12-31-2010, 02:12 AM | #21 |
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Re: Server Weirdness
Also we still have automated bot flags that are triggered by reading the replaydata at gametime. Those will still work since replaydata is sent after each gameplay, it just isn't stored.
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12-31-2010, 02:13 AM | #22 |
It happens for a reason.
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Re: Server Weirdness
Looks like it's the FFR Database war. And the apersons are winning! =D
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like, giggity or something? |
12-31-2010, 02:15 AM | #23 |
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Re: Server Weirdness
Check my RATO AAA
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12-31-2010, 02:17 AM | #24 | |
Death
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Re: Server Weirdness
Quote:
IT'S A TRAP.
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12-31-2010, 02:18 AM | #25 |
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Re: Server Weirdness
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12-31-2010, 02:22 AM | #26 |
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Re: Server Weirdness
Rofl OHN, you pulled a Rubix.. Ahem lol
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12-31-2010, 02:24 AM | #27 |
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Re: Server Weirdness
Nah I think OHN knows that if he does he loses his RATO score and all his other ones too.
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12-31-2010, 02:26 AM | #28 |
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Re: Server Weirdness
Ouch.
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12-31-2010, 08:03 AM | #29 |
🥓<strong><span style="col
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Join Date: Mar 2007
Location: Kingsport, TN
Posts: 7,648
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Re: Server Weirdness
Poor OHN, watch him do it without reading that message and be like NOOOOOOO I DIDN'T KNOW!! Hahahah...
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