Old 10-23-2017, 04:49 AM   #41
DarkZtar
(╯□)╯︵ ┻━┻
Simfile JudgeFFR Simfile AuthorFFR Veteran
 
DarkZtar's Avatar
 
Join Date: Dec 2007
Posts: 651
Default Re: Opinion on 255 BPM 32nds?

Quote:
Originally Posted by maximemoring View Post
Why do you think I came here with a question? Because I've got everything figured out? Do you seriously think not answering the question and instead analyzing me is going to help anything?

I came here for some insight, not to know whether or not you think I'm "ready" to make the file. That just sounds elitist.
I didn't feel the need to answer the question because several people before me pointed out your viable options. Even after the initial question, I gave you some advice. You then post a video later on of the file showing that you chose to not heed any of said options or advice. Not sure what you expect people to conclude from that. And with regards to your usage of the forum as a resource, yes it is a good place for insight, but there is kind of an understanding that you should have a good grasp of all the basics before you go hard with a 105+ file. Frankly I don't care whether you want to know whether you're ready or not, I said that in the interest of trying to get it through your head that it is probably in your best interest to take a step back and get a grasp of things so that you produce a better file when all is said and done. You're responding as if I'm antagonizing you and daring you to fail but as a fellow stepartist, judge, and someone that wants to see more hard files get into the game, I honestly want you to succeed. Going forward with making a file that you're likely not ready for isn't the fastest way to improve.
__________________
DarkZtar is offline   Reply With Quote
Old 10-23-2017, 04:54 AM   #42
rushyrulz
Digital Dancing!
Multiplayer ModeratorEvent StaffFFR Simfile AuthorFFR Music ProducerFFR Veteran
 
rushyrulz's Avatar
 
Join Date: Feb 2006
Location: 68 billion club, NE
Age: 27
Posts: 12,301
Default Re: Opinion on 255 BPM 32nds?

I honestly think it's a phase. I stepped circus galop when I was d4.
what a mess.
__________________


Last edited by rushyrulz; 10-23-2017 at 04:55 AM..
rushyrulz is offline   Reply With Quote
Old 10-23-2017, 07:23 AM   #43
maximemoring
FFR Player
 
maximemoring's Avatar
 
Join Date: Apr 2011
Posts: 19
Default Re: Opinion on 255 BPM 32nds?

I get what both you and icontrolyourworld (by the way, thank you for the example). I am not specifically trying to make a brutal file, though the melody/sound design, in a way, requires me to make that second part more intense.

I'm currently going for your point 1), where I do a stream, but also move the kick jumps completely off from the first repetition (for overall difficulty progression, I might end up putting it back later) of the first part and add additionnal jumps for the overlaying melody during the second part, effectively so every 4th has a jump. To give it more uniqueness, I've also made it so at that point, it's the jumps following the overall melody, and the single notes are simply following the upwards/downwards motion of the melody in that 4th.

Last edited by maximemoring; 10-23-2017 at 07:29 AM..
maximemoring is offline   Reply With Quote
Old 10-23-2017, 07:53 AM   #44
xXOpkillerXx
Forever OP
D7 Elite KeysmasherFFR Veteran
 
xXOpkillerXx's Avatar
 
Join Date: Dec 2008
Location: Canada,Quebec
Posts: 3,754
Default Re: Opinion on 255 BPM 32nds?

Quote:
Originally Posted by MinaciousGrace View Post
someone please end this torment i am in literal agony
Go back to Etterna rofl


The video preview looks quite messy I approve. The bursts shouldnt be bursts and the roll wall makes no sense (I'd rather see harder patterns than a straight roll if you're going to make it relevant to the music)
xXOpkillerXx is offline   Reply With Quote
Old 10-23-2017, 08:12 AM   #45
Dynam0
The Dominator
D7 Elite KeysmasherFFR Veteran
 
Dynam0's Avatar
 
Join Date: Sep 2005
Location: North Bay, ON
Age: 30
Posts: 8,633
Default Re: Opinion on 255 BPM 32nds?

ilu mat but the engine is the only reason why I quit ffr :'(
Dynam0 is offline   Reply With Quote
Old 10-23-2017, 10:13 AM   #46
MikeShinoda12345
*\(^o^)/*
FFR Veteran
 
MikeShinoda12345's Avatar
 
Join Date: Oct 2008
Location: Taipei, Taiwan
Age: 23
Posts: 1,860
Default Re: Opinion on 255 BPM 32nds?

If the issue is that FFR needs to have more 100+ files then I think I'd expect there to be more SDGs and top-end scores on Make the Fire Burn and Where Is My Balls

FFR could have a huge influx of files only the top 0.001% can play competitively and I don't think it would get that 0.001% back
__________________
MikeShinoda12345 is offline   Reply With Quote
Old 10-23-2017, 01:08 PM   #47
xXOpkillerXx
Forever OP
D7 Elite KeysmasherFFR Veteran
 
xXOpkillerXx's Avatar
 
Join Date: Dec 2008
Location: Canada,Quebec
Posts: 3,754
Default Re: Opinion on 255 BPM 32nds?

