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Old 01-25-2008, 09:56 PM   #1
Brilliant Dynamite Neon
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Default TWG LVIII Host Signups

Blah
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Old 01-25-2008, 10:00 PM   #2
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Default Re: TWG LVIII Host Signups

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Blah
catchy isnt it.
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Old 01-25-2008, 10:03 PM   #3
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Default Re: TWG LVIII Host Signups

yep

Dual Shock

16 players

This is an experiment to see if lots of people can have a special role without the game being messed up.

Players are separated into 2 teams.

Team 1
Team Leader
Seer
Team Guardian
Rogue
Mage
Human
Brutal Wolf
Wolf

Team 2

Team Leader
Team Guardian
Morph
Poisoner
Rogue
Human
Wolf
Wolf Leader

All wolves know each other.
Everyone knows who is on their team, but not which team they are on.
Nearly everyone will have their own objectives.

1/3 of victory is General Wolf/Human Victory.
1/3 of victory is Team Victory. Your team aims to survive and outnumber the other team.
1/3 of victory is Personal Victory, i.e completing your personal objectives.


The Team Leader can choose to kill one person during the game. Their objective is to kill the other team's leader. If the leader of a team is killed, all players in the team are eliminated from the game! BLUE to seer.

The Seer checks one person for color each night. Readings return RED, BLUE, GREEN, or PURPLE. Every time the Seer uses his/her power, however, someone dangerous will be closer to finding out who (s)he is..... The Seer's objective is to lead the team's humans to victory.

The Guardian protects one person per night from their team only. Guarding protects from both kills and spells. The Guardian's objective is to lead the team's humans to victory. BLUE to seer.

The Rogue can kill one person during the game. They know who the guardian guarded every night. Their objective is to kill the guardian. PURPLE to seer.

The Mage can cast one of the following spells on anyone during the night:
Paralyze (stops the target from using their power during the night)
Silence (invalidates the target's vote the next day)
Curse (makes the target die the next night)
After casting two spells, the Mage must rest for one night before they can cast any more.
The Mage's objective is to cast 3 successful spells.
PURPLE to seer.

The Poisoner picks two people to poison every night.
If a seer is poisoned, they will recieve a reading from a player above their target on the player list.
If the guardian is poisoned, they will guard someone below their target on the player list.
If a hunter or rogue is poisoned, they will kill someone below their target on the player list if they use their kills.
If a leader or mage is poisoned, they will use their power on someone above their target on the player list.
Anyone else is not affected by the poison.

RED to seer.

The Morph picks someone every night.
If the morph picks a team leader, it loses its power and is told that person is the team leader.
If the morph picks a blue, it gets that blue's power for one night
If the morph picks a wolf, it loses its power and is told that person is a wolf.
If the morph picks the Wolf Leader, it dies.
If the morph picks any other role, it will switch roles with the target.

The morph appears as GREEN to seer initially, but it assumes the seer color of whoever it mimics.

The Human is normal meat, nothing special. Sorry GREEN to seer. Their objective is to survive. However, one human will be a Hunter, and their powers and objective will be revealed after something specific occurs....

The Wolf Leader can choose three (3) nights to appear GREEN to seer. Otherwise RED.
Their objective is to lead the wolves to victory.

The Brutal Wolf will kill a random human upon death. RED to seer.
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~ OFFICIALLY RETIRED FROM FFR THE GAME AND FFR TWG ~

Thanks for the memories, folks. u da bes

Last edited by Brilliant Dynamite Neon; 02-7-2008 at 08:02 PM..
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Old 01-25-2008, 10:17 PM   #4
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Default Re: TWG LVIII Host Signups

should I build a game? I have free time tomorrow.
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Old 01-25-2008, 10:22 PM   #5
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Default Re: TWG LVIII Host Signups

Yeah, if you want to.
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Old 01-25-2008, 10:35 PM   #6
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Default Re: TWG LVIII Host Signups

Quote:
Originally Posted by edubardus View Post
should I build a game? I have free time tomorrow.
Your last game was fun, I enjoyed it.

Last edited by travman301; 01-25-2008 at 10:39 PM..
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Old 01-25-2008, 10:36 PM   #7
Brilliant Dynamite Neon
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Default Re: TWG LVIII Host Signups

__________________
~ OFFICIALLY RETIRED FROM FFR THE GAME AND FFR TWG ~

Thanks for the memories, folks. u da bes

Last edited by Brilliant Dynamite Neon; 01-25-2008 at 11:33 PM.. Reason: trav :(
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Old 01-25-2008, 10:43 PM   #8
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Default Re: TWG LVIII Host Signups

BDN's game until we have more options. That one looks seriously complicated and interesting.
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Old 01-25-2008, 11:00 PM   #9
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Default Re: TWG LVIII Host Signups

TWG Death Note

16 Players
1 "L" (Lead Investigator)
1 "Kira(killer)" (Wolf)
1 "Shinigami" (On wolf team, knows the wolf)
5 "Investigators"
8 "Humans"

5 "Families"

Agent L

Family 1
Investigator 1
Human
Kira

Family 2
Investigator 2
Shinigami
Human

Family 3
Investigator 3
Human
Human

Family 4
Investigator 4
Human
Human

Family 5
Investigator 5
Human
Human

Every family member knows their Investigator.
Every investigator knows eachother and L. L Knows Each Investigator and his family.
Every night, Kira writes down the name of one person, He must give the way they die, what time, and any other things they may do before they die.
Things Kira can say:
"PLAYER reveals his role to everyone, then dies at..." - Kira can be original on how too

"PLAYER kills this player, then dies at..." - When this happens, the "forced" murderer will be anonymous.

