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Old 01-1-2008, 11:13 AM   #1
DarkManticoreX2
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Default TWG LVI: The war for Hyrule (Expert Edition) Player Signups

Player Signups Will Begin at 3 P.M. EST on New Year's Day and Last untill the first 8 slots are filled.

Player Signups Will re-open at 7 P.M. EST on New Year's Day untill the game is full

I reserve the right to not accept people into this game that I believe will have activity problems.


TWG LVI: The war for Hyrule (expert Difficulty)

The land of Hyrule has been peaceful for many months since Fictionjunction and Falcondude defeated the Gannon in Hyrule castle’s courtyard. Unfortunately, that peaceful feeling had abated in recent days as black storm clouds hung over Hyrule without breaking. Having seen it many times before the inhabitants knew what was coming. The only question was would someone be able to stop what was coming. Link had not been seen since his last victory at Hyrule castle, and was assumed to be searching for a lost friend several lands away.

The Players

all players start with 3 hearts, A hero’s Bow, and a full magic meter

Team Good:

Princess Zelda – Seer – Has the ability to seer one person each night phase. Immune to all arrow types.
Link – The legendary Hero of Time, Link has been cursed by the shadow kingdom. Unwillingly, He seeres Red when seered at night, but Blue if seered during the day. Gains 150 rupees per day. If wolved, A random wolf will take 4 hearts worth of damage. If alive after day 3, Gains the Master’s Sword (vigi kill - 5 hearts of damage)
Legendary Archer – Hyrule’s best trained archer. Only Link himself can rival the archery skills of this player. Any arrow used by this player will inflict double damage. Does not know he/she is the Legendary Archer.
Midna - Thief - can steal from one player each night. Stealing is either Items or rupees. Player specifies what he would like to target, but will notice other items.
EX:
1. Midna decides to steal rupees from player X. Player X has an Ice arrow, and 200 rupees. Midna takes the rupees, and gets the knowledge that player X has an ice arrow, but does not steal it.
2. Midna decides to steal Items from player X. Player X has an Ice arrow and 200 rupees. Midna takes the Ice arrow, and gets the knowledge that player X has 200 rupees.

8 Humans – Seer Green – General Meat.
*Special Note* One of these humans will be immune to Damage from attacks, but not the effects. Another will be immune to the effects of attacks, but not the damage.


Team Evil:

Zant – Thief, can steal from one player each night. Stealing is either Items or rupees. Player specifies what he would like to target, but will notice other items.
EX:
1. Zant decides to steal rupees from player X. Player X has an Ice arrow, and 200 rupees. Zant takes the rupees, and gets the knowledge that player X has an ice arrow, but does not steal it.
2. Zant decides to steal Items from player X. Player X has an Ice arrow and 200 rupees. Zant takes the Ice arrow, and gets the knowledge that player X has 200 rupees.
Koume – Fire Wolf – Does double damage with fire arrows
Kotake – Ice Wolf – Does double damage with ice arrows
* Special note* Kotake and Koume may fuse together at ANY time, during any phase. During the time they are fused, damage delt by arrows they use do double, as well as the effects of the arrows, They also become immune to all damage and effects of arrow attacks as well as gaining the ability to seer during the night. HOWEVER They may not unfuse until the end of the respective day in which they fused together. If either Koume or Kotake is lynched while the two are fused, BOTH DIE.
Ganondorf – Typical MW – Seeres green under all circumstances. Gains 150 rupees per day. Immune to all arrow attacks.


ITEMS AND RUPEES

Rupees. – All players (with the exception of Link and Ganondorf) gain 100 rupees per night. Rupees can be used at any time to purchase Items from the Store (host). A purchase is made via a PM. Rupees may be passed in any amount to any player at any time.

THE SHOP

The shop contains several items which are essential to your quest. Visit it many times!

