Old 07-10-2016, 06:17 PM   #1641
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Default Re: 11th Official Tournament - Round 3

Seriously, what the heck is up with D6. At this point it may be time to just give them the D7 songs instead.
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Old 07-10-2016, 06:24 PM   #1642
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Default Re: 11th Official Tournament - Round 3

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lol wut? I have like 24g on D5 and 50g on D6 in the previous round, but this round I have 68g on D5 and 48g on D6. The D5 song may be pretty straightforward but it's really fast and doesn't flow all that well IMO.
Take this with a grain of salt because I just got like 34g on the file after warming up a lot on hard js - but this file requires a ton of speed compared to everything else so far, and even compared to some of the D6 files (e.g. the current round's one is ass to PA but not too fast, which explains why the cutoff is like 7g now).
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Old 07-10-2016, 06:29 PM   #1643
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Default Re: 11th Official Tournament - Round 3

D6 is the most ridiculous division in the official. Every other division minus D7 has barely had 5 AAA's on ANY file thus far. Yet D6 has the most. In all honesty, they should cut D6 out completely. Since the same people seem to do so well every damn round, just make it all one division. Legit. 6 Divisions, be done with it.

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Old 07-10-2016, 06:33 PM   #1644
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Default Re: 11th Official Tournament - Round 3

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Originally Posted by RenegadeLucien View Post
Seriously, what the heck is up with D6. At this point it may be time to just give them the D7 songs instead.
Most of the people I have talked to who are in D6 (myself included if I was in the tournament) agree that the first three rounds were very similar in difficulty. Though I have a feeling that AJ and Kayla are going to ramp up the difficulty next round.
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Old 07-10-2016, 07:08 PM   #1645
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Default Re: 11th Official Tournament - Round 3

I haven't even been able to fc Funny Funky Freaky yet... pls no more funk. The funk hates me. How about some hardstyle instead? lol.
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Old 07-10-2016, 08:33 PM   #1646
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Default Re: 11th Official Tournament - Round 3

D6 is ridiculously savage this time around - we've been getting easier songs relative to our skill level than anyone else, and the range of skill that the division encompasses just so happens to be that there's a bunch of people straddling the line between D6 and D7
(And also low D6 has gotten skewered with the skill gap between low and high D6)

Also, I really don't think the D5 song is very difficult ._. It's more of a test of speed, and not really comparable to the D6 song. I sightread blackflagged the D5 song with lag, but couldn't really get over the awkwardness of Kanon, where speed simply isn't the issue

Because Kanon's a bitch to whore I ended up playing harder songs (Hatsune Miku, SFS) and used Kanon as a rest file. Because the hard part's like 70% of the way through my arms were pretty much fine by then, and it made playing Kanon a lot more enjoyable and a lot less frustrating

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Old 07-10-2016, 09:14 PM   #1647
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Default Re: 11th Official Tournament - Round 3

woo boy, Stress Free Style is not my cup of tea. Sitting in 12th right now; gonna have to put some work into it on some more free time to get a bit higher up. This file definitely plays against my skillset, eek.
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Old 07-10-2016, 10:19 PM   #1648
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Default Re: 11th Official Tournament - Round 3

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Also, I really don't think the D5 song is very difficult ._. It's more of a test of speed, and not really comparable to the D6 song. I sightread blackflagged the D5 song with lag, but couldn't really get over the awkwardness of Kanon, where speed simply isn't the issue
Very true, but if you don't have the speed you're pretty screwed and would likely score better on the D6 file. it's a good file for D5 to cut people based on speed. obv D6 players would crush the D5 file tho
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Old 07-10-2016, 11:22 PM   #1649
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Default Re: 11th Official Tournament - Round 3

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D6 is the most ridiculous division in the official. Every other division minus D7 has barely had 5 AAA's on ANY file thus far. Yet D6 has the most. In all honesty, they should cut D6 out completely. Since the same people seem to do so well every damn round, just make it all one division. Legit. 6 Divisions, be done with it.
I agree there's literally no difference between a lvl 80 and a lvl 87, some >85s aaa'd some 83s, all these "skill ratings" and "file difficulties" are arbitarily assigned without thought or consideration and mean absolutely nothing in regards to how difficult a file is or how much skill is required to play them. why don't we just merge all divisions <8? All these numbers just make things confusing.
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Old 07-10-2016, 11:38 PM   #1650
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Default Re: 11th Official Tournament - Round 3

Hmmm, no one talking about D2 as of late. Hands are kicking my ass. XD
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Old 07-11-2016, 12:11 AM   #1651
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Default Re: 11th Official Tournament - Round 3

lol this is absurd, luck is playing such a massive role in whether or not I get to PA a file

FFR's been running like shit the vast majority of tourney time but the fact that it's inconsistently shit is even more frustrating...couldn't nail SFS after trying for like half an hour because frame staggering during a tech file is impossible to counter, so played a few other files for shits

magically got what looked to be a completely lagless run on nuts, so immediately I go back to SFS thinking the lag cleaned up but nope fp is seizing again

for comparison here's both nuts scores accuracies, first from last round and second from just now (drastically different despite me paying no attention to AA in either run)...was lagging pretty damn hard last round, and I'm starting to wonder if the dashboard has something to do with this


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Old 07-11-2016, 12:30 AM   #1652
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Default Re: 11th Official Tournament - Round 3

About that suggestion to merge d6 and d7 lolnope. I agree d5's song felt harder than d6's on my first play through but I can't be to analytical about that. D6 has been wierd easy short songs which I wish I could have competed harder on, d7 songs, and d7 players versus d6, and the song choices this tourney are incomprable, maybe a couple high d6 might do something in d7 but probably not really. D6 has been really easy and D6 is very strong and tight knit this year, its going to be sick to watch.

