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Old 03-27-2013, 03:25 PM   #61
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Default Re: jTWG LXIV The Indians of 10

I really doubt Sage is a wolf. This doesn't strike me as a kill from him, definitely not. I suggest we turn our attention away from him.

Okay, from what I have been able to observe, these are the players right now I think are the least likely to be the wolf:

Krauthammer, Zoshi, Syhto, Sage of the Forest, Manticore.

As I see it, it is possible that the Zoshi kill comes from an experienced player who wants to disorientate the players.

I think that Jrodd or Travman fits the bill. Maybe rzr.

Of these three, I'm leaning towards travman
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Old 03-27-2013, 03:28 PM   #62
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Default Re: jTWG LXIV The Indians of 10

Also if you're voting Sage you better have a goddamn reason that isn't "insta lol" or "what they said lol"

At least make the effort of creating a good enough post!
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Old 03-27-2013, 03:31 PM   #63
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Default Re: jTWG LXIV The Indians of 10

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Originally Posted by Krauthammer View Post
Also if you're voting Sage you better have a goddamn reason that isn't "insta lol" or "what they said lol"

At least make the effort of creating a good enough post!
Or make an effort of creating a not good enough post to maintain details that the thread is least likely to understand. Not implying anything at all by the way. Just bad speculation.

I stand by my word.
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Old 03-27-2013, 04:12 PM   #64
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Default Re: jTWG LXIV The Indians of 10

Quote:
Originally Posted by Krauthammer View Post
I really doubt Sage is a wolf. This doesn't strike me as a kill from him, definitely not. I suggest we turn our attention away from him.

Okay, from what I have been able to observe, these are the players right now I think are the least likely to be the wolf:

Krauthammer, Zoshi, Syhto, Sage of the Forest, Manticore.

As I see it, it is possible that the Zoshi kill comes from an experienced player who wants to disorientate the players.

I think that Jrodd or Travman fits the bill. Maybe rzr.

Of these three, I'm leaning towards travman
Personally I'm a big fan of how you included the dead guy as unlikely to be a wolf.

No thoughts on Cedo or Bynary?
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Old 03-27-2013, 04:19 PM   #65
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Default Re: jTWG LXIV The Indians of 10

Or himself lol
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Old 03-27-2013, 04:24 PM   #66
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Default Re: jTWG LXIV The Indians of 10

I've talked to Cedo, rzr, bynary, and trav. Nothing has been said yet that would warrant any suspicion. The only thing that has been discussed is manti not dying N1. Personally I believe the wolf just didn't kill him to try to get a free lynch the next day 'cuz lolmantiiswolfifhedoesntdie
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Old 03-27-2013, 04:27 PM   #67
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Default Re: jTWG LXIV The Indians of 10

My vote stands on sage because he's the only one who knew zoshi and thats all I have to go off of so far.
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Old 03-27-2013, 04:50 PM   #68
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Default Re: jTWG LXIV The Indians of 10

So before we start looking for the wolf, shouldn't get the vigi to come out? I mean at least so we can make an educated guess at who to target? Instead of blindly lynching?
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Old 03-27-2013, 06:00 PM   #69
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Default Re: jTWG LXIV The Indians of 10

Someone count it up for me pretty please. I'm not home but I want people to know where everything stands. Story may have to wait till tomorrow too.
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Old 03-27-2013, 06:05 PM   #70
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Default Re: jTWG LXIV The Indians of 10

3 votes for Sage
1 vote for Manti
1 vote for Travman.
1 safety on Krauthammer
1 safety on rzr

pretty sure that's it.
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Old 03-27-2013, 06:10 PM   #71
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Default Re: jTWG LXIV The Indians of 10

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Originally Posted by DarkManticoreX2 View Post
Personally I'm a big fan of how you included the dead guy as unlikely to be a wolf.

No thoughts on Cedo or Bynary?
Nope. No thoughts about cedolad or Bynary. I can't use anything right now against them...nor I can think of a question for them.

Kinda disappointing.

Also eh I couldn't avoid including the dead player or myself. It is...a slight quirk from me.

And no, the Vigi shouldn't come yet.
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Old 03-27-2013, 06:12 PM   #72
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Default Re: jTWG LXIV The Indians of 10

Also Vigi remember you must use that power tonight.

If you don't, you would have done nothing to help the team. Listen to your mind or heart or whatever and kill wisely!
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Old 03-27-2013, 06:26 PM   #73
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Default Re: jTWG LXIV The Indians of 10

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Originally Posted by cedolad View Post
So before we start looking for the wolf, shouldn't get the vigi to come out? I mean at least so we can make an educated guess at who to target? Instead of blindly lynching?
Vigi should only come out if he's about to be lynched. No reason to bring unwanted attention to him.
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Old 03-27-2013, 06:30 PM   #74
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Default Re: jTWG LXIV The Indians of 10

Well I'm just saying, even if he does come out tonight, he's pretty much immune right? He can send his kill with an educated guess, and can still survive the next night phase without worrying about getting wolved.

...right?
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Old 03-27-2013, 06:41 PM   #75
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Default Re: jTWG LXIV The Indians of 10

Why would they not worry about being wolved? The vigi kill isn't replacing the wolf kill, and killing a confirmed human is a pretty easy decision
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Old 03-27-2013, 06:47 PM   #76
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Default Re: jTWG LXIV The Indians of 10

Why would it matter. The wolf would be stupid to kill the vigi. If the vigi submits and kills a human thats -1 human for the wolf not including his wolfing. And if he doesn't submit thats still -1.
If the wolf targets the vigi, the vigi could just not submit and there's only one kill that night.
I only see a benefit to the vigi coming out so the majority can make a decision.
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They need an FFR suitable for Canadians.

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Old 03-27-2013, 06:49 PM   #77
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Default Re: jTWG LXIV The Indians of 10

well that's what I'm confused about. Wouldn't you rather have a more informed decision when sending the vigi kill? If we get everyone together and find the wolf, then we can end this n2.

Plus anyway if the wolf sends a kill they're always killing a confirmed human. derp.
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Old 03-27-2013, 06:50 PM   #78
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Default Re: jTWG LXIV The Indians of 10

More like the wolf would be stupid not to kill the Vigi.

After all it would be a confirmed human. And if the Vigi hits another human, it is two threats less for the wolf.

Also I'm worried by the amount of votes. There better not be phantoms! Phase ends today!

...I think.
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Old 03-27-2013, 06:51 PM   #79
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Default Re: jTWG LXIV The Indians of 10

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If the wolf targets the vigi, the vigi could just not submit and there's only one kill that night.
and confirmed human? lol we're all confirmed humans besides the wolf
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Old 03-27-2013, 06:51 PM   #80
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Default Re: jTWG LXIV The Indians of 10

If the Vigi is left alive, the chance of them hitting the wolf is 1/9. If he doesn't come out and make a good kill, that's two human kills right there for the wolf.
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