09-12-2014, 08:17 PM | #1 |
Celestial Harbor
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TWG CXXIII - host signups
Yo send me pms for games
when game 3 votes each |
09-13-2014, 05:29 PM | #2 |
Role Tide
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Re: TWG CXXIII - host signups
http://wiki.mafiascum.net/index.php?...h_Rattle_Mafia
Basic rules: 10 Townies: (Vengeful Enigmas, Read Below) 2 Cops, 1-3 Role Cops, 1-3 Gunsmiths, 4 Fruit Vendors 3 Mafia: 1 Fruit Vendor, 1 Godfather, 1 Encryptor Random.org decides the number of Role Cops and Gunsmiths. Townies are not aware of what they are UNLESS certain conditions are met. They are as follows: a) If an Enigma is nightkilled, they will learn what their roles does as they are dying. As they are dying, they may perform their action. If this happens, their action, as well as its final result, will be posted the following day. EX: If a cop dies, their check is outed publicly in the mods first post the following day. b) Each phase, in addition to lynching, players vote on a player to have their role privately revealed to them by the moderator. If this is used on a mafia member, nothing happens. The Enigma still cannot use their role unless they are killed at night. Enigmas may only use their actions as they are dying if they are killed during the night. Lynches, modkills and death at the hand of a gun from a gunsmith all prevent an enigma from performing their action as they die. They are, however, still flipped. Day Start. Mafia MUST make a kill each night. If they do not select a kill, random.org will make the kill for them. If no majority is reached for the LYNCH, then the player with the most votes will die. KitB is on. If there is no majority for what player should learn their role privately, however, nothing will happen. Once each Day Phase, the scum team may PM the mod a player whom they wish to learn the exact role of. Night phases will be broken up into two parts, each lasting 12 hours long. The first will be the nightkill, the second will be the deceased player choosing their action. If the deceased player does not make an action, random.org will make the action for them. Possible Enigma Roles: Cop: Learns a players alignment. Will be told GREEN if the check is on a town member or on the Godfather. SEE GODFATHER FOR CLARIFICATION ON WHAT HAPPENS IF USED ON THE GODFATHER Role-Cop: Learns a players full role. SEE GODFATHER FOR CLARIFICATION ON WHAT HAPPENS IF USED ON THE GODFATHER Gunsmith: Gives a player a gun. Guns can only be used during the day phase. Fruit Vendor: Gives a player a delicious piece of fruit, free of charge! The fruit, other than being delicious and (usually) healthy, does nothing else. Collect them all! Mafia Roles: Godfather: So long as you have not yet performed a nightkill, you will appear as GREEN to cops, and as a FRUIT-VENDOR to Role Cops. As soon as you make a nightkill, you will lose your check-immunity and will appear as RED to cops and as the GODFATHER to Role Cops. EDIT: In the RARE occurance that all town-sided Fruit-Vendors have died, the Godfather will appear as either a Role Cop or a Gunsmith to the Role Cop. In the INCREDIBLY UNDESCRIBABLY RARE occurance (In fact, it takes a modkill for this to happen) that there are only Cops, the Godfather and a Role Cop in the final four, and the Godfather kills the Role-Cop, AND the Role-Cop uses their ability on the Godfather, the Godfather will appear as a Cop. Encryptor: So long as you are alive, the scum team may communicate with one another during the day phase. If the day-talk ends as a result of your death, and both of your teammates attempt to find out a different player's role, the GODFATHER takes priority over the FRUIT-VENDOR. Fruit-Vendor: During each night phase you may give a player a piece of awesome fruit. The fruit, other than tasting exquisite, is useless. I think that covers everything... looks like an interesting game. I just took the first game that mafiawiki led me to after hitting "random page" a shitload of times. Last edited by thesunfan; 09-13-2014 at 06:07 PM.. |
09-13-2014, 05:31 PM | #3 | ||
Bridge Burner
Join Date: Jun 2011
Posts: 2,040
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Re: TWG CXXIII - host signups
Quote:
when game
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Last edited by Red Blaster; 09-13-2014 at 05:32 PM.. |
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09-13-2014, 05:48 PM | #4 |
End of the road
Join Date: Oct 2006
Location: Canada
Age: 31
Posts: 3,692
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Re: TWG CXXIII - host signups
id vote it if you changed the cop to a seer and mafia to wolves you communist motherfucker
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09-13-2014, 05:51 PM | #5 |
Role Tide
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Re: TWG CXXIII - host signups
YOU KNOW WHAT I THINK ABOUT tHAT?
