Old 04-25-2013, 12:48 PM   #1
Arch0wl
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Default Really Really Hard BMS Conversion pack

When I get the time (which could be a while now), I'm gonna convert a bunch of BMS files into KB7 files. I will leave the double/8-key files so that you can use those to make other files.

I think it'd be cool if we could convert the BMS files to solo files.

Principles:

- Try to keep as many of the notes as possible without unnecessary jackhammers

- Try to keep the same feel as you'd get playing it on kb7 or the QWE(space)IOP-style setup in general.

I am indifferent to graphics. I think graphics slow things down and will probably be unnecessary, unless someone just wants to pump out a few hundred of them.

Would anyone be interested in doing this? I don't have time to do 6key conversions. Keep in mind this would be a while from now.
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Old 04-25-2013, 12:55 PM   #2
Jousway
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Default Re: Really Really Hard BMS Conversion pack

why not play BMS files directly on SM, like SM can read BMS files, also it has beat gameplay in game, like you can play IIDX in SM

like there is even a theme for it http://www.youtube.com/watch?v=qfdb6...72D197&index=2
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Old 04-25-2013, 01:24 PM   #3
Roar176
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Default Re: Really Really Hard BMS Conversion pack

I don't like this

if u convert and you encounter the kind of issue where u have too many notes and you have to choose between a forced jack or removing a note then it's a bad idea

and personally I think the songs deserve to be properly stepped and not to get a lazy technical erroneous convert
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Old 04-25-2013, 06:18 PM   #4
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Default Re: Really Really Hard BMS Conversion pack

Quote:
Originally Posted by Jousway View Post
why not play BMS files directly on SM
rhythm notes, orbular, and the standardization of the o2jam playstyle since keyboards can't reliably support 8 notes at once

really cool theme though, best I've seen as far as iidx emulation is concerned
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Old 04-25-2013, 06:32 PM   #5
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Default Re: Really Really Hard BMS Conversion pack

holy shit jous i didnt know sm5 handled things like that haha sic
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