Red Potion: Cost 50 rupees – Refills your hearts to full. One time use

Blue potion: Cost 75 rupees – Refills Hearts and magic meter to full. One time use

Green potion: Cost 50 rupees – Refills Magic meter to full. One time use

Hero’s Sheild: Cost 150 rupees – Must be used the day/night it is bought. Prevents all damage from arrows, and lessens damage done from wolvings to 2 hearts. One time use

Fairy: Cost 300 Rupees – May be used at any time to refill your hearts. If you are killed while holding a fairy, you revive to full health. One time use

Boomerang: Cost 350 rupees – Unlimited uses. Can only be used once during a day/night phase. If used during the day, the targeted player’s vote will be invalidated. Cannot be blocked.
--------If used during the night, Paralyzes a players night action.

Ice arrow: 100 rupees – Must be used the night/day it is purchased. Causes ½ a heart of damage to targeted player. If used during the day, the targeted player’s vote will be invalidated.
--------If used during the night, Paralyzes a players night action.

Fire Arrow: 100 Rupees – Must be used the night/day it is purchased. Causes ½ a heart of damage to targeted player. If used during the day, the targeted player’s vote will be counted as vote +1.
--------If used during the night, Burns player to cause ½ heart’s worth of damage. Burning effect will only happen once per night (EX, if player X is hit with 2 fire arrows during the night, He will take 1 heart’s worth of damage from the arrows, and ½ heart’s worth of damage from the burning effect.

Light arrow: 550 rupees – Must be used the night/day it is purchased. Causes 2 hearts of damage to targeted player. If used during the day, the targeted player will be cardflipped in the thread.
--------If used during the night, The targeted player will be seered to the player who shot the arrow.

Heart Container: 1000 Rupees – Gives the buyer another heart, Refills current heart status to full.

Other notes, and specials

When a wolf is lynched, the wolf gives up a Heart Container This container goes to whoever triggered the instalynch, or if the lynch is less than majority, to a random player who voted the wolf. If the wolf dies via an arrow attack, The person who shot the arrow gets the container.

Wolvings / Lynchings cause 3 hearts worth of damage.

After using 2 arrows, Your magic meter will be depleted, requiring you to refill it with a green potion. Without refilling your magic meter, any arrow used will be wasted.

Life bars and Magic bars are public, I will update these as often as I can.

Items cannot be used in the same phase in which they are bought, They will be used the phase after. Plan ahead!

Priority will be given to first used items. First come, First serve. [b]I will attempt to Update to the best of my ability in Real Time. Don’t be morons and say something happened before I post that it has happened.

Notes to wolves, Make sure everyone sends in the wolving. If one wolf sends in the wolving and he gets hit with an ice arrow / Boomerang there will be no wolving.
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Quote:
Originally Posted by V
Manti, I apologize for insulting you. Let the record show that I am a prickass douche, and not only that, but that I am a terrible player.

Last edited by DarkManticoreX2; 01-1-2008 at 12:02 PM..
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Old 01-1-2008, 11:14 AM   #2
DarkManticoreX2
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Default Re: TWG LVI: The war for Hyrule (Expert Edition) Player Signups

If you don't read the above post, You WILL be lost for much of the game.

READ IT.


Player Signups - Include your AIM.

3:00 P.M. EST
1) Pntballa18 (merlonifan28)
2) Pyroshock (DJpyroshock)
3) Heavylee (Heavyleah)
4) SethSquall (SethSquall)
5) Edubardus (FikshonJunkshon)
6) Argo15 (Argo1516)
7) Psychopete (petermogsworth) --------------Watching your activity level
8) Meno_Rocks123 (MenoRS123)

7:00 P.M. EST
9) thunderstrike687 (thunderstrike687)
10) madmatt621 (sjcdravens2008)
11) Xplayfan (JONALEON1) --------------Watching your activity level
12) Halleys5thConcerto (Halleys4th)
13) mattc16 (mattc16mcfc) --------------Watching your activity level
14) dooey100 (Dooeyabillion) --------------Watching your activity level
15) T3hDDRkid (TheVisualParadox)
16) Emerald000 (emerald3x0)

---------------

Subs
1) Roundbox
2) ENR
3) RZR
4) BDN
__________________
AAA's = 800

Quote:
Originally Posted by V
Manti, I apologize for insulting you. Let the record show that I am a prickass douche, and not only that, but that I am a terrible player.

Last edited by DarkManticoreX2; 01-1-2008 at 06:34 PM..
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Old 01-1-2008, 11:43 AM   #3
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Default Re: TWG LVI: The war for Hyrule (Expert Edition) Player Signups

WOOT! First!

