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Old 06-1-2013, 11:51 PM   #1
rCaliberGX
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Default Onsync in DDReam, offsync in SM?

So I'm creating a simfile, mostly out of boredom and because my friend asked me to step a specific song, and I've encountered a problem.

DDReam shows the waveform and beats over each other, right? The BPM for a section is onsync with the waveform, and is static. However, when I go in the editor for 3.9, the steps go offsync by as much as a 16th at one specific section, and thus make the rest of the steps off by a 16th.

This isn't a problem with the offset AFAIK, because the song is onsync up until that specific section. I've also tried the editor in SM5, but to no avail. The song itself doesn't speed up either in VLC or DDReam.

To see if this was a problem with the song, I opened up Orbital from ODIpack3 in DDReam and the same thing occured. It had multiple BPM changes, and when the first occured the steps became offsync, even though I know for a fact they are onsync in game.

Is this a problem with my version of DDReam (beta 5)?

Last edited by rCaliberGX; 06-2-2013 at 01:12 AM..
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Old 06-2-2013, 01:03 AM   #2
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Default Re: Onsync in DDReam, offsync in SM?

In DDream, you can nudge each measure so it can fit with the rest of the song. If I am not mistaken you press tab, then hold shift as you mouse wheel (up / down) to adjust where the beats happen. The rest of the beats below will adjust.

(Does that answer your question?) Let me know if not.
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Old 06-2-2013, 01:12 AM   #3
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Default Re: Onsync in DDReam, offsync in SM?

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Originally Posted by Xiz View Post
In DDream, you can nudge each measure so it can fit with the rest of the song. If I am not mistaken you press tab, then hold shift as you mouse wheel (up / down) to adjust where the beats happen. The rest of the beats below will adjust.

(Does that answer your question?) Let me know if not.
The problem is that in DDReam, it's already onsync with the song, but in SM, it's offsync.

I've fixed this by increasing the BPM for 4 bars, but it happens on other files too, and also makes the .sm offsync when loaded in DDReam.
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Old 06-2-2013, 01:18 AM   #4
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Default Re: Onsync in DDReam, offsync in SM?

Hmm thats interesting. I actually only use DDReam to edit, and not SM sadly. I've never really heard of that before. Hopefully someone else can chime in.


From what it looks like, you got it to work? Now is all this happening on 100% static songs?
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Old 06-2-2013, 01:37 AM   #5
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Default Re: Onsync in DDReam, offsync in SM?

This happened to me too. My problem was that I had a global offset in SM. Make sure you don't.
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Old 06-2-2013, 01:38 AM   #6
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Default Re: Onsync in DDReam, offsync in SM?

Try using ddream beta 6 if what Guest said doesn't work.
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Old 06-2-2013, 01:48 AM   #7
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Default Re: Onsync in DDReam, offsync in SM?

Quote:
Originally Posted by Xiz View Post
Hmm thats interesting. I actually only use DDReam to edit, and not SM sadly. I've never really heard of that before. Hopefully someone else can chime in.


From what it looks like, you got it to work? Now is all this happening on 100% static songs?
It seems to happen randomly. In Orbital, it was right after the 1st BPM change, but in my file, the area it becomes offsync is at a static BPM

Quote:
Originally Posted by Guest15937 View Post
This happened to me too. My problem was that I had a global offset in SM. Make sure you don't.
Not sure where to check for that, as I can't find where to see. I know it exists in SM5, but I'm using 3.9 to edit, and it happens on both versions. I haven't changed it in SM5.

Quote:
Originally Posted by FissionMailed1 View Post
Try using ddream beta 6 if what Guest said doesn't work.
I can't seem to find a working link for beta 6. The one that Patashu posted in his stepping guide and MarioNintendo's link is the same, and is dead. Could someone upload it please?
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Old 06-2-2013, 01:56 AM   #8
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Default Re: Onsync in DDReam, offsync in SM?

I happen to have it haha


http://puu.sh/36taD.rar
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Old 06-2-2013, 02:00 AM   #9
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Default Re: Onsync in DDReam, offsync in SM?

Quote:
Originally Posted by rCaliberGX View Post
Not sure where to check for that, as I can't find where to see. I know it exists in SM5, but I'm using 3.9 to edit, and it happens on both versions. I haven't changed it in SM5.
Select a file that you know is on sync, Hit F6 twice to autosync StepMania once the song is selected, and tap along to the music. It might take you a couple of plays, but if you tap to the music instead of the notes, the global offset should adjust itself.
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THE NEW ORANGE UNDERGROUND IS THE ORANGE UP MY ASS. AND YOUR ASS.

