Old 09-29-2017, 12:46 PM   #41
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Default Re: TWG CLXXII - Postgame

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reading the summary is actually tilting fuck outta here with that shit
History is tilting ik
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Old 09-29-2017, 01:00 PM   #42
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History is tilting ik
ask your doctor about Armchair Gamer Syndrome (AGS) today
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Old 09-29-2017, 02:50 PM   #43
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Default Re: TWG CLXXII - Postgame

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reading the summary is actually tilting fuck outta here with that shit
If your.mad for longer than 4 hrs go see a doctor
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AHHHHHHHHH SKEET SKEET SKEET SKEET
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Piece of shit is what you are


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Lynch all liars is good meta. Period.
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I find it mega sketch when someone focuses on themselves. Looks like they're on defense instead of offense mode
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My guess at this point is that there aren't actually any wolves, and all the humans are just going to kill each other until only a few are left. Then the remaining survivors will realize they are the real monsters.
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SCUM THEATER AA SCUM CHARU WOLF ALIEN ROUNDBOX IS TOWN AND FRAMED


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Old 09-29-2017, 02:52 PM   #44
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Default Re: TWG CLXXII - Postgame

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I do think he deserves HM though for sure
Yeah.

I'll add him plus a summary later
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AHHHHHHHHH SKEET SKEET SKEET SKEET
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Piece of shit is what you are


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Lynch all liars is good meta. Period.
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I find it mega sketch when someone focuses on themselves. Looks like they're on defense instead of offense mode
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Originally Posted by Red
My guess at this point is that there aren't actually any wolves, and all the humans are just going to kill each other until only a few are left. Then the remaining survivors will realize they are the real monsters.
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Originally Posted by TWG Ike View Post
SCUM THEATER AA SCUM CHARU WOLF ALIEN ROUNDBOX IS TOWN AND FRAMED


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Old 09-29-2017, 04:02 PM   #45
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Default Re: TWG CLXXII - Postgame

Mvps and HMs are all power roles

okay
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Manti, I apologize for insulting you. Let the record show that I am a prickass douche, and not only that, but that I am a terrible player.

Last edited by DarkManticoreX2; 09-29-2017 at 04:02 PM..
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Old 09-29-2017, 04:08 PM   #46
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Default Re: TWG CLXXII - Postgame

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Mvps and HMs are all power roles

okay
I wasn't a power role.

Was just a role.
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All in all I would say that Charu not only won this game, his play made me reconsider how I play it.
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Old 09-29-2017, 04:08 PM   #47
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Default Re: TWG CLXXII - Postgame

HA, GOTTEM
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And if you ever saw it
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Join in any Snivy games

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All in all I would say that Charu not only won this game, his play made me reconsider how I play it.
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Old 09-29-2017, 04:10 PM   #48
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Default Re: TWG CLXXII - Postgame

Eyeroll.jpeg
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Manti, I apologize for insulting you. Let the record show that I am a prickass douche, and not only that, but that I am a terrible player.
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Old 09-29-2017, 04:20 PM   #49
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Default Re: TWG CLXXII - Postgame


charu when u respond to his posts
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Old 09-29-2017, 04:21 PM   #50
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Default Re: TWG CLXXII - Postgame

https://i.imgur.com/zoYqPrx.gifv

rip the img tag didnt work
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Old 09-29-2017, 04:28 PM   #51
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Default Re: TWG CLXXII - Postgame

fun game, thanks freeze for hosting and asmo for inviting me

feel free to invite me to future games though i make no guarantees i'll play them all

DBP was also pretty universally TR too without being NKed within the first two nights, scum couldnt even bother CCing his role cause nobody would've believed them

i guess it's true AA pocketed me enough for a TR and i believed him over mellon, but not enough i was ever willing to vote between him and mellon that day! he had a couple posts that didn't make sense to me from a town perspective, but also mafia, and i really could not buy scumteam shooting MVX-self haku there. also mellon was way more likely to have shot asmo n1.

unlucky for AA that haku claimed and made it clear he was never with town and thus the safest choice to lynch that day, when AA needed us to go onto roundbox (which we would have, had haku not claimed i think)

gg everyone!
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Old 09-29-2017, 05:27 PM   #52
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Default Re: TWG CLXXII - Postgame

This game was a lot of fun! It really reminded me of the old games when I was a new and more inexperienced player, with less focus on keeping the game 100% on the game and more leeway into being able to chat and have fun while playing.

I'm just sad that I didn't play my d1 as well as I had hoped to. I was planning to come into the game on d2 and do my best to make up for what I lacked in posting on d1, but I picked the wrong one of my choices. For me, having a role is something that I intend to use, because on my home site so many people get a role and don't ever hardly use it that over time I've just developed the idea that I should use mine.

Thank you so much to Asmo/Shado for inviting me, and I hope to play again sometime with y'all and hopefully play better than I did this game. Freezin, this setup was so cool and I've definitely seen some ideas that I want to bring into my own modding sometime.
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Old 09-29-2017, 05:36 PM   #53
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Default Re: TWG CLXXII - Postgame

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Originally Posted by DarkManticoreX2 View Post
Mvps and HMs are all power roles

okay
you have to not get lynched for freezin to notice you because he has a hardon for results
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Old 09-29-2017, 06:18 PM   #54
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Default Re: TWG CLXXII - Postgame

D0 didn't go so well overall and the Xel/Blind fight was arguably the only thing that didn't make us go down super early. (There was a lack of organization on our side for pushing a mislynch on a PR as well)

The only interesting part D0 was that we eventually figured Charu was on our side (I asked about touhou stuff and Roundbox asked him to say "reminiscing" in a post which happened).