In.

sjcdravens2008
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Old 01-1-2008, 11:45 AM   #4
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Default Re: TWG LVI: The war for Hyrule (Expert Edition) Player Signups

:facepalm:
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Quote:
Originally Posted by V
Manti, I apologize for insulting you. Let the record show that I am a prickass douche, and not only that, but that I am a terrible player.
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Old 01-1-2008, 11:51 AM   #5
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Default Re: TWG LVI: The war for Hyrule (Expert Edition) Player Signups

In please sir.

And you can guess my AIM.
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I love you, you Welsh ****
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Old 01-1-2008, 11:57 AM   #6
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Default Re: TWG LVI: The war for Hyrule (Expert Edition) Player Signups

Quote:
Originally Posted by DarkManticoreX2 View Post
:facepalm:
................
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Quote:
Originally Posted by V
Manti, I apologize for insulting you. Let the record show that I am a prickass douche, and not only that, but that I am a terrible player.
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Old 01-1-2008, 11:58 AM   #7
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Default Re: TWG LVI: The war for Hyrule (Expert Edition) Player Signups

wtf is wrong with you guys lmao.
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Old 01-1-2008, 12:02 PM   #8
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Default Re: TWG LVI: The war for Hyrule (Expert Edition) Player Signups

Opps...

Gotta wait 2 hours.
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Old 01-1-2008, 12:22 PM   #9
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Default Re: TWG LVI: The war for Hyrule (Expert Edition) Player Signups

Yea I know I live in the UK guuuuuuuys. Time zones.

Edit: OH wait that'll just be 9:00 ok I can deal with that.
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Old 01-1-2008, 12:24 PM   #10
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Default Re: TWG LVI: The war for Hyrule (Expert Edition) Player Signups

Oh and what is the reasoning behind setting a time at which someone can sign up?

Why not like, make the thread when you want people to sign up?
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Old 01-1-2008, 12:30 PM   #11
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Default Re: TWG LVI: The war for Hyrule (Expert Edition) Player Signups

Because this way everyone has an equal chance to log on and see that the player signups are at such and such a time. Instead of it being full already.
__________________
AAA's = 800

Quote:
Originally Posted by V
Manti, I apologize for insulting you. Let the record show that I am a prickass douche, and not only that, but that I am a terrible player.

Last edited by DarkManticoreX2; 01-1-2008 at 12:45 PM..
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Old 01-1-2008, 01:05 PM   #12
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Default Re: TWG LVI: The war for Hyrule (Expert Edition) Player Signups

EDIT: ****, my entire family's here for the day -.-
I'll try signing up from my wii =/
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Old 01-1-2008, 01:37 PM   #13
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Default Re: TWG LVI: The war for Hyrule (Expert Edition) Player Signups

sweet

i wake up just in time
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Old 01-1-2008, 01:54 PM   #14
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Default Re: TWG LVI: The war for Hyrule (Expert Edition) Player Signups

Are signups in like 10 mins?
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Old 01-1-2008, 01:55 PM   #15
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Default Re: TWG LVI: The war for Hyrule (Expert Edition) Player Signups

5 mins
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Old 01-1-2008, 01:55 PM   #16
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Default Re: TWG LVI: The war for Hyrule (Expert Edition) Player Signups

5 minutes
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Old 01-1-2008, 01:55 PM   #17
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Default Re: TWG LVI: The war for Hyrule (Expert Edition) Player Signups

ninja'd
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Old 01-1-2008, 01:57 PM   #18
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Default Re: TWG LVI: The war for Hyrule (Expert Edition) Player Signups

i'm not nervous

i have yet to not come in first in any of these
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Old 01-1-2008, 01:59 PM   #19
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Default Re: TWG LVI: The war for Hyrule (Expert Edition) Player Signups

It says 3 PM on my computer, so, in. :3
My AIM is petermogsworth.

EDIT: DAMN YOU TIME NINJA
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Old 01-1-2008, 02:00 PM   #20
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Default Re: TWG LVI: The war for Hyrule (Expert Edition) Player Signups

I'm finding it hard to believe,

we're in heaven.............
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