"PLAYER dies" - You can be very or little specific on how he dies.

The Shinigami can write one name into the notebook, but when he does, he will be revealed and turn to dust.

If L dies, then kira and shinigami wins.
If Kira dies, Humans and investigators win.


If Kira is inactive, a random human will have a heart attack that night.
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Old 01-25-2008, 11:14 PM   #10
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Default Re: TWG LVIII Host Signups

If I don't host, I'll play Argo's game

Two things:
1. To clarify, family members do not know each other, only their investigator, right?
2. I don't get the "player kills this player" option. It seems useless.
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~ OFFICIALLY RETIRED FROM FFR THE GAME AND FFR TWG ~

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Old 01-25-2008, 11:18 PM   #11
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Default Re: TWG LVIII Host Signups

Quote:
Originally Posted by Brilliant Dynamite Neon View Post
If I don't host, I'll play Argo's game

Two things:
1. To clarify, family members do not know each other, only their investigator, right?
2. I don't get the "player kills this player" option. It seems useless.
1. Actually, family members do know the other. I should have put that in.
2. That option basically means kira can get one extra kill that night by having his victim murder someone else first.
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Old 01-25-2008, 11:23 PM   #12
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Default Re: TWG LVIII Host Signups

So he can choose to kill 2 people, or lose one immediate kill to cardflip someone.

Interesting. Family members know each other, so that'll create distrust within the groups also.
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Old 01-26-2008, 01:33 AM   #13
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Default Re: TWG LVIII Host Signups

I think roundbox wanted to host game, so I want to see what it looks like.
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Old 01-26-2008, 06:28 AM   #14
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Default Re: TWG LVIII Host Signups

I think BDN's sounds pretty cool, if I actually make it to sign ups for this one! :P
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Old 01-26-2008, 10:35 AM   #15
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Default Re: TWG LVIII Host Signups

The thing is, I don't see how either of those games are really TWG. Theres a slight resemblance, but just not enough in my opinion.

Waiting on Edu/roundbox to make a game.
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Old 01-26-2008, 12:13 PM   #16
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ay soup

A very TF2 TWG

16 Players

BLU - Builders League United (Blues)
1 Demoman - Wolfsbane
1 Heavy - Takes 2 wolfings/lynchings to kill
1 Engineer - Builds stuff, Blue psychic
(read on later)
1 Medic - Seer

RED - Reliable Excavation Demolition (Reds)
1 Scout - Vote +1
1 Soldier - Kamikaze (later, etc.)
1 Pyro - Invalidate a player's vote/night action (later)
1 Spy - Seers randomly, Sappers!!


NEUTRAL
1 Sniper - Watchman

7 Humans

Explanations and whatnot
Engineer has a choice to build 3 different structures
1. Dispenser (vote +1)
2. Seer-o-matic (can ONLY be built when Medic is dead)
3. Sentry (guardian, can ONLY be built when Demoman is dead)
The Engineer will be told whenever he can build the other structures (Blue Psychic)
Structures take half a day to build (1 night/day) and your structures will become anonymously visible to the spy after one FULL day (this means the spy won't figure the engineer in one day).

Soldier will kamikaze upon death, killing a random person who voted for their lynch. If insta'd, will kill 2 people, 1 from his voters and 1 other random person (unless it is a wolf).

Pyro - 1 full day cooldown for power

Spy is a "Master Wolf" which can be seered blue, green, or red. Green will have the highest chance, where red will have the lowest chance (3:2:1).
Will become aware of any structures built by the engineer, and will be PM'd at the beginning of Day/Night where they can attach a sapper, killing the structure instantly.

Sniper will "scope in" on a chosen player's house, where if is wolfed will spot a random wolf. The wolf will be informed he's being spied upon by the sniper.

Why these roles fit
Scout - +1 vote - when capturing points, he counts as 2 people
Soldier - Kamikaze - Shoot rockets at the floor to hopefully kill the enemy, sometimes kills self too
Pyro - Fire.
Demoman - Wolfsbane - Stickies!
Heavy - x2 kill - Most HP in the game
Engineer - structures - need more of an explanation?
Medic - seer - He's got the healing cannon.
Sniper - watchman - Zoom on his rifle...
Spy - random seer/sappers - ditto with engineer

gsdsfg
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Old 01-26-2008, 12:28 PM   #17
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roundbox
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Old 01-26-2008, 01:54 PM   #18
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Default Re: TWG LVIII Host Signups

bdn
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Old 01-26-2008, 01:55 PM   #19
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not going to build a game anymore
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wow
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Old 01-26-2008, 02:11 PM   #20
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Default Re: TWG LVIII Host Signups

Quote:
Originally Posted by FictionJunction View Post
not going to build a game anymore
Get a job you bum.

Ily circlesquare
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Manti, I apologize for insulting you. Let the record show that I am a prickass douche, and not only that, but that I am a terrible player.
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