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Old 10-21-2008, 06:25 PM   #681
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Default Re: Ingame Songs/Stepfiles Discussion Thread

It was easier. The judges (especially Tass) accept anything they're more likely to AAA, obviously
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Old 10-21-2008, 06:31 PM   #682
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Default Re: Ingame Songs/Stepfiles Discussion Thread

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Originally Posted by hi19hi19 View Post
It was easier. The judges (especially Tass) accept anything they're more likely to AAA, obviously
they're pretty close. you decide

http://www.flashflashrevolution.com/...p?songid=31890
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Old 10-21-2008, 06:53 PM   #683
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Default Re: Ingame Songs/Stepfiles Discussion Thread

It was good, all right. I found it to be fun, though the long left-down eighths slightly annoyed me.
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Old 10-21-2008, 09:22 PM   #684
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Default Re: Ingame Songs/Stepfiles Discussion Thread

the ffr accepted version is a lot more fun than stargroups
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Old 10-21-2008, 10:27 PM   #685
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Default Re: Ingame Songs/Stepfiles Discussion Thread

heh, I love to bash the judges but stargroup yours was too technical and not as fun. You had better technicals, obviously, but it seemed "canned." you know?

Plus the left hand got really old really fast.
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Old 10-22-2008, 04:56 AM   #686
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Default Re: Ingame Songs/Stepfiles Discussion Thread

I noticed ingame Blue-Violet is utterly different from the one in the batch (which we've judged, like C with a lot less jacks/notes).

I'm not sure it could be included in "minor fix" though.
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Old 10-22-2008, 09:30 AM   #687
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Default Re: Ingame Songs/Stepfiles Discussion Thread

yes I do admit mine was somewhat technical but the parts without the left-down thing on the left hand were very cool imo. bmah kinda dumped 8th notes in the rests which was really stupid. I really liked my layering in the end though, the 16th note jumpstream runs. it's something you don't really see in many files at all. also, bmah's feels emptier compared to mine without a constant drive.

I could change the file and actually make the left hand thing varied and fun but I was too lazy to take the time, so it ended up like that.
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Old 10-22-2008, 10:17 AM   #688
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Default Re: Ingame Songs/Stepfiles Discussion Thread

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I could change the file and actually make the left hand thing varied and fun but I was too lazy to take the time, so it ended up like that.
I don't get how lazyness works in stepfile making... If you realize that a part can be bettered, wouldn't you just change it? I mean, from what I see on the batch discussion threads etc., it seems that stepfile artists have a lot of time to make their files. The better the files, the greater the chance that your file gets accepted and your work wouldn't be in vain.

Not that I've made any stepfile contributions to FFR, but just stating my logic. <_<
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Old 10-22-2008, 10:49 AM   #689
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Default Re: Ingame Songs/Stepfiles Discussion Thread

I think what he meant by "laziness" was that he was unwilling to cater the pattern to the fun FFR style rather than just straight technicality. A lot of times it's much easier to make something technical and un-fun than making it fun while still retaining PR or whatever.

That's just a guess, but that's definitely my experience.
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Old 10-22-2008, 11:24 AM   #690
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Default Re: Ingame Songs/Stepfiles Discussion Thread

Quote:
Originally Posted by stargroup100 View Post
yes I do admit mine was somewhat technical but the parts without the left-down thing on the left hand were very cool imo. bmah kinda dumped 8th notes in the rests which was really stupid. I really liked my layering in the end though, the 16th note jumpstream runs. it's something you don't really see in many files at all. also, bmah's feels emptier compared to mine without a constant drive.
What are you talking about?

P.S. Played your version of Blue-Violet, IMO sucks massively compared to Silvuh's because the "constant drive" of the simfile is "constantly boring".

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Old 10-22-2008, 03:21 PM   #691
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Default Re: Ingame Songs/Stepfiles Discussion Thread

i think by bmah he means silvuh (?)
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Old 10-22-2008, 10:07 PM   #692
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Default Re: Ingame Songs/Stepfiles Discussion Thread

yeah what dore said and

HOLY CRAP I'M SO SORRY I MEANT SILVUH NOT BMAH damn now it sounded like I just dumped all over bmah. not that I was shoving crap in silvuh's face but I didn't like the file very much

ps bmah I hope you realize that you're a hypocrite because iirc you prioritize those factors (or maybe it was just your old files but I remember it about you I dunno)
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Old 10-22-2008, 10:18 PM   #693
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Default Re: Ingame Songs/Stepfiles Discussion Thread

to the casual FFRer, fun > technical.
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Old 10-23-2008, 01:22 AM   #694
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Default Re: Ingame Songs/Stepfiles Discussion Thread

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ps bmah I hope you realize that you're a hypocrite because iirc you prioritize those factors (or maybe it was just your old files but I remember it about you I dunno)
Wtf? I step however according to what I want; a "constant drive" isn't something of a necessity, but fun steps are. You should've placed some jacks for your Blue-Violet sim, especially knowing that avmisses are fixed. I don't recall seeing any.
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Old 10-23-2008, 10:33 AM   #695
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Default Re: Ingame Songs/Stepfiles Discussion Thread

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Wtf? I step however according to what I want; a "constant drive" isn't something of a necessity, but fun steps are. You should've placed some jacks for your Blue-Violet sim, especially knowing that avmisses are fixed. I don't recall seeing any.
you may not be actively trying to continue a "drive," but you always fill in empty parts of the file with 8th notes or something. and yes, it's not a necessity. but constant motion keeps can keep the player absorbed in the file and can avoid awkwardness at times. however, in most cases it is better to avoid that, but files vary, and doing something different is riskier. most people (see old rebirth files) place these "filler" steps as a safety net, because it generically works and hell if anyone cares

ps this file was made before av-misses

pps bmah you don't hate me do you? :[
I still love you <3
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Old 10-23-2008, 12:12 PM   #696
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Default Re: Ingame Songs/Stepfiles Discussion Thread

Oh no I hate not. I don't always have to agree though, do I?
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Old 10-23-2008, 03:23 PM   #697
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Default Re: Ingame Songs/Stepfiles Discussion Thread

IMO
rhythmic and simple accuracy>fun>technical accuracy
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Old 10-23-2008, 03:25 PM   #698
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Default Re: Ingame Songs/Stepfiles Discussion Thread

I put extremely difficult fun over anything. <_< Venetian Snares, GoSW etc.

I don't know where the boundary for off-topic is in this thread.
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Old 10-23-2008, 07:58 PM   #699
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Default Re: Ingame Songs/Stepfiles Discussion Thread

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Originally Posted by stargroup View Post
oh fudge

turns out I added an extra note somewhere in the planet karma file. I hope nobody noticed, but then again, it's pretty obvious

CAN ANYBODY FIGURE IT OUT?? : D
you missed a grace note in the sax solo, does that count?
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Old 10-23-2008, 08:08 PM   #700
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Default Re: Ingame Songs/Stepfiles Discussion Thread

what's a grace note
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