Old 06-9-2011, 12:08 AM   #21
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Default Re: KeyBeatOnline.com

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it also needs 10-50x as many files
it also needs 10-50x more submissions
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Old 06-9-2011, 12:24 AM   #22
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Default Re: KeyBeatOnline.com

I actually go there quite alot and view threads....but I never post lol.
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Old 06-9-2011, 12:32 AM   #23
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Shoulda kept the "mmm yeah **** me harder" banner
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Old 06-9-2011, 12:42 AM   #24
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Default Re: KeyBeatOnline.com

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it also needs 10-50x more submissions
if you ever had a week with nothing to do but sit in front of your computer you could generate 15 fully charted files that week

what happened to labours of love
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Old 06-9-2011, 12:48 AM   #25
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Default Re: KeyBeatOnline.com

Lol... I pay for a site that I don't even go to anymore. >.> KBO is at so much of a standstill that it'd take a boulder to ripple that water.
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Old 06-9-2011, 12:59 AM   #26
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If you need more motivation to add new features/files to KBO, I could convert all your files to SM and release 'em.
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Old 06-9-2011, 04:55 AM   #27
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Default Re: KeyBeatOnline.com

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Yes I know, the game itself is fine, just saying it needs a makeover if it wants more people attracted to playing it.
i dont play kbo for that exact reason: it looks dull. Like, really dull.
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Old 06-9-2011, 08:13 AM   #28
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Default Re: KeyBeatOnline.com

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i dont play kbo for that exact reason: it looks dull. Like, really dull.
In my honest opinion, despite the dullness, I like it because it actually runs faster on my comp and it looks more simplistic and not all blue and old like FFR :V
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Old 06-9-2011, 09:49 AM   #29
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Default Re: KeyBeatOnline.com

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Originally Posted by Patashu View Post
if you ever had a week with nothing to do but sit in front of your computer you could generate 15 fully charted files that week

what happened to labours of love
see, that's the thing I was going to do AFTER I spend about 3 months sitting in front of my computer generating a difficulty algorithm

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Lol... I pay for a site that I don't even go to anymore. >.> KBO is at so much of a standstill that it'd take a boulder to ripple that water.
I'm trying so very hard ;-;

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If you need more motivation to add new features/files to KBO, I could convert all your files to SM and release 'em.
Thanks for the offer, but we can do this ourselves quite easily with the push of a button.
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Old 06-9-2011, 02:27 PM   #30
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Default Re: KeyBeatOnline.com

I think Blast should just put up the UI I did, it's complete enough, and would stop people from complaining about how dull it is.
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Old 06-9-2011, 02:27 PM   #31
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I seriously miss KBO when it was super active while ffr was down
postwhore wars !!
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Old 06-9-2011, 03:25 PM   #32
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Default Re: KeyBeatOnline.com

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Originally Posted by Patashu View Post
if you ever had a week with nothing to do but sit in front of your computer you could generate 15 fully charted files that week

what happened to labours of love
We're working on that part.

Currently we're in a search for someone to be a "simfile chief" or something to this effect. This would allow stargroup the ability to work on important features like the difficulty algorithm without being bogged down by simfile projects.
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Old 06-9-2011, 04:44 PM   #33
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Default Re: KeyBeatOnline.com

lack of release is a big turn off right now and dramer has driven me away from the site
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Old 06-9-2011, 05:28 PM   #34
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Default Re: KeyBeatOnline.com

I like kbo better than ffr, the 6k is kickass. i dont login cause theres no grandtotal rank and ffr has it :P.
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Old 06-9-2011, 05:30 PM   #35
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Grandtotal is a pointless rank......
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Old 06-9-2011, 06:06 PM   #36
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I like kbo better than ffr, the 6k is kickass. i dont login cause theres no grandtotal rank and ffr has it :P.
As the lead game designer and the person who insisted strongly on this decision, I want explain why I don't this particular statistic visible to the public.

Games are addictive and drive people to return because of the rewards players feel when playing the game and the goals they are aiming for. A high rank in grand total indicates primarily one particular factor: time spent on the game. It is an irrelevant mechanic that artificially attaches people to the game, similar to the achievement lists for a lot of games on Steam. I don't want people striving for this kind of goal. KBO is a game that is very particular about the way it is designed and structured, and I want people to enjoy and pay attention to that without distracting goals that don't contribute to the game itself. I want the reward to be the enjoyment one feels in the connection between the game and the music, not an artificial title such as "grand total."
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Old 06-9-2011, 07:08 PM   #37
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Default Re: KeyBeatOnline.com

Yeah we need to talk to you about that. Rofl.

Actually I thought we did talk to you about that. The game needs as many player perks as it can get...grand total included.
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Old 06-9-2011, 07:13 PM   #38
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postwhore wars !!
zomg good times xD
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Old 06-9-2011, 07:18 PM   #39
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Default Re: KeyBeatOnline.com

Having all the dumb stats you can think of is what drives a competitive gaming atmosphere. You want people to feel accomplished regardless of what they actually did. If the problem is a stagnant community, you want to bring as many people in as you can. Therefore, you want to appeal to all different kinds of people. Ergo, put the silly grand total score in the game and you'll get more players.
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Old 06-9-2011, 08:12 PM   #40
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Having all the dumb stats you can think of is what drives a competitive gaming atmosphere. You want people to feel accomplished regardless of what they actually did. If the problem is a stagnant community, you want to bring as many people in as you can. Therefore, you want to appeal to all different kinds of people. Ergo, put the silly grand total score in the game and you'll get more players.
Yes, we really need as many "pointless" rankings as possible. Even though I know what they do (make me want to play), I still fall for them.
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