So, Charu mostly played the role of an arbiter(I like Attack Birb tbh) and kept us in the game as much as he could. (almost dying D0 yikes)

I think N2 was the pivotal point in the game where everything started going down on my side. (not being able to set up a mislynch on a PR here hurt us as well)

Wasting a night action on AA and missing DBP cost too much to be able to just sit back. (it also made AA aware of Roundbox)

I think it's also safe to say that I should have never claimed MVX (self) because I couldn't prove that I wasn't initiate and that made me dependant on AA's role. (it was also instant death if he was MVX (town)).

Despite that, Roundbox telling me to never concede in wolfchat was probably the most valuable lesson for me this game.

That's what set up my mindset post-MVX claim to the end. (I didn't knew AA had a check on Roundbox, I just thought his BPV was hit)

You would think that staying "VT" would have been safer, but that VT pool was way too small by that point. It was just a matter of time until Roundbox/me were both found out.

Everyone could just mass claim and check/shoot in that VT pool and it was over.

I think our NKs also sealed the game. (Sunfan(VT), AA(wasted), Blind(meh)).
(Kirkfan going rip helped, but even then we couldn't waste a phase trying to get a mislynch on her so, arguably speaking, that wasn't completely a bad play).

D3 was critical and Raeko surviving pretty much ended the wolf game not to mention that she cleared inDheart as well which means that even if she somehow got lynched, the game would still have a ton of confirmed players.

D2 with DBP clearing Blind/Charu(Alien) also largely contributed to this as well.

Nonetheless, that was an interesting game.
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Old 09-29-2017, 06:28 PM   #55
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Default Re: TWG CLXXII - Postgame

I somehow managed to keep up throughout the entire game, holy shit.
A fantastic game/read throughout. This may have been one of the best games on this site, (at least in my time playing), and I feel that a few players had some of their best games.

Also props to Yeti and kirkfan for TWGing over here. Hope to see you both around again!
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Old 09-29-2017, 06:55 PM   #56
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Default Re: TWG CLXXII - Postgame

didn't quite hit the postingest game title for FFR

Charu however did overtake Legit Doctor for the most posts in a game on FFR (DBP in Cedolad Replaces Out being the actual 1st place slot)

that's

a lot of words
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Disregarding Season 1 (because communities were able to send more than one player back then), here is a ranking of community performances in the Mafia Championship:
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Flash Flash Revolution (4 finale spots with 1 sub + 1 wildcard spot)
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Old 09-29-2017, 06:56 PM   #57
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Default Re: TWG CLXXII - Postgame

One liner posts, baby!
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Charu the red-nosed Snivy
Had a very shiny nose
And if you ever saw it
You could even say it glows

All of the other Snivies
Used to laugh and call him names
They never let poor Charu
Join in any Snivy games

(Click the arrow to see the rest)


Quote:
Originally Posted by Vendetta21 View Post
All in all I would say that Charu not only won this game, his play made me reconsider how I play it.
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Old 09-29-2017, 07:06 PM   #58
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Default Re: TWG CLXXII - Postgame

Quote:
Originally Posted by the sun fan View Post
didn't quite hit the postingest game title for FFR

Charu however did overtake Legit Doctor for the most posts in a game on FFR (DBP in Cedolad Replaces Out being the actual 1st place slot)

that's

a lot of words
wait really

did we count wrong or something
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Old 09-29-2017, 07:08 PM   #59
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Default Re: TWG CLXXII - Postgame

Quote:
Originally Posted by DarkManticoreX2 View Post
Mvps and HMs are all power roles

okay
yeah I had a whopping commute to my name
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Old 09-29-2017, 07:09 PM   #60
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Default Re: TWG CLXXII - Postgame

Quote:
Originally Posted by Hakulyte View Post
D0 didn't go so well overall and the Xel/Blind fight was arguably the only thing that didn't make us go down super early. (There was a lack of organization on our side for pushing a mislynch on a PR as well)

The only interesting part D0 was that we eventually figured Charu was on our side (I asked about touhou stuff and Roundbox asked him to say "reminiscing" in a post which happened).

So, Charu mostly played the role of an arbiter(I like Attack Birb tbh) and kept us in the game as much as he could. (almost dying D0 yikes)

I think N2 was the pivotal point in the game where everything started going down on my side. (not being able to set up a mislynch on a PR here hurt us as well)

Wasting a night action on AA and missing DBP cost too much to be able to just sit back. (it also made AA aware of Roundbox)

I think it's also safe to say that I should have never claimed MVX (self) because I couldn't prove that I wasn't initiate and that made me dependant on AA's role. (it was also instant death if he was MVX (town)).

Despite that, Roundbox telling me to never concede in wolfchat was probably the most valuable lesson for me this game.

That's what set up my mindset post-MVX claim to the end. (I didn't knew AA had a check on Roundbox, I just thought his BPV was hit)

You would think that staying "VT" would have been safer, but that VT pool was way too small by that point. It was just a matter of time until Roundbox/me were both found out.

Everyone could just mass claim and check/shoot in that VT pool and it was over.

I think our NKs also sealed the game. (Sunfan(VT), AA(wasted), Blind(meh)).
(Kirkfan going rip helped, but even then we couldn't waste a phase trying to get a mislynch on her so, arguably speaking, that wasn't completely a bad play).

D3 was critical and Raeko surviving pretty much ended the wolf game not to mention that she cleared inDheart as well which means that even if she somehow got lynched, the game would still have a ton of confirmed players.

D2 with DBP clearing Blind/Charu(Alien) also largely contributed to this as well.

Nonetheless, that was an interesting game.
literally just

never kill blind there, just why

you're screwed anyway tbh, the most wifom thing you could do was not kill anyone, but killing blind meant town ALWAYS lynched you there
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