Edit: Hi19 wut I do to you D= why what huh?

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Old 07-11-2016, 01:22 AM   #1653
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Default Re: 11th Official Tournament - Round 3

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Hmmm, no one talking about D2 as of late. Hands are kicking my ass. XD
It's not just you. I'm putting in so much effort to try and learn hands to get to the next round of this tournament, and i've JUST broken the 40k score about ten minutes ago.

I have heard unpause the heat for literally hours over the past few days, but handstreams are the bane of my existence ;~;
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Old 07-11-2016, 03:26 AM   #1654
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Default Re: 11th Official Tournament - Round 3

Do I try this round?



Guess not.
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Old 07-11-2016, 04:29 AM   #1655
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Default Re: 11th Official Tournament - Round 3

Am i crazy in thinking that amazing and perfect provide the same score?
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Old 07-11-2016, 04:42 AM   #1656
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Default Re: 11th Official Tournament - Round 3

Nope. Amazing is just there for people who want an -even more precise- scoring of their accuracy. "Perfect" is actually (correct me if I'm wrong) 3 frames worth of accuracy. The frame the arrow is actually on, and the frame before/after it. So an Amazing was added to show when you got it exactly on-frame.
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Old 07-11-2016, 04:42 AM   #1657
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Default Re: 11th Official Tournament - Round 3

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Am i crazy in thinking that amazing and perfect provide the same score?
Yep, same score. Amazing vs. perfect is just to get an idea for how good your accuracy is. You can turn amazings off in the settings if you don't want them.

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"Perfect" is actually (correct me if I'm wrong) 3 frames worth of accuracy. The frame the arrow is actually on, and the frame before/after it. So an Amazing was added to show when you got it exactly on-frame.
It was originally 3 frames for a perfect, yeah. IIRC, on R^3, where the fps can be set to any value, the amazing and perfect windows are fixed time amounts (I assume 1/10 and 1/30 of a second).
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Old 07-11-2016, 05:34 AM   #1658
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Default Re: 11th Official Tournament - Round 3

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Originally Posted by Mourningfall View Post
I agree there's literally no difference between a lvl 80 and a lvl 87, some >85s aaa'd some 83s, all these "skill ratings" and "file difficulties" are arbitarily assigned without thought or consideration and mean absolutely nothing in regards to how difficult a file is or how much skill is required to play them. why don't we just merge all divisions <8? All these numbers just make things confusing.
wait i think i disagree with absolutely everything in this post ??
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Old 07-11-2016, 07:40 AM   #1659
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Default Re: 11th Official Tournament - Round 3

supermoe1985 booflag Stress Free Style. I'm seeing many other players get surprising scores!
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Old 07-11-2016, 07:53 AM   #1660
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Default Re: 11th Official Tournament - Round 3

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D6 is the most ridiculous division in the official. Every other division minus D7 has barely had 5 AAA's on ANY file thus far. Yet D6 has the most. In all honesty, they should cut D6 out completely. Since the same people seem to do so well every damn round, just make it all one division. Legit. 6 Divisions, be done with it.
Two things here:
1: Pretty sure this is just a post because of anger but heck i'll respond to it anyway. Also you haven't given a reason why to cut out D6 so I'll have to guess one (in this case the players fault)

2: Cutting out d6 is a stupid idea and you know it. You blame the D6 players for trying to do well on their files? It's not the players fault they've gotten three pretty easy files. Nothing has been above a 81 so far imo. Diamante or Kanon would have been fine for the round 1 song, but not round 2+ At the moment its been fairly consistent for all three rounds, which shouldn't be happening. We should be seeing a 82/83 last round, and a 84/85 now (or possibly harder than this), but that hasn't happened. If anything, it's a result organisers of picking the wrong files for d6. However they may not have had a choice. maybe they had no other option and had to pick those files for the first three rounds, I don't know the answer to that. (This has now been addressed below) For the lower divisions, in particular d2/d3, they have been getting this difficulty progression perfectly. D6 is the only one to haven't really been getting this, so possibly waiting to get some more files within the d6 range would have been better.

It also doesn't help that I don't think that Kanon in particular is the best file for a tournament, with a second half far harder than the first. (not as bad as system doctor was though)

To reiterate this point: It's not the players fault, it's the files being too easy, and a lack of difficulty progression over the three rounds

Quote:
Originally Posted by Mourningfall View Post
I agree there's literally no difference between a lvl 80 and a lvl 87, some >85s aaa'd some 83s, all these "skill ratings" and "file difficulties" are arbitarily assigned without thought or consideration and mean absolutely nothing in regards to how difficult a file is or how much skill is required to play them. why don't we just merge all divisions <8? All these numbers just make things confusing.
Whilst there is some debate about how precise a difficulty you can give a file, saying there's no difference between a 80 and a 87 seems a bit incoherent.

For example, I think Kanon is an 80 and Stress Free Style is an 87/88, there's a pretty considerable difference between them don't you think? Or for perhaps a better comparison, take Love and Justice and Love Hurts. Similar jumpstream files, one rated 80 and the other 85, yet there is a clear difference between them which differentiates them. (In this case speed and overall intensity of the files)

Oh and
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Originally Posted by Mourningfall View Post
why don't we just merge all divisions <8? All these numbers just make things confusing.
Hope you're joking there.
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