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Old 06-2-2013, 02:11 AM   #10
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Default Re: Onsync in DDReam, offsync in SM?

You can also check the global offset in the metrics file
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Old 06-2-2013, 02:12 AM   #11
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Default Re: Onsync in DDReam, offsync in SM?

Global offset is in StepMania.ini
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MY ANXIETY COMPLETE, MY DESIRE REPLETE, THE TASTE OF ORANGE BLOOD AND CUM AND GREENBACKS RUNNING DOWN MY FACE. THE STREETS WILL RUN ORANGE WITH YOUR MIXTURE OF CHEETOS AND HUNDRED DOLLAR BILLS REGURGITATED AND EATEN AND SHIT OUT AGAIN AND EATEN AGAIN.

YOU ARE MY SCULPTURE, MY SCULPTRA, MY SELF-DEFINITION. MY DEFINITION OF HUMANITY, MY HARMONY. MY HEART AND MY MIND.

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THE NEW ORANGE UNDERGROUND IS THE ORANGE UP MY ASS. AND YOUR ASS.

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Old 06-2-2013, 03:19 AM   #12
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Default Re: Onsync in DDReam, offsync in SM?

Quote:
Originally Posted by Staiain View Post
I happen to have it haha


http://puu.sh/36taD.rar
Thanks. Didn't fix it though, but it's nice to have.

Quote:
Originally Posted by FissionMailed1 View Post
Select a file that you know is on sync, Hit F6 twice to autosync StepMania once the song is selected, and tap along to the music. It might take you a couple of plays, but if you tap to the music instead of the notes, the global offset should adjust itself.
Ah, I see. It adjusts the sync of everything. The problem I'm having is that a portion of the song is offsync, not the whole thing.

I've basically hacked a solution to it for now. Speed up BPM in offsync section, and go back to static BPM after 4 bars. It prolly messes the sync by a few miliseconds, but that's hardly noticeable for me.
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Old 06-2-2013, 08:03 AM   #13
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Default Re: Onsync in DDReam, offsync in SM?

I've had this problem before. Its the mp3 you're using.

My problem was that dream would read the mp3 just fine but sm would have a section of the mp3 sped up just barely enough to notice but would be enough to make the file from then on off sync. I ditched the file because no matter what I did to the mp3 it wouldn't go away. The mp3 I used was a conversion from an m4a file.
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Old 06-2-2013, 08:06 AM   #14
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Default Re: Onsync in DDReam, offsync in SM?

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Originally Posted by Wayward Vagabond View Post
I've had this problem before. Its the mp3 you're using.

My problem was that dream would read the mp3 just fine but sm would have a section of the mp3 sped up just barely enough to notice but would be enough to make the file from then on off sync. I ditched the file because no matter what I did to the mp3 it wouldn't go away. The mp3 I used was a conversion from an m4a file.
I'm assuming it has to do with variable bit rates?
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oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file
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Old 06-2-2013, 08:58 AM   #15
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Default Re: Onsync in DDReam, offsync in SM?

Maybe but I've used vbr mp3s before. This was an isolated incident and even though I've tried replicating it I wasn't able to with any other mp3 so I can't say for sure what it is
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Old 06-2-2013, 09:21 AM   #16
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Default Re: Onsync in DDReam, offsync in SM?

Quote:
Originally Posted by Wayward Vagabond View Post
I've had this problem before. Its the mp3 you're using.

My problem was that dream would read the mp3 just fine but sm would have a section of the mp3 sped up just barely enough to notice but would be enough to make the file from then on off sync. I ditched the file because no matter what I did to the mp3 it wouldn't go away. The mp3 I used was a conversion from an m4a file.
Quote:
Originally Posted by Wayward Vagabond View Post
Maybe but I've used vbr mp3s before. This was an isolated incident and even though I've tried replicating it I wasn't able to with any other mp3 so I can't say for sure what it is
Hmm. I got the MP3 off a random link on Soundcloud, so I'm not sure if it is an m4a conversion. I'll try changing the MP3 and see what happens.

EDIT: Nope. Didn't fix it. Guess I'll have to live with the ~10ms offsync, but I'm pretty sure no one will notice it when playing unless they try and look for it.

Last edited by rCaliberGX; 06-2-2013 at 10:28 AM..
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