07-25-2017, 03:18 PM | #1 |
soleil ardent
Join Date: May 2007
Location: New York
Age: 27
Posts: 6,512
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Adobe Flash is Ending
http://www.reuters.com/article/us-ad...-idUSKBN1AA22R
Don't worry it's not too immediate, but from what the news is saying, Adobe Flash will no longer be updated/supported by then end of 2020. Does this mean that FFR would essentially have to create new, non-Flash based Engine finally, if it intended to survive? Would the old engines still be accessible and usable after this point, and if so, would they still be updatable or left in stasis?
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07-25-2017, 03:40 PM | #2 |
Snivy! Dohoho!
Join Date: Mar 2006
Age: 33
Posts: 6,161
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Re: Adobe Flash is Ending
Just as long as browsers will continue to run flash content with user consent, we'll be fine I think.
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07-25-2017, 04:01 PM | #3 | |
~ お ま ん こ ~
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Re: Adobe Flash is Ending
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Flash/Shockwave players will still support these kinds of files, but I don't think the plugins will be natively supported by Chrome or Firefox, for example |
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07-25-2017, 04:26 PM | #4 |
D7 Elite Keymasher
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Re: Adobe Flash is Ending
I dunno, cant play anymore. XD My new desktop wont play without lag.
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07-25-2017, 05:03 PM | #5 |
FFR Player
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Location: nima
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Re: Adobe Flash is Ending
news -flash-, flash ended 10 years ago
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07-25-2017, 06:24 PM | #6 | ||||
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Re: Adobe Flash is Ending
Although it's not too immediate, we now have a date to work towards if we want to, and have the developer power to, completely remove the Flash aspect from the game engine. Of course, R^3 and the legacy engines will always be accessible without opening a browser through the use of standalones.
I am looking into how standalones (aka debug player or content debuggers) will be distributed after Flash is no longer supported by Adobe. This is a problem because we cannot legally link to third-party downloads, or host downloads for flash player without a license to host them on our website. I have applied for this license, however I have not received a response from Adobe since July 24th, 2016. In light of this breaking news, I will be re-submitting my application. Here is a summary of the Flash support roadmap by company I found on r/programming: Quote:
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Last edited by PrawnSkunk; 07-25-2017 at 06:27 PM.. Reason: Typo |
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07-25-2017, 06:45 PM | #7 |
Snivy! Dohoho!
Join Date: Mar 2006
Age: 33
Posts: 6,161
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Re: Adobe Flash is Ending
That's pretty dumb to just outright make it so no one can even load flash stuff in browser anymore if that's true.
So much for preserving... |
07-25-2017, 07:12 PM | #8 | |||
🡸Index🡻Is🡹Fun!🡺
Join Date: Dec 2010
Location: Auserd
Posts: 1,929
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Re: Adobe Flash is Ending
considering it is bad for security, of course they are gonna stop
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07-25-2017, 10:19 PM | #9 |
FFR Player
Join Date: Dec 2007
Location: nima
Posts: 4,278
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Re: Adobe Flash is Ending
security is overrated anyway, i vote we return to an era where life expectancy is 24 and i could consider my life thus far as wholly accomplished
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07-25-2017, 11:56 PM | #10 | |
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Re: Adobe Flash is Ending
I wonder how this will be handled regarding the large volume of animation projects, videos, and games across the internet that run in the swf format or a similar format requiring flash.
Can't even begin to think about how much this affects the internet until you take into consideration some of the biggest websites to take a hit from this such as Newgrounds, Kongregate, Armorgames, and the such. Quote:
Last edited by gold stinger; 07-26-2017 at 12:04 AM.. |
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07-27-2017, 10:04 PM | #11 | ||
Carry your failures proud
Join Date: Sep 2015
Age: 23
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Re: Adobe Flash is Ending
This can only be a good thing, in basically every aspect, for both FFR and in general.
Flash will not die. It will have a fixed runtime specification, which means dev tools and third-party projectors will update and remain up-to-date... Hopefully. If not, 3rd party tools can already run, edit, and even link to executable formats sufficiently for FFR's purposes. That being said, with 2 years warning, the port should just happen. It's long awaited, all executable web formats other than javascript are dying as they should, and in the scheme of FFR's lifetime, it wouldn't even be that big of an undertaking.
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07-29-2017, 01:00 AM | #12 |
Old-School Player
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Re: Adobe Flash is Ending
This is a terrible thing. Firefox was already dead to me when they changed the permissive plugin model.
Taking away user choice and freedom is never a good idea, fine, don't bundle it but it should be the end user choice to install and run flash given the sheer amount of content. I used to have a standalone of FFR, but I need it again if anyone has a copy. I tried the version on the stick but it doesn't get past loading data and modules. I KNOW I have an offline version when ffr was down. Worst comes to worst, hopefully something can be released of the current build. Last edited by Coolgamer; 07-29-2017 at 01:06 AM.. |
07-29-2017, 02:10 AM | #13 | ||
Carry your failures proud
Join Date: Sep 2015
Age: 23
Posts: 644
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Re: Adobe Flash is Ending
I have builds but no point in passing it around like it isn't something that two seconds of googling and a bit of work can get you.
As for why browsers are dropping flash all together, that's likely related to the general mess that plugin APIs are right now. It's their fault, but also I don't blame them. 2 years is enough time for people to figure it out.
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