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09-13-2014, 05:53 PM | #6 |
Role Tide
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Re: TWG CXXIII - host signups
TWG Equivalents:
Cop- Seer Role Cop- Role Seer Gunsmith- Gunsmith Fruit Vendor- Baker Enigma- Drunk Godfather- Master Wolf Encryptor- ?????? (Scribe?) Basically I'd do it if the Fruit Vendor didn't become a stupid baker |
09-13-2014, 06:01 PM | #7 |
Snivy! Dohoho!
Join Date: Mar 2006
Age: 33
Posts: 6,161
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Re: TWG CXXIII - host signups
Cool, then I can give muffins.
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09-13-2014, 06:02 PM | #8 |
Role Tide
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Re: TWG CXXIII - host signups
but they'll be plain and WITHOUT FRUIT
so they'll be BLAND AND TASTELESS |
09-13-2014, 06:05 PM | #9 |
Snivy! Dohoho!
Join Date: Mar 2006
Age: 33
Posts: 6,161
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Re: TWG CXXIII - host signups
Also, you're not freakysnots, stawp eet.
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09-13-2014, 06:11 PM | #10 |
Role Tide
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Re: TWG CXXIII - host signups
oh fuck that's right
well, I don't think he'll mind |
09-13-2014, 06:28 PM | #11 |
End of the road
Join Date: Oct 2006
Location: Canada
Age: 31
Posts: 3,692
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Re: TWG CXXIII - host signups
I thought u were freakysnots for a second lol
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09-13-2014, 06:29 PM | #12 |
End of the road
Join Date: Oct 2006
Location: Canada
Age: 31
Posts: 3,692
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Re: TWG CXXIII - host signups
Oh didn't even read Charus post, sorry for plagiarizing!!!!
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09-13-2014, 06:40 PM | #13 | |
Bridge Burner
Join Date: Jun 2011
Posts: 2,040
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Re: TWG CXXIII - host signups
But..but
I want to be fruit vendor :c
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Last edited by Red Blaster; 09-13-2014 at 06:41 PM.. |
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09-13-2014, 06:43 PM | #14 |
Celestial Harbor
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Re: TWG CXXIII - host signups
x3 sunfan
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09-13-2014, 06:45 PM | #15 |
Role Tide
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Re: TWG CXXIII - host signups
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09-13-2014, 06:48 PM | #16 | |
Bridge Burner
Join Date: Jun 2011
Posts: 2,040
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Re: TWG CXXIII - host signups
Tovarish Sunfun fights for the common fruit-vendor.
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09-14-2014, 01:28 AM | #17 |
FFR Veteran
Wiki Administrator
Join Date: May 2007
Location: Quebec
Posts: 1,169
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Re: TWG CXXIII - host signups
I'll throw in this setup just to make Jrodd cringe.
Last edited by Crazyjayde; 09-14-2014 at 01:29 AM.. |
09-14-2014, 01:32 AM | #18 |
End of the road
Join Date: Oct 2006
Location: Canada
Age: 31
Posts: 3,692
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Re: TWG CXXIII - host signups
U r rude
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09-14-2014, 01:32 AM | #19 |
End of the road
Join Date: Oct 2006
Location: Canada
Age: 31
Posts: 3,692
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Re: TWG CXXIII - host signups
Ur rude
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09-14-2014, 01:37 AM | #20 |
FFR Veteran
Wiki Administrator
Join Date: May 2007
Location: Quebec
Posts: 1,169
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Re: TWG CXXIII - host signups
Hey I can add in fruit vendors too, would that be better?
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