debate it using a real life scenario playout doesn't cut it for defending the mechanical imbalance lol
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Old 05-14-2016, 03:12 PM   #65
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Default Re: TWG CLII: Another Sleepless Night - POST-GAME

Even if the rule was put in place that mafia couldn't arm & kill in the same night, it wouldn't have changed the game. blindreper would have done nightkill, and me & sunfan would have armed. Would have given the same results.

only reason blind armed was if xel & cedo both random'd, there was a very miniscule chance that blind could catch either of them and prevent a d3.
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Old 05-14-2016, 03:21 PM   #66
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Default Re: TWG CLII: Another Sleepless Night - POST-GAME

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no, mafia shouldn't be able to kill and arm in the same night, and trying to debate it using a real life scenario playout doesn't cut it for defending the mechanical imbalance lol
Oh I know, but I'm not the one who made the rules.

And the question was: "but let's be real here, all of the wolves are staying at their houses with a gat, how did they find the time to go elsewhere?"

Scenario countered by scenario.
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Old 05-14-2016, 04:28 PM   #67
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Default Re: TWG CLII: Another Sleepless Night - POST-GAME

regardless of the non-change in the end outcome, wolves still shouldn't be able to arm and kill in the same night.

like it doesn't change the fact that people didn't play and bad townplay etc. and the final outcome of the game, but literally all i'm saying is wolves shouldn't be able to arm and kill in the same night.
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Old 05-14-2016, 04:39 PM   #68
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Default Re: TWG CLII: Another Sleepless Night - POST-GAME

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Old 05-14-2016, 05:07 PM   #69
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Default Re: TWG CLII: Another Sleepless Night - POST-GAME

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Originally Posted by YoshL View Post
regardless of the non-change in the end outcome, wolves still shouldn't be able to arm and kill in the same night.

like it doesn't change the fact that people didn't play and bad townplay etc. and the final outcome of the game, but literally all i'm saying is wolves shouldn't be able to arm and kill in the same night.
Yes, I get that. It's been noted along with all the other people saying it.
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