Well if it's not gonna save it at least it'd help a tiny bit. I'm not saying I have the solution but I know Max (Prawnskunk) is working on ffr a lot. If the game is dead for you there's no way I'm convincing you to play it anymore.
xXOpkillerXx is offline   Reply With Quote
Old 10-23-2017, 07:07 PM   #48
M0nkeyz
FFR Simfile Author
FFR Simfile AuthorFFR Veteran
 
M0nkeyz's Avatar
 
Join Date: May 2013
Posts: 303
Default Re: Opinion on 255 BPM 32nds?

Skeletor
__________________
M0nkeyz is offline   Reply With Quote
Old 10-23-2017, 07:18 PM   #49
xXOpkillerXx
Forever OP
D7 Elite KeysmasherFFR Veteran
 
xXOpkillerXx's Avatar
 
Join Date: Dec 2008
Location: Canada,Quebec
Posts: 3,754
Default Re: Opinion on 255 BPM 32nds?

I bow to no one!
xXOpkillerXx is offline   Reply With Quote
Old 10-23-2017, 09:26 PM   #50
MikeShinoda12345
*\(^o^)/*
FFR Veteran
 
MikeShinoda12345's Avatar
 
Join Date: Oct 2008
Location: Taipei, Taiwan
Age: 23
Posts: 1,860
Default Re: Opinion on 255 BPM 32nds?

Woah woah I didn't mean to imply that the game is dead for me, sorry
Just pointing something out
__________________
MikeShinoda12345 is offline   Reply With Quote
Old 10-25-2017, 09:26 AM   #51
maximemoring
FFR Player
 
maximemoring's Avatar
 
Join Date: Apr 2011
Posts: 19
Default Re: Opinion on 255 BPM 32nds?

Quote:
Originally Posted by xXOpkillerXx
The video preview looks quite messy I approve. The bursts shouldnt be bursts and the roll wall makes no sense
Like I said I changed it, even I wasn't sure of it at all, plus, I'm not even specifically trying to make an unbelievably hard file anyway.

That's how I changed it: https://youtu.be/r_xeqt9l5FQ (last part isn't fully stepped yet, but you can see by the jumps what I meant by the jumps following the melody) (okay, enough memeing, that's the real link: https://youtu.be/_u6oL6EL1sQ)

Quote:
Originally Posted by xXOpkillerXx View Post
If the game is dead for you there's no way I'm convincing you to play it anymore.
Pretty sure he meant it more as there aren't enough top-tier competitive players on FFR to justify going out of our way to make those 110+ files.

Last edited by maximemoring; 10-25-2017 at 10:47 AM..
maximemoring is offline   Reply With Quote
Old 10-25-2017, 03:23 PM   #52
rushyrulz
Digital Dancing!
Multiplayer ModeratorEvent StaffFFR Simfile AuthorFFR Music ProducerFFR Veteran
 
rushyrulz's Avatar
 
Join Date: Feb 2006
Location: 68 billion club, NE
Age: 27
Posts: 12,301
Default Re: Opinion on 255 BPM 32nds?

Quote:
Originally Posted by maximemoring View Post
still not good I'm afraid. Goes from straight stream to a jumpstream on the major drum beats after four measures or so. It should be this type of jumpstream the whole way through until the tougher section. In the tougher section, you opt to put a jump on every 4th note which is fine and matches the secondary melody. You could also consider putting the major drum beats in this section as hands instead of jumps to add emphasis. You stop short for some reason when you really don't need to. These patterns aren't stamina-intensive, and even if they were, so what? If you want an extreme example of what this hard section COULD look like where every beat is layered in, you can look at icyworld's example video from earlier (he put it in the first section).

I would say, to fix this, layer the intro stream the same way all the way through from the beginning like you have in the midsection, this is fine.
You can keep the hard section the way it is, but extend it through the whole section.

Also, the 5-note anchor at 9 seconds into the video isn't a good choice considering it's the only one ever and is kind of an evil thing to have. It makes an otherwise enjoyable stream not as enjoyable.

Good progress though.
__________________


Last edited by rushyrulz; 10-25-2017 at 03:29 PM..
rushyrulz is offline   Reply With Quote
Old 10-26-2017, 06:34 AM   #53
maximemoring
FFR Player
 
maximemoring's Avatar
 
Join Date: Apr 2011
Posts: 19
Default Re: Opinion on 255 BPM 32nds?

Honestly, there was a 95% chance I was going to put back the jumps like it was anyway when I'd have stepped the part before that. The song's drums aren't what you'd call easy, so it would actually have made it a step down in difficulty. So yeah, I'll give the first quarter it's jumps back.

And like I said, I actually just haven't stepped the last part yet. I do intend to make it similar.

I didn't realize about that 5-note anchor though, good eye!
maximemoring is offline   Reply With Quote
Old 10-26-2017, 01:35 PM   #54
rushyrulz
Digital Dancing!
Multiplayer ModeratorEvent StaffFFR Simfile AuthorFFR Music ProducerFFR Veteran
 
rushyrulz's Avatar
 
Join Date: Feb 2006
Location: 68 billion club, NE
Age: 27
Posts: 12,301
Default Re: Opinion on 255 BPM 32nds?

Quote:
Originally Posted by maximemoring View Post
(last part isn't fully stepped yet)
Quote:
Originally Posted by maximemoring View Post

And like I said, I actually just haven't stepped the last part yet. I do intend to make it similar.
oh oops completely missed this the first time around lol
__________________

rushyrulz is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



All times are GMT -5. The time now is 08:18 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.
Copyright FlashFlashRevolution